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authorFred Silberberg <fred@silberberg.xyz>2018-08-05 08:42:16 -0700
committerDrashna Jaelre <drashna@live.com>2018-08-05 08:42:16 -0700
commit9a4db7a860ecb35ed6d1402955cc169512a8ba74 (patch)
tree636775298097afdd1f052759d8d389d86a9795bb /keyboards/zen/keymaps/333fred/keymap.c
parenta6e1cb08c657e5fe1d355a662b6cbd2e613d5f9b (diff)
Keymap: Adds zen layout for 333fred (#3563)
* Initial commit of zen keymap * Added RGB control for my zen * Fixed ergodox layout. * Reduce brightness. * PR feedback.
Diffstat (limited to 'keyboards/zen/keymaps/333fred/keymap.c')
-rw-r--r--keyboards/zen/keymaps/333fred/keymap.c129
1 files changed, 129 insertions, 0 deletions
diff --git a/keyboards/zen/keymaps/333fred/keymap.c b/keyboards/zen/keymaps/333fred/keymap.c
new file mode 100644
index 0000000000..5332062e04
--- /dev/null
+++ b/keyboards/zen/keymaps/333fred/keymap.c
@@ -0,0 +1,129 @@
+#include QMK_KEYBOARD_H
+#include "333fred.h"
+
+extern keymap_config_t keymap_config;
+
+enum custom_macros {
+ DLEFT,
+ DRIGHT,
+ PSCREEN_APP
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Esc | A | S | D | F | G | | H | J | K | L | ; | " |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | | N | M | , | . | / |SHIFT |
+ * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
+ * | Ctrl | F4 | F5 | GUI | Alt | Bksp |Lwr/VM||Enter|Space | NAV | - | = | Alt | Del |
+ * `------------------------------------------------''-----------------------------------------------'
+ */
+[BASE] = KEYMAP( \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
+ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT) , \
+ KC_LCTL, KC_F4, KC_F5, KC_LGUI, KC_LALT, KC_BSPC, TD(TD_SYM_VIM), KC_ENT, KC_SPACE, OSL(VIM), KC_MINS, KC_EQL, KC_RALT, KC_DEL \
+),
+
+/* Symbols
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | Caps | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | ! | @ | ( | ) | | | | 7 | 8 | 9 | * | ) | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | # | $ | { | } | ` | | 4 | 5 | 6 | + | } | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | APscr| % | ^ | [ | ] | ~ | | 1 | 2 | 3 | \ | Vol- | Vol+ |
+ * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
+ * | Pscr | | RESET| | | GAME | || | 0 | . | = | Prev | Next | Play |
+ * `------------------------------------------------- -------------------------------------------------'
+ */
+[SYMB] = KEYMAP( \
+ KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
+ _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \
+ _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \
+ M(PSCREEN_APP), KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \
+ KC_PSCR, _______, RESET, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \
+),
+
+/* Vim Movement
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | | | | | | | | | | | | RESET| |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |RGBSAI|RGBVAI|RGBSAD| LSFT | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | DLeft|DRight| LCTRL| LGUI | | | Left | Down | Up | Right| | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |RGBHUD|RGBVAD|RGBHUI| | | | | | | | | |
+ * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
+ * | | | | | | | || | | | | | | |
+ * `------------------------------------------------..------------------------------------------------'
+ */
+[VIM] = KEYMAP( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, \
+ _______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, \
+ _______, M(DLEFT), M(DRIGHT), KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
+ _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+),
+
+/* Gaming mode (Raise)
+ * All one-shot mods are disabled on this layer
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | ESC | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | CTRL | | | | F | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | | | | | | | | | | | GUI |
+ * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
+ * | Enter| | Lock | Bksp | Alt | Spc | RESET|| | Lower| Left | Up | Down | Right|QWERTY|
+ * `------------------------------------------------..-----------------------------------------------'
+ */
+[GAME] = KEYMAP( \
+ KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
+ KC_ENT, _______, KC_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \
+)
+};
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ switch(id) {
+ case DLEFT:
+ if (record->event.pressed) { // Windows move desktop left
+ return MACRO(D(LCTL), D(LGUI), T(LEFT), U(LGUI), U(LCTL), END);
+ }
+ break;
+ case DRIGHT:
+ if (record->event.pressed) { // Windows move desktop right
+ return MACRO(D(LCTL), D(LGUI), T(RIGHT), U(LGUI), U(LCTL), END);
+ }
+ break;
+ case PSCREEN_APP:
+ if (record->event.pressed) {
+ return MACRO(D(LALT), T(PSCR), U(LALT), END);
+ }
+ break;
+ }
+ return MACRO_NONE;
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ tap_dance_process_record(keycode);
+ return true;
+}