summaryrefslogtreecommitdiffstats
path: root/keyboards/trashman/ketch/keymaps/jetpacktuxedo/keymap.c
diff options
context:
space:
mode:
authorEthan Madden <maddene@madden.ninja>2021-02-20 20:30:17 -0800
committerGitHub <noreply@github.com>2021-02-20 20:30:17 -0800
commitfe4f7e6c731bb3b64810dfe6952908759b819df2 (patch)
tree894196550c34c8ee36f101bd7bb1818aab5b8a35 /keyboards/trashman/ketch/keymaps/jetpacktuxedo/keymap.c
parentb5e382cbc444f11cebc12828acbf089e17232ff0 (diff)
[Keyboard] Added Ketch support (#11656)
Diffstat (limited to 'keyboards/trashman/ketch/keymaps/jetpacktuxedo/keymap.c')
-rw-r--r--keyboards/trashman/ketch/keymaps/jetpacktuxedo/keymap.c113
1 files changed, 113 insertions, 0 deletions
diff --git a/keyboards/trashman/ketch/keymaps/jetpacktuxedo/keymap.c b/keyboards/trashman/ketch/keymaps/jetpacktuxedo/keymap.c
new file mode 100644
index 0000000000..50b1f7a62e
--- /dev/null
+++ b/keyboards/trashman/ketch/keymaps/jetpacktuxedo/keymap.c
@@ -0,0 +1,113 @@
+/*
+Copyright 2021 Evan Sailer, Jetpacktuxedo, & QMK Firmware
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to
+deal in the Software without restriction, including without limitation the
+rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+sell copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+*/
+
+#include QMK_KEYBOARD_H
+#include <config.h>
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT_jetvan( /* Qwerty */
+ KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ LT(2, KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, LT(2, KC_ENT),
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, MT(MOD_RSFT, KC_SLSH),
+ KC_LCTL, KC_LGUI, KC_LALT, LT(1, KC_SPC), KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+ [1] = LAYOUT_jetvan( /* LAYER 1 */
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
+ KC_TRNS, KC_MINS, KC_EQL, KC_SCLN, KC_QUOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_QUOT, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_PGUP, KC_BSLS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END
+ ),
+ [2] = LAYOUT_jetvan( /* LAYER 2 */
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
+ KC_TRNS, KC_UNDS, KC_PLUS, KC_COLN, KC_DQUO, KC_TRNS, KC_TRNS, KC_TRNS, KC_UNDS, KC_PLUS, KC_DQUO, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_RCBR, KC_PGUP, KC_PIPE,
+ KC_TRNS, TG(4), MO(3), KC_TRNS, KC_HOME, KC_PGDN, KC_END
+ ),
+ [3] = LAYOUT_jetvan( /* LAYER 3 */
+ KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+ ),
+ [4] = LAYOUT_jetvan( /* Gaming Layer*/
+ KC_ESC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WH_U, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS,
+ KC_TAB, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, LT(5, KC_SLSH),
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+ ),
+ [5] = LAYOUT_jetvan( /* RESET Layer*/
+ RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+ )
+};
+
+const rgblight_segment_t PROGMEM layer1[] = RGBLIGHT_LAYER_SEGMENTS(
+ {9, 1, HSV_RED}
+);
+
+const rgblight_segment_t PROGMEM layer2[] = RGBLIGHT_LAYER_SEGMENTS(
+ {9, 1, HSV_GREEN}
+);
+
+const rgblight_segment_t PROGMEM layer3[] = RGBLIGHT_LAYER_SEGMENTS(
+ {8, 1, HSV_CYAN}
+);
+
+const rgblight_segment_t PROGMEM layer4[] = RGBLIGHT_LAYER_SEGMENTS(
+ {8, 1, HSV_MAGENTA}
+);
+
+const rgblight_segment_t PROGMEM layer5[] = RGBLIGHT_LAYER_SEGMENTS(
+ {8, 1, HSV_YELLOW}
+);
+
+const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
+ layer1,
+ layer2,
+ layer3,
+ layer4,
+ layer5
+);
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+ rgblight_set_layer_state(0, layer_state_cmp(state, 1));
+ rgblight_set_layer_state(1, layer_state_cmp(state, 2));
+ rgblight_set_layer_state(2, layer_state_cmp(state, 3));
+ rgblight_set_layer_state(3, layer_state_cmp(state, 4));
+ rgblight_set_layer_state(4, layer_state_cmp(state, 5));
+ return state;
+}
+
+void keyboard_post_init_user(void) {
+ #ifdef RGBLIGHT_ENABLE
+ // Litearlly just doing this to lower the brightness. Since I am about to
+ // turn on the rainbow effect which changes the hue I don't actually care
+ // what that gets set to, but I am also lowering the saturation to get more
+ // of a pastel feel
+ rgblight_sethsv_noeeprom(0, 192, 128);
+ // Set LED effects to rainbow
+ rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL);
+ rgblight_layers = my_rgb_layers;
+ #endif //RGBLIGHT_ENABLE
+}