diff options
author | Drashna Jaelre <drashna@live.com> | 2021-11-15 10:41:04 -0800 |
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committer | GitHub <noreply@github.com> | 2021-11-15 10:41:04 -0800 |
commit | 160b0558f55f1357e1a48175c949e98d32630e6b (patch) | |
tree | 459e163bfda5c90a615dada0d282891795cb7d42 /keyboards/sowbug/ansi_tkl | |
parent | c9fd69871165eb889be5421df518d8e35b2be027 (diff) |
Require explicit enabling of RGB Matrix modes (#15018)
Diffstat (limited to 'keyboards/sowbug/ansi_tkl')
-rw-r--r-- | keyboards/sowbug/ansi_tkl/config.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/keyboards/sowbug/ansi_tkl/config.h b/keyboards/sowbug/ansi_tkl/config.h index 8e77245400..505453b72b 100644 --- a/keyboards/sowbug/ansi_tkl/config.h +++ b/keyboards/sowbug/ansi_tkl/config.h @@ -49,6 +49,55 @@ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 128 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + // Want backlighting and RGB Matrix patterns? See the note in the readme, // apply the patches, and then uncomment the line below as well as the ones // in rules.mk. |