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authorfauxpark <fauxpark@gmail.com>2020-01-02 17:45:41 +1100
committerGitHub <noreply@github.com>2020-01-02 17:45:41 +1100
commit2557bc8e6f6e61352fa5875646d861126c42a3b0 (patch)
tree40ef2cb1a51c31a2eaa9d43414a7e88c83181dd2 /keyboards/ymdk_np21/matrix.c
parentb83e3ae556239b4aa6f2c4db20535c536692eb3b (diff)
Remove custom matrix from PS2AVRGB boards (#7396)
* Remove custom matrix from PS2AVRGB boards * Add custom backlight.c to SRC for bminiex, for now * Add missing DIODE_DIRECTIONs
Diffstat (limited to 'keyboards/ymdk_np21/matrix.c')
-rw-r--r--keyboards/ymdk_np21/matrix.c129
1 files changed, 0 insertions, 129 deletions
diff --git a/keyboards/ymdk_np21/matrix.c b/keyboards/ymdk_np21/matrix.c
deleted file mode 100644
index b2bfb2f0bb..0000000000
--- a/keyboards/ymdk_np21/matrix.c
+++ /dev/null
@@ -1,129 +0,0 @@
-/*
-Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include <avr/io.h>
-#include <util/delay.h>
-
-#include "matrix.h"
-
-#ifndef DEBOUNCE
-# define DEBOUNCE 5
-#endif
-
-static uint8_t debouncing = DEBOUNCE;
-
-static matrix_row_t matrix[MATRIX_ROWS];
-static matrix_row_t matrix_debouncing[MATRIX_ROWS];
-
-void matrix_set_row_status(uint8_t row);
-uint8_t bit_reverse(uint8_t x);
-
-void matrix_init(void) {
- // all outputs for rows high
- DDRB = 0xFF;
- PORTB = 0xFF;
- // all inputs for columns
- DDRA = 0x00;
- DDRC &= ~(0x111111<<2);
- DDRD &= ~(1<<PIND7);
- // all columns are pulled-up
- PORTA = 0xFF;
- PORTC |= (0b111111<<2);
- PORTD |= (1<<PIND7);
-
- // initialize matrix state: all keys off
- for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
- matrix[row] = 0x00;
- matrix_debouncing[row] = 0x00;
- }
-
- matrix_init_quantum(); // missing from original port by Luiz
-}
-
-uint8_t matrix_scan(void) {
- for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
- matrix_set_row_status(row);
- _delay_us(5);
-
- matrix_row_t cols = (
- // cols 0..7, PORTA 0 -> 7
- (~PINA) & 0xFF
- ) | (
- // cols 8..13, PORTC 7 -> 0
- bit_reverse((~PINC) & 0xFF) << 8
- ) | (
- // col 14, PORTD 7
- ((~PIND) & (1 << PIND7)) << 7
- );
-
- if (matrix_debouncing[row] != cols) {
- matrix_debouncing[row] = cols;
- debouncing = DEBOUNCE;
- }
- }
-
- if (debouncing) {
- if (--debouncing) {
- _delay_ms(1);
- } else {
- for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
- matrix[i] = matrix_debouncing[i];
- }
- }
- }
-
- matrix_scan_quantum(); // also missing in original PS2AVRGB implementation
-
- return 1;
-}
-
-__attribute__ ((weak))
-void matrix_scan_user(void) {};
-
-__attribute__ ((weak))
-void matrix_scan_kb(void) {
- // Looping keyboard code goes here
- // This runs every cycle (a lot)
- matrix_scan_user();
-};
-
-__attribute__ ((weak))
-void matrix_init_user(void) {};
-
-__attribute__ ((weak))
-void matrix_init_kb(void) {
- matrix_init_user();
-}
-// declarations
-void matrix_set_row_status(uint8_t row) {
- DDRB = (1 << row);
- PORTB = ~(1 << row);
-}
-
-uint8_t bit_reverse(uint8_t x) {
- x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa);
- x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc);
- x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0);
- return x;
-}
-
-inline matrix_row_t matrix_get_row(uint8_t row) {
- return matrix[row];
-}
-
-void matrix_print(void) {
-}