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authorXScorpion2 <rcalt2vt@gmail.com>2019-05-07 18:22:46 -0500
committerMechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-05-07 16:22:46 -0700
commitaf89752bffbaf5dcea30ea16be66b4d682701bc4 (patch)
treec82f2bc25409159a44778379db8b3a35afc47b8a /keyboards/sol/sol.c
parentc7f8548d9af2045996294602d2a4bd9a214ae23c (diff)
rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)
* Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout
Diffstat (limited to 'keyboards/sol/sol.c')
-rw-r--r--keyboards/sol/sol.c19
1 files changed, 0 insertions, 19 deletions
diff --git a/keyboards/sol/sol.c b/keyboards/sol/sol.c
index a65d4c15fc..5945cc60a4 100644
--- a/keyboards/sol/sol.c
+++ b/keyboards/sol/sol.c
@@ -1,20 +1 @@
#include "sol.h"
-
-#if defined(RGB_MATRIX_ENABLE)
-uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i) {
- if (row == 4 && column == 5) {
- led_i[0] = 33;
- return 1;
- } else if (row == 4 && column == 6) {
- led_i[0] = 34;
- return 1;
- } else if (row == 10 && column == 5) {
- led_i[0] = 68;
- return 1;
- } else if (row == 10 && column == 6) {
- led_i[0] = 69;
- return 1;
- }
- return 0;
-}
-#endif