diff options
author | Jack Humbert <jack.humb@gmail.com> | 2017-08-23 22:29:07 -0400 |
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committer | GitHub <noreply@github.com> | 2017-08-23 22:29:07 -0400 |
commit | d2ff66a985b938e87fffe55c1d9f1dc55e356f91 (patch) | |
tree | 561b3e203033849573a17f5ac6248077ab687676 /layouts/community/ergodox/naps62 | |
parent | 7260fc3eef98fb7b0e2ed24d3d0d14cf2e613000 (diff) |
Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches
Diffstat (limited to 'layouts/community/ergodox/naps62')
-rw-r--r-- | layouts/community/ergodox/naps62/keymap.c | 187 | ||||
-rw-r--r-- | layouts/community/ergodox/naps62/readme.md | 29 |
2 files changed, 216 insertions, 0 deletions
diff --git a/layouts/community/ergodox/naps62/keymap.c b/layouts/community/ergodox/naps62/keymap.c new file mode 100644 index 0000000000..481b0dd765 --- /dev/null +++ b/layouts/community/ergodox/naps62/keymap.c @@ -0,0 +1,187 @@ +#include QMK_KEYBOARD_H +#include "debug.h" +#include "action_layer.h" + +#define BASE 0 // default layer +#define SYMB 1 // symbols +#define MDIA 2 // media keys + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Keymap 0: Basic layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | Esc | 1 ! | 2 @ | 3 # | 4 $ | 5 % | Lang | | Esc | 6 ^ | 7 & | 8 * | 9 ( | 0 ) | Bckspc | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Tab | Q | W | E | R | T | L2 | | L2 | Y | U | I | O | P | \ | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | Ctrl | A | S | D | F | G |------| |------| H | J | K | L | ; : | ' " | + * |--------+------+------+------+------+------| L1 | | L1 |------+------+------+------+------+--------| + * | LShift | Z | X | C | V | B | | | | N | M | , < | . > | / ? | - _ | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | L1 | ` ~ | ' " | \ | | L2 | | { | } | [ { | ] } | L1 | + * `----------------------------------' `----------------------------------' + * ,--------------. ,---------------. + * | Home | End | | PgUp |Insert | + * ,------|-------|------| |-------+-------+------. + * | | | LGui | | Del | | | + * | Space| Alt |------| |-------| Enter |Space | + * | | | LGui | | Bcsp | | | + * `---------------------' `----------------------' + */ +// If it accepts an argument (i.e, is a function), it doesn't need KC_. +// Otherwise, it needs KC_* +[BASE] = LAYOUT_ergodox( // layer 0 : default + // left hand + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, LGUI(KC_SPC), + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MO(2), + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(1), + MO(1), KC_GRV, KC_QUOT, KC_BSLS, MO(2), + + KC_HOME, KC_END, + KC_LGUI, + KC_SPC, KC_LALT, KC_LGUI, + + // right hand + KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, + MO(2), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + MO(1), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS, + KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, MO(1), + + KC_PGUP, KC_INS, + KC_DEL, + KC_BSPC, KC_ENT, KC_SPC +), +/* Keymap 1: Symbol Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | = | . | 0 | - | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// SYMBOLS +[SYMB] = LAYOUT_ergodox( + // left hand + KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, + KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS, + KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV, + KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS, + // right hand + KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12, + KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS, + KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS, + KC_EQL,KC_DOT, KC_0, KC_MINS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS +), +/* Keymap 2: Media and mouse keys + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | |GuiUp | Expl | | Term | | | | | | | | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | |GuiLft|GuiDwn|GuiRgt| | |------| |------| Left | Down | Up |Right | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | |Browsr| | | | |VolDwn|VolUp | Mute | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | Lclk | Rclk | | Play | Prev | Next | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | |Brwser|Brwser| + * | Lclk | Rclk |------| |------|Fwd |Back | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// MEDIA AND MOUSE +LAYOUT_ergodox( + RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, LGUI(KC_W), LGUI(KC_E), KC_BTN1, LGUI(KC_T), KC_TRNS, + KC_TRNS, LGUI(KC_A), LGUI(KC_S), LGUI(KC_D), KC_MS_D, KC_MS_R, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_BTN1, KC_BTN2, KC_TRNS, + // right hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, + KC_MPLY, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_WBAK, KC_WFWD +), +}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // MACRODOWN only works in this function + switch(id) { + case 0: + if (record->event.pressed) { + register_code(KC_RSFT); + } else { + unregister_code(KC_RSFT); + } + break; + } + return MACRO_NONE; +}; + +// Runs just one time when the keyboard initializes. +void matrix_init_user(void) { + +}; + +// Runs constantly in the background, in a loop. +void matrix_scan_user(void) { + + uint8_t layer = biton32(layer_state); + + ergodox_board_led_off(); + ergodox_right_led_1_off(); + ergodox_right_led_2_off(); + ergodox_right_led_3_off(); + switch (layer) { + // TODO: Make this relevant to the ErgoDox EZ. + case 1: + ergodox_right_led_1_on(); + break; + case 2: + ergodox_right_led_2_on(); + break; + default: + // none + break; + } + +}; diff --git a/layouts/community/ergodox/naps62/readme.md b/layouts/community/ergodox/naps62/readme.md new file mode 100644 index 0000000000..14728e4cc4 --- /dev/null +++ b/layouts/community/ergodox/naps62/readme.md @@ -0,0 +1,29 @@ +# ErgoDox EZ naps62 Configuration + +## Motivation + +I wanted a layout that suited my Linux & Vim usage. I also didn't like the lack of efficient access to some of the more common special characters used in programming. + +## Key features / changes + +### Base Layer (L1) + +* **No `MT(mod, kc)` keys (modifier when pressed, key when tapped).** Those keys work with a global timeout. When a key press is shorter than the timeout, it's considered a tap, otherwise it's a hold. I couldn't find any particular timeout that would work for me. I need to use mods extremely fast, but also want the confort of using them more slowly in other occasions. So I gave up on this feature altogether. +* **Direct access to `{}[]`.** When programming, these are used extremely often. I was still getting used to the coder layer, and I prefer the arrows on the home row, so I used the bottom-right keys for this. +* **Layer keys everywhere.** I either use my little finger or my index finger to go to L1, whichever is more confortable in any given situation. L2 is not used while coding/writing, so I don't need an extremely-optimized access to it. +* **Lang key.** This is nothing more than `Super-Space` combo, which in my systems (both Linux & Windows) is the shortcut to change the keyboard language. I'm Portuguese, so I often cycle between US layout for coding, and PT layout for writing. +* **Special chars on the right-most column.** I only use Ctrl & Shift keys on the left side, so I used the right keys to include some of the more useful special characters as well. + +### Coder Layer (L2) + +* The `=` and `-` signs where nowhere to be found. `-` was already on the base layer, but it's still useful to have a fully-featured NumPad on the coder layer. + +### Media Layer (L3) + +* **Better media keys**. Why was Play/Pause so far away? And where was Mute? I put all my media keys close to each other, including the missing ones +* **Arrow keys on home row.** I use vim, so I'm always on my home row. I use this sometimes to get around, but not as often as to need them on the base row. I'm fine with them here +* I don't use mouse keys. They're still set up, and I made some changes as an experiment, but I mostly forgot they exist by now. + +## Author + +[Miguel Palhas](https://github.com/naps62) |