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authorRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
committerRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
commit55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch)
treece5bfbd1b0ee59dbffdc2044bcf90c89614392ed /quantum/keymap.h
parentd1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff)
parent04df74f6360464661bcc1e6794e9fd3549084390 (diff)
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits) Update ez.c removes planck/rev3 temporarily Move hand_swap_config to ez.c, removes error for infinity Update Makefile ergodox: Update algernon's keymap to v1.9 Added VS Code dir to .gitignore Support the Pegasus Hoof controller. [Jack & Erez] Simplifies and documents TO add readme use wait_ms instead of _delay_ms add messenger init keymap Add example keymap Adding whiskey_tango_foxtrot_capslock ergodox keymap Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table CIE 1931 dim curve Apply the dim curve to the RGB output Update the Cluecard readme files Tune snake and knight intervals for Cluecard Tunable RGB light intervals ...
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+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef KEYMAP_H
+#define KEYMAP_H
+
+#include <stdint.h>
+#include <stdbool.h>
+#include "action.h"
+#if defined(__AVR__)
+#include <avr/pgmspace.h>
+#endif
+#include "keycode.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
+// #include "print.h"
+#include "debug.h"
+#include "keycode_config.h"
+
+// ChibiOS uses RESET in its FlagStatus enumeration
+// Therefore define it as QK_RESET here, to avoid name collision
+#if defined(PROTOCOL_CHIBIOS)
+#define RESET QK_RESET
+#endif
+
+/* translates key to keycode */
+uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
+
+extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
+extern const uint16_t fn_actions[];
+
+enum quantum_keycodes {
+ // Ranges used in shortucuts - not to be used directly
+ QK_TMK = 0x0000,
+ QK_TMK_MAX = 0x00FF,
+ QK_MODS = 0x0100,
+ QK_LCTL = 0x0100,
+ QK_LSFT = 0x0200,
+ QK_LALT = 0x0400,
+ QK_LGUI = 0x0800,
+ QK_RCTL = 0x1100,
+ QK_RSFT = 0x1200,
+ QK_RALT = 0x1400,
+ QK_RGUI = 0x1800,
+ QK_MODS_MAX = 0x1FFF,
+ QK_FUNCTION = 0x2000,
+ QK_FUNCTION_MAX = 0x2FFF,
+ QK_MACRO = 0x3000,
+ QK_MACRO_MAX = 0x3FFF,
+ QK_LAYER_TAP = 0x4000,
+ QK_LAYER_TAP_MAX = 0x4FFF,
+ QK_TO = 0x5000,
+ QK_TO_MAX = 0x50FF,
+ QK_MOMENTARY = 0x5100,
+ QK_MOMENTARY_MAX = 0x51FF,
+ QK_DEF_LAYER = 0x5200,
+ QK_DEF_LAYER_MAX = 0x52FF,
+ QK_TOGGLE_LAYER = 0x5300,
+ QK_TOGGLE_LAYER_MAX = 0x53FF,
+ QK_ONE_SHOT_LAYER = 0x5400,
+ QK_ONE_SHOT_LAYER_MAX = 0x54FF,
