diff options
author | Jack Humbert <jack.humb@gmail.com> | 2016-07-21 21:05:06 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2016-07-21 21:05:06 -0400 |
commit | 66fed12c98bc8b662eeed2e5bd877ba946cae91d (patch) | |
tree | b2aa688ce7df9845c1dbbc00450c95dfbcae5cc8 /keyboards | |
parent | 5249b4451ca842124a6879f902fc299828311bfa (diff) | |
parent | 24e4e6dd18924295a0ce0cab653be2e63008f0af (diff) |
Merge pull request #541 from milestogo/master
initial kinisis advantage build
Diffstat (limited to 'keyboards')
29 files changed, 2816 insertions, 0 deletions
diff --git a/keyboards/handwired/traveller/Makefile b/keyboards/handwired/traveller/Makefile new file mode 100644 index 0000000000..12a4b71f4e --- /dev/null +++ b/keyboards/handwired/traveller/Makefile @@ -0,0 +1,89 @@ + +#MCU = at90usb1287 +MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + +# for avr upload +USB ?= /dev/cu.usbmodem1421 +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + + +ifdef TEENSY2 + OPT_DEFS += -DATREUS_TEENSY2 + ATREUS_UPLOAD_COMMAND = teensy_loader_cli -w -mmcu=$(MCU) $(TARGET).hex +else + OPT_DEFS += -DATREUS_ASTAR + OPT_DEFS += -DCATERINA_BOOTLOADER + ATREUS_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done; \ + avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB) +endif +# Interrupt driven control endpoint task(+60) +OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT + + +# MCU name + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE ?= no # Console for debug(+400) +COMMAND_ENABLE ?= no # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE ?= no # USB Nkey Rollover +BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default +MIDI_ENABLE ?= no # MIDI controls +UNICODE_ENABLE ?= no # Unicode +BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID +AUDIO_ENABLE ?= no # Audio output on port C6 +RGBLIGHT_ENABLE = yes + +ifndef QUANTUM_DIR + include ../../../Makefile +endif + +upload: build + $(ATREUS_UPLOAD_COMMAND) + diff --git a/keyboards/handwired/traveller/config.h b/keyboards/handwired/traveller/config.h new file mode 100644 index 0000000000..2b82da447f --- /dev/null +++ b/keyboards/handwired/traveller/config.h @@ -0,0 +1,173 @@ +/* +Copyright 2012 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef CONFIG_H +#define CONFIG_H + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x6060 +#define DEVICE_VER 0x0001 +#define MANUFACTURER You +#define PRODUCT traveller +#define DESCRIPTION A custom keyboard + +/* key matrix size */ +#define MATRIX_ROWS 4 +#define MATRIX_COLS 13 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * +*/ +#define MATRIX_ROW_PINS { D0, D1, D3, D2 } + // no I can't say why this order seemed like a good idea +#define MATRIX_COL_PINS { B5, D6, B7, B6, F6, B1, B3, F7, B4, E6, D7, C6, D4 } +#define UNUSED_PINS + +// LED stuff +#define RGB_DI_PIN B2 +//#define RBLIGHT_TIMER +#define RGBLED_NUM 1 // Number of LEDs +#define RGBLIGHT_HUE_STEP 10 +#define RGBLIGHT_SAT_STEP 17 +#define RGBLIGHT_VAL_STEP 17 + + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +// #define BACKLIGHT_PIN B7 +// #define BACKLIGHT_BREATHING +// #define BACKLIGHT_LEVELS 3 + + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCING_DELAY 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* number of backlight levels */ +#define BACKLIGHT_LEVELS 3 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +//#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Magic Key Options + * + * Magic keys are hotkey commands that allow control over firmware functions of + * the keyboard. They are best used in combination with the HID Listen program, + * found here: https://www.pjrc.com/teensy/hid_listen.html + * + * The options below allow the magic key functionality to be changed. This is + * useful if your keyboard/keypad is missing keys and you want magic key support. + * + */ + +/* key combination for magic key command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + +/* control how magic key switches layers */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false + +/* override magic key keymap */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM +//#define MAGIC_KEY_HELP1 H +//#define MAGIC_KEY_HELP2 SLASH +//#define MAGIC_KEY_DEBUG D +//#define MAGIC_KEY_DEBUG_MATRIX X +//#define MAGIC_KEY_DEBUG_KBD K +//#define MAGIC_KEY_DEBUG_MOUSE M +//#define MAGIC_KEY_VERSION V +//#define MAGIC_KEY_STATUS S +//#define MAGIC_KEY_CONSOLE C +//#define MAGIC_KEY_LAYER0_ALT1 ESC +//#define MAGIC_KEY_LAYER0_ALT2 GRAVE +//#define MAGIC_KEY_LAYER0 0 +//#define MAGIC_KEY_LAYER1 1 +//#define MAGIC_KEY_LAYER2 2 +//#define MAGIC_KEY_LAYER3 3 +//#define MAGIC_KEY_LAYER4 4 +//#define MAGIC_KEY_LAYER5 5 +//#define MAGIC_KEY_LAYER6 6 +//#define MAGIC_KEY_LAYER7 7 +//#define MAGIC_KEY_LAYER8 8 +//#define MAGIC_KEY_LAYER9 9 +//#define MAGIC_KEY_BOOTLOADER PAUSE +//#define MAGIC_KEY_LOCK CAPS +//#define MAGIC_KEY_EEPROM E +//#define MAGIC_KEY_NKRO N +//#define MAGIC_KEY_SLEEP_LED Z + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + +#endif diff --git a/keyboards/handwired/traveller/keymaps/default/keymap.c b/keyboards/handwired/traveller/keymaps/default/keymap.c new file mode 100644 index 0000000000..13d889ab8b --- /dev/null +++ b/keyboards/handwired/traveller/keymaps/default/keymap.c @@ -0,0 +1,305 @@ +#include "traveller.h" +#include "mousekey.h" +#include "action_layer.h" + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +#define _QW 0 +#define _LW 1 +#define _HI 2 +#define _NAV 4 +#define _CUR 5 +#define _FKEYS 6 +#define _TRNS 8 + +// We do the same trick for functions +#define RGBLED_TOGGLE 10 +#define _HIOUT 15 +#define _LWOUT 16 +// Macros +#define MDL 4 +#define MDR 5 +#define MUR 6 +#define MUL 3 + + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Qwerty + * ,-----------------------------------------. .-----------------------------------------. + * | NAV | ` ~ | W | E | R | T | | Y | U | I | O | - | = | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | Q | S | D | F | G | | H | J | K | L | P | \ | + * |------+------+------+------+------+------|------+------+------+------+------+------+------| + *|ctrl/esc| A | X | C | V | B |Ctrl /| N | M | , | . | ; | ' | + * |------+------+------+------+------+------+ // +------+------+------+------+------+------| + * | Shift| Z | Del | GUI | Low | Bspc |/Enter| Spc | Hi | GUI | Alt | / |Shift | + * `------------------------------------------------------------------------------------------' + * + */ +[_QW] = KEYMAP( + F(_NAV), KC_GRV, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_MINS, KC_EQL, + KC_TAB, KC_Q, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_P, KC_BSLS, + CTL_T(KC_ESC), KC_A, KC_X, KC_C, KC_V, KC_B, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_DEL, KC_LGUI, MO(_LW), KC_BSPC, KC_ENTER, KC_SPC, MO(_HI), KC_RGUI, KC_RALT, KC_SLSH, KC_RSFT + ), + +/* LOW - numbers, missing or awkward programming keys + Doubled 1 key allows lazy reach with ring finger. + * ,-----------------------------------------. .-----------------------------------------. + * | FKeys| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |Ctrl-alt-del| + * |------+------+------+------+------+------| +------+------+------+------+------+------| + * | Tab | 1 | ] | ( | ) | | | * | ( | ) | [ | | | + * |------+------+------+------+------+------|------+------+------+------+------+------+------| + * | Caps | [ | | { | } | ` | /| # | { | } | | ] | | + * |------+------+------+------+------+------+ // +------+------+------+------+------+------| + * | Shift| | | | Low | |/ | | Hi | | | |Shift | + * `------------------------------------------------------------------------------------------' + * + */ + +[_LW] = KEYMAP( + F(_FKEYS), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, LCTL(LALT(KC_DEL)) , + KC_TRNS, KC_1, KC_RBRC, KC_LPRN, KC_RPRN, KC_NO, KC_ASTR, KC_LPRN, KC_RPRN, KC_LBRC, KC_NO, KC_NO, + KC_CAPS, KC_LBRC, KC_NO, KC_LCBR, KC_RCBR, KC_TILD, KC_TRNS, KC_HASH, KC_LCBR, KC_RCBR, KC_NO, KC_RBRC, KC_NO, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS +), + +/* HI - Punctuation, shell and +url ://@.com row on bottom, && is opposite || ^$ are in regex order: ^.