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authorWill Winder <wwinder.unh@gmail.com>2022-01-11 15:17:37 -0500
committerGitHub <noreply@github.com>2022-01-11 12:17:37 -0800
commit1f618c8302cc5053c382436a2d1fb11082c99057 (patch)
tree4ea16702e13498c2af2eb403f6e2acefb286cc8b /keyboards/sofle/keymaps/keyhive_via/encoder.c
parent1fdc42155a19a415b2d574ccbf61aac45e6543aa (diff)
keyhive sofle rgb: fix configuration. (#15339)
* keyhive sofle rgb: fix configuration. * Add Colemak-DH and cycle layer keycode. * Fix indentation. * Add PLACEHOLDER for better readability. * Fix breaking changes. * Just one colemak. * PR Cleanup * Use NO_PIN definition instead of C7 * Define animations individually * Remove via json file and update documentation * Reduce LED brightness, one of the animations caused a crash * More PR feedback. * Better credit. * Disable NKRO. * Cleanup RGB configuration. * animations defined in keymap. * Update keyboards/sofle/keyhive/readme.md * PR Feedback. * Update phrasing from template. * Disable RGBLIGHT_ENABLE in keymap for better compatibility with default keymap. * Set a default animation. * Use default in keyboard readme. * Update keyboards/sofle/keyhive/info.json * Move via specific layout into via keymap.
Diffstat (limited to 'keyboards/sofle/keymaps/keyhive_via/encoder.c')
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diff --git a/keyboards/sofle/keymaps/keyhive_via/encoder.c b/keyboards/sofle/keymaps/keyhive_via/encoder.c
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+++ b/keyboards/sofle/keymaps/keyhive_via/encoder.c
@@ -0,0 +1,49 @@
+ /* Copyright 2020 Josef Adamcik
+ * Modification for VIA support and RGB underglow by Jens Bonk-Wiltfang
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+//Setting up what encoder rotation does. If your encoder can be pressed as a button, that function can be set in Via.
+
+#ifdef ENCODER_ENABLE
+ static uint8_t encoder_state[2] = {0};
+ //Use these keymap positions to specify the encoder functions on rotate.
+ static keypos_t encoder_ccw[2] = {{6, 3}, {6, 8}};
+ static keypos_t encoder_cw[2] = {{6, 1}, {6, 6}};
+
+ void encoder_action_unregister(void) {
+ for (int index = 0; index < 2; ++index) {
+ if (encoder_state[index]) {
+ keyevent_t encoder_event = (keyevent_t){.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index], .pressed = false, .time = (timer_read() | 1)};
+ encoder_state[index] = 0;
+ action_exec(encoder_event);
+ }
+ }
+ }
+
+ void encoder_action_register(uint8_t index, bool clockwise) {
+ keyevent_t encoder_event = (keyevent_t){.key = clockwise ? encoder_cw[index] : encoder_ccw[index], .pressed = true, .time = (timer_read() | 1)};
+ encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
+ action_exec(encoder_event);
+ }
+
+ void matrix_scan_user(void) { encoder_action_unregister(); }
+
+ bool encoder_update_user(uint8_t index, bool clockwise) {
+ encoder_action_register(index, clockwise);
+ return false;
+ };
+#endif
+