+ QK_ONE_SHOT_MOD = 0x5500,
+ QK_ONE_SHOT_MOD_MAX = 0x55FF,
+#ifndef DISABLE_CHORDING
+ QK_CHORDING = 0x5600,
+ QK_CHORDING_MAX = 0x56FF,
+#endif
+ QK_MOD_TAP = 0x6000,
+ QK_MOD_TAP_MAX = 0x6FFF,
+ QK_TAP_DANCE = 0x7100,
+ QK_TAP_DANCE_MAX = 0x71FF,
+#ifdef UNICODEMAP_ENABLE
+ QK_UNICODE_MAP = 0x7800,
+ QK_UNICODE_MAP_MAX = 0x7FFF,
+#endif
+#ifdef UNICODE_ENABLE
+ QK_UNICODE = 0x8000,
+ QK_UNICODE_MAX = 0xFFFF,
+#endif
+
+ // Loose keycodes - to be used directly
+
+ RESET = 0x7000,
+ DEBUG,
+ MAGIC_SWAP_CONTROL_CAPSLOCK,
+ MAGIC_CAPSLOCK_TO_CONTROL,
+ MAGIC_SWAP_LALT_LGUI,
+ MAGIC_SWAP_RALT_RGUI,
+ MAGIC_NO_GUI,
+ MAGIC_SWAP_GRAVE_ESC,
+ MAGIC_SWAP_BACKSLASH_BACKSPACE,
+ MAGIC_HOST_NKRO,
+ MAGIC_SWAP_ALT_GUI,
+ MAGIC_UNSWAP_CONTROL_CAPSLOCK,
+ MAGIC_UNCAPSLOCK_TO_CONTROL,
+ MAGIC_UNSWAP_LALT_LGUI,
+ MAGIC_UNSWAP_RALT_RGUI,
+ MAGIC_UNNO_GUI,
+ MAGIC_UNSWAP_GRAVE_ESC,
+ MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
+ MAGIC_UNHOST_NKRO,
+ MAGIC_UNSWAP_ALT_GUI,
+ MAGIC_TOGGLE_NKRO,
+
+ // Leader key
+#ifndef DISABLE_LEADER
+ KC_LEAD,
+#endif
+
+ // Audio on/off/toggle
+ AU_ON,
+ AU_OFF,
+ AU_TOG,
+
+ // Music mode on/off/toggle
+ MU_ON,
+ MU_OFF,
+ MU_TOG,
+
+ // Music voice iterate
+ MUV_IN,
+ MUV_DE,
+
+ // Midi mode on/off
+ MIDI_ON,
+ MIDI_OFF,
+
+ // Backlight functionality
+ BL_0,
+ BL_1,
+ BL_2,
+ BL_3,
+ BL_4,
+ BL_5,
+ BL_6,
+ BL_7,
+ BL_8,
+ BL_9,
+ BL_10,
+ BL_11,
+ BL_12,
+ BL_13,
+ BL_14,
+ BL_15,
+ BL_DEC,
+ BL_INC,
+ BL_TOGG,
+ BL_STEP,
+
+ // RGB functionality
+ RGB_TOG,
+ RGB_MOD,
+ RGB_HUI,
+ RGB_HUD,
+ RGB_SAI,
+ RGB_SAD,
+ RGB_VAI,
+ RGB_VAD,
+
+ // Left shift, open paren
+ KC_LSPO,
+
+ // Right shift, close paren
+ KC_RSPC,
+
+ // always leave at the end
+ SAFE_RANGE
+};
+
+// Ability to use mods in layouts
+#define LCTL(kc) (kc | QK_LCTL)
+#define LSFT(kc) (kc | QK_LSFT)
+#define LALT(kc) (kc | QK_LALT)
+#define LGUI(kc) (kc | QK_LGUI)
+#define RCTL(kc) (kc | QK_RCTL)
+#define RSFT(kc) (kc | QK_RSFT)
+#define RALT(kc) (kc | QK_RALT)
+#define RGUI(kc) (kc | QK_RGUI)
+
+#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
+#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
+#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
+#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
+
+#define MOD_HYPR 0xf
+#define MOD_MEH 0x7
+
+
+// Aliases for shifted symbols
+// Each key has a 4-letter code, and some have longer aliases too.
+// While the long aliases are descriptive, the 4-letter codes
+// make for nicer grid layouts (everything lines up), and are
+// the preferred style for Quantum.
+#define KC_TILD LSFT(KC_GRV) // ~
+#define KC_TILDE KC_TILD
+
+#define KC_EXLM LSFT(KC_1) // !
+#define KC_EXCLAIM KC_EXLM
+
+#define KC_AT LSFT(KC_2) // @
+
+#define KC_HASH LSFT(KC_3) // #
+
+#define KC_DLR LSFT(KC_4) // $
+#define KC_DOLLAR KC_DLR
+
+#define KC_PERC LSFT(KC_5) // %
+#define KC_PERCENT KC_PERC
+
+#define KC_CIRC LSFT(KC_6) // ^
+#define KC_CIRCUMFLEX KC_CIRC
+
+#define KC_AMPR LSFT(KC_7) // &
+#define KC_AMPERSAND KC_AMPR
+
+#define KC_ASTR LSFT(KC_8) // *
+#define KC_ASTERISK KC_ASTR
+
+#define KC_LPRN LSFT(KC_9) // (
+#define KC_LEFT_PAREN KC_LPRN
+
+#define KC_RPRN LSFT(KC_0) // )
+#define KC_RIGHT_PAREN KC_RPRN
+
+#define KC_UNDS LSFT(KC_MINS) // _
+#define KC_UNDERSCORE KC_UNDS
+
+#define KC_PLUS LSFT(KC_EQL) // +
+
+#define KC_LCBR LSFT(KC_LBRC) // {
+#define KC_LEFT_CURLY_BRACE KC_LCBR
+
+#define KC_RCBR LSFT(KC_RBRC) // }
+#define KC_RIGHT_CURLY_BRACE KC_RCBR
+
+#define KC_LABK LSFT(KC_COMM) // <
+#define KC_LEFT_ANGLE_BRACKET KC_LABK
+
+#define KC_RABK LSFT(KC_DOT) // >
+#define KC_RIGHT_ANGLE_BRACKET KC_RABK
+
+#define KC_COLN LSFT(KC_SCLN) // :
+#define KC_COLON KC_COLN
+
+#define KC_PIPE LSFT(KC_BSLS) // |
+
+#define KC_LT LSFT(KC_COMM) // <
+
+#define KC_GT LSFT(KC_DOT) // >
+
+#define KC_QUES LSFT(KC_SLSH) // ?
+#define KC_QUESTION KC_QUES
+
+#define KC_DQT LSFT(KC_QUOT) // "
+#define KC_DOUBLE_QUOTE KC_DQT
+#define KC_DQUO KC_DQT
+
+#define KC_DELT KC_DELETE // Del key (four letter code)
+
+// Alias for function layers than expand past FN31
+#define FUNC(kc) (kc | QK_FUNCTION)
+
+// Aliases
+#define S(kc) LSFT(kc)
+#define F(kc) FUNC(kc)
+
+#define M(kc) (kc | QK_MACRO)
+
+#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
+
+// L-ayer, T-ap - 256 keycode max, 16 layer max
+#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
+
+#define AG_SWAP MAGIC_SWAP_ALT_GUI
+#define AG_NORM MAGIC_UNSWAP_ALT_GUI
+
+#define BL_ON BL_9
+#define BL_OFF BL_0
+
+#define MI_ON MIDI_ON
+#define MI_OFF MIDI_OFF
+
+// GOTO layer - 16 layers max
+// when:
+// ON_PRESS = 1
+// ON_RELEASE = 2
+// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
+// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
+// keycode modeled after the old version, kept below for this.
+/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
+#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
+
+// Momentary switch layer - 256 layer max
+#define MO(layer) (layer | QK_MOMENTARY)
+
+// Set default layer - 256 layer max
+#define DF(layer) (layer | QK_DEF_LAYER)
+
+// Toggle to layer - 256 layer max
+#define TG(layer) (layer | QK_TOGGLE_LAYER)
+
+// One-shot layer - 256 layer max
+#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
+
+// One-shot mod
+#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
+
+// M-od, T-ap - 256 keycode max
+#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
+#define CTL_T(kc) MT(MOD_LCTL, kc)
+#define SFT_T(kc) MT(MOD_LSFT, kc)
+#define ALT_T(kc) MT(MOD_LALT, kc)
+#define GUI_T(kc) MT(MOD_LGUI, kc)
+#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
+#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
+#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
+#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
+
+// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
+#define KC_HYPR HYPR(KC_NO)
+#define KC_MEH MEH(KC_NO)
+
+#ifdef UNICODE_ENABLE
+ // For sending unicode codes.
+ // You may not send codes over 7FFF -- this supports most of UTF8.
+ // To have a key that sends out Œ, go UC(0x0152)
+ #define UNICODE(n) (n | QK_UNICODE)
+ #define UC(n) UNICODE(n)
+#endif
+
+#ifdef UNICODEMAP_ENABLE
+ #define X(n) (n | QK_UNICODE_MAP)
+#endif
+
+#endif