*$ +Right hand nav keys work pretty well chorded with the Right hand Hi Key + * ,-----------------------------------------. .-----------------------------------------. + * |FKEYS | ! | @ | # | $ | % | | ^ | & | * | ( | ) | + | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | ! | & | "|" | $ | % | | Vol+| Mute| | | | | + * |------+------+------+------+------+------|------+------+------+------+------+------+------| + * | CAPS | ^ | : | . | * | - | /| Vol-| Play | PgUp | Home | Up | End | + * |------+------+------+------+------+------+ // +------+------+------+------+------+------| + * | | / | | | Low | |/ | | Hi | PgDn | Left| Down | Right | + * `------------------------------------------------------------------------------------------' + * + */ + +[_HI] = KEYMAP( + F(_FKEYS), KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PLUS, + KC_TRNS, KC_EXLM, KC_AMPR, KC_PIPE, KC_DLR, KC_PERC, KC_VOLU, KC_MUTE, KC_NO, KC_NO, KC_NO, KC_NO, + KC_CAPS, KC_CIRC, KC_COLN, KC_DOT, KC_ASTR, KC_MINS, KC_TRNS, KC_VOLD, KC_PPLS, KC_PGUP, KC_HOME, KC_UP, KC_END, + KC_TRNS, KC_SLSH, KC_TRNS, KC_TRNS, F(_LW), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RIGHT +), + +/* NAV - mouse & navigation +//gui left and right are line home/end, or fore & back in browser +// Mouse buttons are reversed for comfort - bigger stretch is to the right button. + + * ,-----------------------------------------. .-----------------------------------------. +* | NAV | | | Up | |Gui-> | | MwU | MS_UL| MS_U |MS_UR | |Ms Norm| +* |------+------+------+------+------+------| |------+------+------+------+------+--------| +* | |Gui<- | Left | Down |Right | C^E | | BTN3 | MS_L |MS Up | MS_R | |Ms Fast | +* |------+------+------+------+------+------|------|------+------+------+------+------+--------| +* | | C^A | GUI X| GUI C| GUI_V| |Enter/| MWD | M_DL |MS Dwn|MS_DR | Up |Ms Slow | +* |------+------+------+------+------+------+ // +------+------+------+------+------+------| +* | | GuiZ | | | Low | |/ButnR|ButnL | Hi | | Left | Down | Right | +* `------------------------------------------------------------------------------------------' +*/ + +[_NAV] = KEYMAP( + F(_NAV), KC_NO, KC_NO, KC_UP, KC_NO, RGUI(KC_RIGHT), KC_WH_U, M(MUL), KC_MS_U, M(MUR), KC_NO, KC_ACL2, + KC_TRNS, RGUI(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_E), KC_BTN3, KC_MS_L, KC_MS_U, KC_MS_R, KC_NO, KC_ACL1, + KC_TRNS, LCTL(KC_A), LGUI(KC_X),RGUI(KC_C), RGUI(KC_V),KC_NO, KC_ENTER, KC_WH_D, M(MDL), KC_MS_D, M(MDR), KC_UP, KC_ACL0, + KC_TRNS, RGUI(KC_Z), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN2, KC_BTN1, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT +), + +/* FKEYS - Funtion keys & mac stuff + * ,-----------------------------------------. .-----------------------------------------. + * | FKEYS| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | Ctrl | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | | | | | | | F11 | F12 | F13 | F14 | F15 | Alt | + * |------+------+------+------+------+------|------+------+------+------+------+------+------| + * |Qwerty| | | | | | /| | | | | | Del | + * |------+------+------+------+------+------+ // +------+------+------+------+------+------| + * | . |RGBTog| . | | LO | Bspc |/ | | HI | | | | | + * `------------------------------------------------------------------------------------------' + * + */ + +[_FKEYS] = KEYMAP( + F(_FKEYS), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_RCTL, + KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_LALT , + F(_QW), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_DEL, + KC_TRNS, F(RGBLED_TOGGLE), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS +), + + +/* TRNS - skeleton for laters + * ,-----------------------------------------. .