diff options
author | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
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committer | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
commit | 55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch) | |
tree | ce5bfbd1b0ee59dbffdc2044bcf90c89614392ed /quantum/audio/voices.c | |
parent | d1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff) | |
parent | 04df74f6360464661bcc1e6794e9fd3549084390 (diff) |
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits)
Update ez.c
removes planck/rev3 temporarily
Move hand_swap_config to ez.c, removes error for infinity
Update Makefile
ergodox: Update algernon's keymap to v1.9
Added VS Code dir to .gitignore
Support the Pegasus Hoof controller.
[Jack & Erez] Simplifies and documents TO
add readme
use wait_ms instead of _delay_ms
add messenger
init keymap
Add example keymap
Adding whiskey_tango_foxtrot_capslock ergodox keymap
Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table
CIE 1931 dim curve
Apply the dim curve to the RGB output
Update the Cluecard readme files
Tune snake and knight intervals for Cluecard
Tunable RGB light intervals
...
Diffstat (limited to 'quantum/audio/voices.c')
-rw-r--r-- | quantum/audio/voices.c | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c new file mode 100644 index 0000000000..6d4172a06c --- /dev/null +++ b/quantum/audio/voices.c @@ -0,0 +1,165 @@ +#include "voices.h" +#include "audio.h" +#include "stdlib.h" + +// these are imported from audio.c +extern uint16_t envelope_index; +extern float note_timbre; +extern float polyphony_rate; + +voice_type voice = default_voice; + +void set_voice(voice_type v) { + voice = v; +} + +void voice_iterate() { + voice = (voice + 1) % number_of_voices; +} + +void voice_deiterate() { + voice = (voice - 1) % number_of_voices; +} + +float voice_envelope(float frequency) { + // envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz + uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency)); + + switch (voice) { + case default_voice: + note_timbre = TIMBRE_50; + polyphony_rate = 0; + break; + + case butts_fader: + polyphony_rate = 0; + switch (compensated_index) { + case 0 ... 9: + frequency = frequency / 4; + note_timbre = TIMBRE_12; + break; + + case 10 ... 19: + frequency = frequency / 2; + note_timbre = TIMBRE_12; + break; + + case 20 ... 200: + note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125; + break; + + default: + note_timbre = 0; + break; + } + break; + + // case octave_crunch: + // polyphony_rate = 0; + // switch (compensated_index) { + // case 0 ... 9: + // case 20 ... 24: + // case 30 ... 32: + // frequency = frequency / 2; + // note_timbre = TIMBRE_12; + // break; + + // case 10 ... 19: + // case 25 ... 29: + // case 33 ... 35: + // frequency = frequency * 2; + // note_timbre = TIMBRE_12; + // break; + + // default: + // note_timbre = TIMBRE_12; + // break; + // } + // break; + + case duty_osc: + // This slows the loop down a substantial amount, so higher notes may freeze + polyphony_rate = 0; + switch (compensated_index) { + default: + #define OCS_SPEED 10 + #define OCS_AMP .25 + // sine wave is slow + // note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5; + // triangle wave is a bit faster + note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2; + break; + } + break; + + case duty_octave_down: + polyphony_rate = 0; + note_timbre = (envelope_index % 2) * .125 + .375 * 2; + if ((envelope_index % 4) == 0) + note_timbre = 0.5; + if ((envelope_index % 8) == 0) + note_timbre = 0; + break; + case delayed_vibrato: + polyphony_rate = 0; + note_timbre = TIMBRE_50; + #define VOICE_VIBRATO_DELAY 150 + #define VOICE_VIBRATO_SPEED 50 + switch (compensated_index) { + case 0 ... VOICE_VIBRATO_DELAY: + break; + default: + frequency = frequency * vibrato_lut[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)]; + break; + } + break; + // case delayed_vibrato_octave: + // polyphony_rate = 0; + // if ((envelope_index % 2) == 1) { + // note_timbre = 0.55; + // } else { + // note_timbre = 0.45; + // } + // #define VOICE_VIBRATO_DELAY 150 + // #define VOICE_VIBRATO_SPEED 50 + // switch (compensated_index) { + // case 0 ... VOICE_VIBRATO_DELAY: + // break; + // default: + // frequency = frequency * VIBRATO_LUT[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)]; + // break; + // } + // break; + // case duty_fifth_down: + // note_timbre = 0.5; + // if ((envelope_index % 3) == 0) + // note_timbre = 0.75; + // break; + // case duty_fourth_down: + // note_timbre = 0.0; + // if ((envelope_index % 12) == 0) + // note_timbre = 0.75; + // if (((envelope_index % 12) % 4) != 1) + // note_timbre = 0.75; + // break; + // case duty_third_down: + // note_timbre = 0.5; + // if ((envelope_index % 5) == 0) + // note_timbre = 0.75; + // break; + // case duty_fifth_third_down: + // note_timbre = 0.5; + // if ((envelope_index % 5) == 0) + // note_timbre = 0.75; + // if ((envelope_index % 3) == 0) + // note_timbre = 0.25; + // break; + + default: + break; + } + + return frequency; +} + + |