diff options
author | Lars Herbach <lars@freistil.cz> | 2018-08-30 18:23:33 +0200 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-08-30 09:23:33 -0700 |
commit | 2b707f3470afd10f2db9db17d096dda836535444 (patch) | |
tree | a1d147ca7361d1a8891a6f00cfaccac417ba3f87 /keyboards/tada68/keymaps/laas/keymap.c | |
parent | 1acaf2b2c22eb6bd77374b93101480207829db04 (diff) |
Keymap: Added new tada68 keymap (#3788)
* Initial Commit
* Removed duplicate lines
Diffstat (limited to 'keyboards/tada68/keymaps/laas/keymap.c')
-rwxr-xr-x | keyboards/tada68/keymaps/laas/keymap.c | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/keyboards/tada68/keymaps/laas/keymap.c b/keyboards/tada68/keymaps/laas/keymap.c new file mode 100755 index 0000000000..25b990a72a --- /dev/null +++ b/keyboards/tada68/keymaps/laas/keymap.c @@ -0,0 +1,53 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 +#define _FL 1 +#define _______ KC_TRNS + +LEADER_EXTERNS(); + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: (Base Layer) Default Layer + * ,----------------------------------------------------------------. + * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` | + * |----------------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del | + * |----------------------------------------------------------------| + * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp| + * |----------------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn| + * |----------------------------------------------------------------| + * |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig | + * `----------------------------------------------------------------' + */ + [_BL] = LAYOUT_ansi( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function Layer + * ,----------------------------------------------------------------. + * | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins | + * |----------------------------------------------------------------| + * | | |Up | | | | | | | | | | | |VMU | + * |----------------------------------------------------------------| + * | |<- |Dn | ->| | | | | | | | | |Hme | + * |----------------------------------------------------------------| + * | | | |Bl-|BL |BL+| | | | | | | |VU-|End | + * |----------------------------------------------------------------| + * | | | | Play/Pause | | | |Rwd|VU+|Fwd | + * `----------------------------------------------------------------' + */ + [_FL] = LAYOUT_ansi( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS, + _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, + _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, + _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, _______, _______, _______, _______, _______, KC_VOLU, KC_END, + _______, _______, _______, KC_MPLY, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT), +}; |