-----------------------------------------. + * | . | . | . | . | . | . | | ^ | & | * | ( | ) | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | . | . | . | . | . | . | | 6 | 7 | 8 | 9 | 0 | | + * |------+------+------+------+------+------|------+------+------+------+------+------+------| + * | . | . | . | . | . | . | /| | | | . | ; | " | + * |------+------+------+------+------+------+ // +------+------+------+------+------+------| + * | . | . | . | GUI | LO | . |/ | Spc | HI | GUI | M0 | / |LSFT | + * `------------------------------------------------------------------------------------------' + * + */ + +[_TRNS] = { + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS} + } + + +}; + + +const uint16_t PROGMEM fn_actions[] = { + [_QW] = ACTION_LAYER_ON(_QW,ON_RELEASE), // return to QWERTY layer + [_LW] = ACTION_LAYER_TAP_TOGGLE(_LW), // Turn on LW when holding, or tap 3 times to switch + [_HI] = ACTION_LAYER_TAP_TOGGLE(_HI), // Turn on LW when holding, or tap 3 times to switch + [_NAV] = ACTION_LAYER_TOGGLE(_NAV), + [_FKEYS] = ACTION_LAYER_TOGGLE(_FKEYS), + [_LWOUT] = ACTION_LAYER_OFF(_LW,ON_RELEASE), + [_HIOUT] = ACTION_LAYER_OFF(_HI,ON_RELEASE), + + // Functions + [RGBLED_TOGGLE] = ACTION_FUNCTION(RGBLED_TOGGLE), + +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // MACRODOWN only works in this function + switch(id) { + case 0: + if (record->event.pressed) { + register_code(KC_RSFT); + #ifdef BACKLIGHT_ENABLE + backlight_step(); + #endif + } else { + unregister_code(KC_RSFT); + } + break; + + // from algernon's ErgoDox EZ layout, + case MUL: + if (record->event.pressed) { + mousekey_on(KC_MS_UP); + mousekey_on(KC_MS_LEFT); + } else { + mousekey_off(KC_MS_UP); + mousekey_off(KC_MS_LEFT); + } + mousekey_send(); + break; + + case MUR: + if (record->event.pressed) { + mousekey_on(KC_MS_UP); + mousekey_on(KC_MS_RIGHT); + } else { + mousekey_off(KC_MS_UP); + mousekey_off(KC_MS_RIGHT); + } + mousekey_send(); + break; + + case MDL: + if (record->event.pressed) { + mousekey_on(KC_MS_DOWN); + mousekey_on(KC_MS_LEFT); + } else { + mousekey_off(KC_MS_DOWN); + mousekey_off(KC_MS_LEFT); + } + mousekey_send(); + break; + + case MDR: + if (record->event.pressed) { + mousekey_on(KC_MS_DOWN); + mousekey_on(KC_MS_RIGHT); + } else { + mousekey_off(KC_MS_DOWN); + mousekey_off(KC_MS_RIGHT); + } + mousekey_send(); + break; + + + } + return MACRO_NONE; +}; + + + +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { + switch (id) { + case RGBLED_TOGGLE: + //led operations + if (record->event.pressed) { + rgblight_toggle(); + } + break; + } +} + + + +void LayerLEDSet(uint8_t layr) { + + switch (layr) { + case _QW: + rgblight_setrgb(0,20, 0); // dim green + break; + case _LW: + // deep purple + rgblight_setrgb(20,0,35); + break; + case _HI: + // light blue + rgblight_setrgb(0,20,20); + break; + case _NAV: + // Yellowy orange + rgblight_setrgb(25,20,0); // brighter + break; + case _FKEYS: + // RED + rgblight_setrgb(20,0,0); // brighter + break; + default: + rgblight_setrgb(20,2,20);//error + break; + } + + return; + +} + +void matrix_init_user(void) { +} + +// Bleah globals need to be initialized. +uint8_t old_layer=_QW; + +void matrix_scan_user(void) { + uint8_t layer = biton32(layer_state); + if (old_layer != layer) { + LayerLEDSet(layer); + old_layer=layer; + } +} + + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} + +void led_set_user(uint8_t usb_led) { + +} + + diff --git a/keyboards/handwired/traveller/keymaps/default/readme.md b/keyboards/handwired/traveller/keymaps/default/readme.md new file mode 100644 index 0000000000..7ddc40b3c3 --- /dev/null +++ b/keyboards/handwired/traveller/keymaps/default/readme.md @@ -0,0 +1,2 @@ +# The default keymap for handwired/traveller +this is a kitchen sink build diff --git a/keyboards/handwired/traveller/readme.md b/keyboards/handwired/traveller/readme.md new file mode 100644 index 0000000000..646844b1d7 --- /dev/null +++ b/keyboards/handwired/traveller/readme.md @@ -0,0 +1,35 @@ +traveler keyboard firmware +====================== + +## Traveller Specific Info ## +The traveller is a varient on the atreus keyboard. +Like the Atreus, it is designed to be a good compromise between size and ergonomics. + +key differences are +- an additional column for each pinky +- an RGB LED in the center to show the current layer +- more finger stagger, splay angle and contoured keycaps (F2 profile for space key). + +You can make your own traveller keyboard by using the openscad tools from the atreus repository, and adding a hole for the LED to shine through. + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent README.md](/README.