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authorMechMerlin <30334081+mechmerlin@users.noreply.github.com>2018-08-31 14:49:18 -0700
committerDrashna Jaelre <drashna@live.com>2018-08-31 14:49:18 -0700
commitfb79015049ebd1309cd4f69a7584db614f50d1db (patch)
treee298559d4a92e0123083d54d1e50df91debdb1bd /layouts/community/66_ansi/mechmerlin/keymap.c
parentacc06a0848380fbeb2688d18bc19fee07797046c (diff)
Keymap: Merlin Learns to QMK (#3820)
* Fix up my keymaps to use more QMK features * update 60_ansi readme * add the start of my userspace * begin to use my new userspace * use more of my userspace * spread userspace love to my clueboard * spread userspace love to 75 layout * add a fairly vanilla readme * put the FNX into a userspace incase I ever want to use it for something else * respond to drashna's code review comments
Diffstat (limited to 'layouts/community/66_ansi/mechmerlin/keymap.c')
-rw-r--r--layouts/community/66_ansi/mechmerlin/keymap.c15
1 files changed, 3 insertions, 12 deletions
diff --git a/layouts/community/66_ansi/mechmerlin/keymap.c b/layouts/community/66_ansi/mechmerlin/keymap.c
index b8142f9674..ea2e923b1c 100644
--- a/layouts/community/66_ansi/mechmerlin/keymap.c
+++ b/layouts/community/66_ansi/mechmerlin/keymap.c
@@ -1,32 +1,23 @@
#include QMK_KEYBOARD_H
+#include "mechmerlin.h"
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-#define _BL 0
-#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap _BL: Base Layer (Default Layer)
- */
[_BL] = LAYOUT_66_ansi(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \
- KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
+ KC_CTCP,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, MO(_FL),KC_RGUI,KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
- /* Keymap _FL: Function Layer
- */
[_FL] = LAYOUT_66_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \
- KC_CAPS,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
+ _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,KC_MUTE,KC_VOLU,KC_VOLD,_______, _______, KC_PGUP, \
_______,_______,_______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END),
- /* Keymap _CL: Control layer
- */
[_CL] = LAYOUT_66_ansi(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, _______, RGB_VAI, \
RGB_TOG,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \