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authorlokher <lokher@gmail.com>2022-12-06 17:10:48 +0800
committerlokher <lokher@gmail.com>2022-12-07 15:50:49 +0800
commita336c2c5005251e4cb0f3a62ccabdb4cfccad915 (patch)
tree3c948b631a5e3b6f940dabe02fad3c7487e6f350 /keyboards/work_louder/micro/config.h
parent27fc28fd2ff52e079a5bc58d6aaea4c752420615 (diff)
Merge upstream master to 2022 Q4 breaking change
Diffstat (limited to 'keyboards/work_louder/micro/config.h')
-rw-r--r--keyboards/work_louder/micro/config.h89
1 files changed, 0 insertions, 89 deletions
diff --git a/keyboards/work_louder/micro/config.h b/keyboards/work_louder/micro/config.h
deleted file mode 100644
index 0f1c76ff41..0000000000
--- a/keyboards/work_louder/micro/config.h
+++ /dev/null
@@ -1,89 +0,0 @@
-// Copyright 2022 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "config_common.h"
-
-/*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
-
-#define RGB_DI_PIN D1
-#define RGB_MATRIX_LED_COUNT 12
-#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
-#define RGB_MATRIX_DISABLE_KEYCODES
-#define RGB_DISABLE_WHEN_USB_SUSPENDED
-#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-
-#define RGBLIGHT_DI_PIN D2
-#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_GRADIENT + 9
-#define RGBLIGHT_DEFAULT_HUE 213
-
-#define ENABLE_RGB_MATRIX_ALPHAS_MODS
-#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_BREATHING
-#define ENABLE_RGB_MATRIX_BAND_SAT
-#define ENABLE_RGB_MATRIX_BAND_VAL
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#define ENABLE_RGB_MATRIX_CYCLE_ALL
-#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#define ENABLE_RGB_MATRIX_DUAL_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#define ENABLE_RGB_MATRIX_RAINDROPS
-#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#define ENABLE_RGB_MATRIX_HUE_BREATHING
-#define ENABLE_RGB_MATRIX_HUE_PENDULUM
-#define ENABLE_RGB_MATRIX_HUE_WAVE
-#define ENABLE_RGB_MATRIX_PIXEL_RAIN
-#define ENABLE_RGB_MATRIX_PIXEL_FLOW
-#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#define ENABLE_RGB_MATRIX_SPLASH
-#define ENABLE_RGB_MATRIX_MULTISPLASH
-#define ENABLE_RGB_MATRIX_SOLID_SPLASH
-#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-
-/* disable debug print */
-//#define NO_DEBUG
-
-/* disable print */
-//#define NO_PRINT
-
-/* disable action features */
-//#define NO_ACTION_LAYER
-//#define NO_ACTION_TAPPING
-//#define NO_ACTION_ONESHOT
-
-#define ENCODERS_PAD_A \
- { D4, B0 }
-#define ENCODERS_PAD_B \
- { D6, B1 }
-
-#define WORK_LOUDER_LED_PIN_1 B7
-#define WORK_LOUDER_LED_PIN_2 B6
-#define WORK_LOUDER_LED_PIN_3 B5