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboard/traveler folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default +To build with the default keymap, simply run `make`. + +### Other Keymaps +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files. + +To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: +``` +$ make KEYMAP=[default|jack|<name>] +``` +Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. diff --git a/keyboards/handwired/traveller/traveller.c b/keyboards/handwired/traveller/traveller.c new file mode 100644 index 0000000000..9d25341300 --- /dev/null +++ b/keyboards/handwired/traveller/traveller.c @@ -0,0 +1,61 @@ +#include "traveller.h" + +__attribute__ ((weak)) +void matrix_init_user(void) { + // leave this function blank - it can be defined in a keymap file +}; + +__attribute__ ((weak)) +void matrix_scan_user(void) { + // leave this function blank - it can be defined in a keymap file +} + +__attribute__ ((weak)) +void process_action_user(keyrecord_t *record) { + // leave this function blank - it can be defined in a keymap file +} + +__attribute__ ((weak)) +void led_set_user(uint8_t usb_led) { + // leave this function blank - it can be defined in a keymap file +} + +void matrix_init_kb(void) { + // put your keyboard start-up code here + // runs once when the firmware starts up + +#ifdef RGBLIGHT_ENABLE + rgblight_init(); + rgblight_mode(1); // solid, no timer + rgblight_setrgb(0,20,0);// dim green, happens to be same as _QW +#endif + +// Turn status LED on + DDRC |= (1<<7); + PORTC |= (1<<7); + + matrix_init_user(); +} + + +void matrix_scan_kb(void) { + // put your looping keyboard code here + // runs every cycle (a lot) + + matrix_scan_user(); +} + +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { + // put your per-action keyboard code here + // runs for every action, just before processing by the firmware + + return process_record_user(keycode, record); +} + +void led_set_kb(uint8_t usb_led) { + // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here + + led_set_user(usb_led); +} + + diff --git a/keyboards/handwired/traveller/traveller.h b/keyboards/handwired/traveller/traveller.h new file mode 100644 index 0000000000..972a1a94a6 --- /dev/null +++ b/keyboards/handwired/traveller/traveller.h @@ -0,0 +1,32 @@ +#ifndef TRAVELLER_H +#define TRAVELLER_H + +#include "quantum.h" +#include "led.h" + +#ifdef RGBLIGHT_ENABLE + #include "rgblight.h" +#endif +#ifdef BACKLIGHT_ENABLE + #include "backlight.h" +#endif + + + +// This a shortcut to help you visually see your layout. +// The first section contains all of the arguements +// The second converts the arguments into a two-dimensional array +#define KEYMAP( \ + k00, k01, k02, k03, k04, k05, k07, k08, k09, k0a, k0b, k0c, \ + k10, k11, k12, k13, k14, k15, k17, k18, k19, k1a, k1b, k1c, \ + k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \ + k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c \ +) \ +{ \ + { k00, k01, k02, k03, k04, k05, KC_NO, k07, k08, k09, k0a, k0b, k0c }, \ + { k10, k11, k12, k13, k14, k15, KC_NO, k17, k18, k19, k1a, k1b, k1c }, \ + { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c }, \ + { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c } \ +} + +#endif diff --git a/keyboards/kinesis/Makefile b/keyboards/kinesis/Makefile new file mode 100644 index 0000000000..ca077e6366 --- /dev/null +++ b/keyboards/kinesis/Makefile @@ -0,0 +1,79 @@ + +## Project specific files + +SRC= matrix.c + +# MCU name +MCU = at90usb1286 +#MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate |