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authorlokher <lokher@gmail.com>2022-12-06 17:10:48 +0800
committerlokher <lokher@gmail.com>2022-12-07 15:50:49 +0800
commita336c2c5005251e4cb0f3a62ccabdb4cfccad915 (patch)
tree3c948b631a5e3b6f940dabe02fad3c7487e6f350 /keyboards/sofle/keymaps/helltm/keymap.c
parent27fc28fd2ff52e079a5bc58d6aaea4c752420615 (diff)
Merge upstream master to 2022 Q4 breaking change
Diffstat (limited to 'keyboards/sofle/keymaps/helltm/keymap.c')
-rw-r--r--keyboards/sofle/keymaps/helltm/keymap.c677
1 files changed, 0 insertions, 677 deletions
diff --git a/keyboards/sofle/keymaps/helltm/keymap.c b/keyboards/sofle/keymaps/helltm/keymap.c
deleted file mode 100644
index 7ea73b6339..0000000000
--- a/keyboards/sofle/keymaps/helltm/keymap.c
+++ /dev/null
@@ -1,677 +0,0 @@
-/* Copyright 2021 HellSingCoder
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include QMK_KEYBOARD_H
-
-enum sofle_layers {
- /* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */
- _QWERTY,
- _GAMING,
- _LOWER,
- _RAISE,
- _ADJUST,
-};
-
-// clang-format off
-enum custom_keycodes {
- KC_QWERTY = SAFE_RANGE,
- KC_GAMING,
- KC_LOWER,
- KC_RAISE,
- KC_ADJUST,
- KC_PRVWD,
- KC_NXTWD,
- KC_LSTRT,
- KC_LEND,
- KC_DLINE,
- KC_BSPC_DEL,
- KC_LAYER
-};
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /*
- * QWERTY
- * ,-----------------------------------------. ,-----------------------------------------.
- * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
- * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
- * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ |
- * `-----------------------------------------/ / \ \-----------------------------------------'
- * | LGUI | LAlt | LAYER| LCTR | /Enter / \Space \ | [ | ] | - | = |
- * | | | | |/ / \ \ | | | | |
- * `----------------------------------' '------''---------------------------'
- */
-
-[_QWERTY] = LAYOUT(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GAMING, KC_QWERTY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
- KC_LGUI,KC_LALT,KC_LAYER, KC_LCTL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL
-),
-
-/*
- * GAMING
- * ,-----------------------------------------. ,-----------------------------------------.
- * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | Up | ' |
- * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
- * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | Left | Down | Right|
- * `-----------------------------------------/ / \ \-----------------------------------------'
- * | LGUI | LAlt | LAYER| LCTR | /Space / \Enter \ | [ | ] | - | = |
- * | | | | |/ / \ \ | | | | |
- * `----------------------------------' '------''---------------------------'
- */
-
-[_GAMING] = LAYOUT(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV,
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_UP, KC_QUOT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MPLY, KC_MUTE,KC_N, KC_M, KC_COMM, KC_LEFT, KC_DOWN, KC_RIGHT,
- KC_LGUI,KC_LALT,KC_LAYER, KC_LCTL, KC_SPC, KC_ENT, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL
-),
-
-/* LOWER
- * ,-----------------------------------------. ,-----------------------------------------.
- * | Esc | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Tab | | Up | | QK_BOOT| | | PWrd | NWrd | Pscr |Scroll| Pause| F12 |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Caps | Left | Down | Rigth| | |-------. ,-------| | | Ins | Home | PUp | |
- * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
- * | Shift| | | | | |-------| |-------| | Menu | Del | End | PDown| |
- * `-----------------------------------------/ / \ \-----------------------------------------'
- * |MACWIN| RAlt | LAYER| RCTR | /Enter / \Space \ | | | | |
- * | | | | |/ / \ \ | | | | |
- * `----------------------------------' '------''---------------------------'
- */
-[_LOWER] = LAYOUT(
- _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- _______, XXXXXXX, KC_UP, XXXXXXX, QK_BOOT, XXXXXXX, KC_PRVWD, KC_NXTWD, KC_PSCR, KC_SCRL, KC_PAUS, KC_F12,
- _______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, KC_HOME, KC_PGUP, XXXXXXX,
- _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_APP, KC_DEL, KC_END, KC_PGDN, XXXXXXX,
- CG_TOGG, KC_RALT, _______, KC_RCTL, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
-),
-
-/* RAISE
- * ,----------------------------------------. ,-----------------------------------------.
- * | | | | | | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Esc | Ins | Pscr | Menu | | | | | PWrd | Up | NWrd | DLine| Bspc |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Tab | LAt | LCtl |LShift| | Caps |-------. ,-------| | Left | Down | Rigth| Del | Bspc |
- * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
- * |Shift | Undo | Cut | Copy | Paste| |-------| |-------| | LStr | | LEnd | | Shift|
- * `-----------------------------------------/ / \ \-----------------------------------------'
- * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
- * | | | | |/ / \ \ | | | | |
- * `----------------------------------' '------''---------------------------'
- */
-[_RAISE] = LAYOUT(
- _______, _______ , _______ , _______ , _______ , _______, _______, _______ , _______, _______ , _______ ,_______,
- _______, KC_INS, KC_PSCR, KC_APP, XXXXXXX, XXXXXXX, KC_PGUP, KC_PRVWD, KC_UP, KC_NXTWD,KC_DLINE, KC_BSPC,
- _______, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_CAPS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_BSPC,
- _______,KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, XXXXXXX, _______, _______, XXXXXXX, KC_LSTRT, XXXXXXX, KC_LEND, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
-),
-/* ADJUST
- * ,-----------------------------------------. ,-----------------------------------------.
- * | | | | | | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | QK_BOOT| |QWERTY| | | | | | | | | | |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | | |MACWIN| | | |-------. ,-------| | VOLDO| MUTE | VOLUP| | |
- * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
- * | | | | | | |-------| |-------| | PREV | PLAY | NEXT | | |
- * `-----------------------------------------/ / \ \-----------------------------------------'
- * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
- * | | | | |/ / \ \ | | | | |
- * `----------------------------------' '------''---------------------------'
- */
- [_ADJUST] = LAYOUT(
- XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- QK_BOOT, XXXXXXX,KC_QWERTY,XXXXXXX,CG_TOGG,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
- XXXXXXX , XXXXXXX,CG_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX,
- XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
- )
-};
-// clang-format on
-
-#ifdef OLED_ENABLE
-
-/* 32 * 32 logo */
-static void render_logo(void) {
- static const char PROGMEM hell_logo[] = {0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00, 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01, 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80, 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38, 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b, 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
-
- oled_write_raw_P(hell_logo, sizeof(hell_logo));
-}
-
-/* 32 * 14 os logos */
-static const char PROGMEM windows_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
-
-static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
-
-/* Smart Backspace Delete */
-
-bool shift_held = false;
-static uint16_t held_shift = 0;
-
-/* KEYBOARD PET START */
-
-/* settings */
-# define MIN_WALK_SPEED 10
-# define MIN_RUN_SPEED 40
-
-/* advanced settings */
-# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
-# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
-
-/* timers */
-uint32_t anim_timer = 0;
-
-/* current frame */
-uint8_t current_frame = 0;
-
-/* status variables */
-int current_wpm = 0;
-led_t led_usb_state;
-
-bool isSneaking = false;
-bool isJumping = false;
-bool showedJump = true;
-
-/* logic */
-static void render_luna(int LUNA_X, int LUNA_Y) {
- /* Sit */
- static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- },
-
- /* 'sit2', 32x22px */
- {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
-
- /* Walk */
- static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- },
-
- /* 'walk2', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- }};
-
- /* Run */
- static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
- },
-
- /* 'run2', 32x22px */
- {
- 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- }};
-
- /* Bark */
- static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
- {
- 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- },
-
- /* 'bark2', 32x22px */
- {
- 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- }};
-
- /* Sneak */
- static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
- },
-
- /* 'sneak2', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
- }};
-
- /* animation */
- void animate_luna(void) {
- /* jump */
- if (isJumping || !showedJump) {
- /* clear */
- oled_set_cursor(LUNA_X, LUNA_Y + 2);
- oled_write(" ", false);
-
- oled_set_cursor(LUNA_X, LUNA_Y - 1);
-
- showedJump = true;
- } else {
- /* clear */
- oled_set_cursor(LUNA_X, LUNA_Y - 1);
- oled_write(" ", false);
-
- oled_set_cursor(LUNA_X, LUNA_Y);
- }
-
- /* switch frame */
- current_frame = (current_frame + 1) % 2;
-
- /* current status */
- if (led_usb_state.caps_lock) {
- oled_write_raw_P(bark[current_frame], ANIM_SIZE);
-
- } else if (isSneaking) {
- oled_write_raw_P(sneak[current_frame], ANIM_SIZE);
-
- } else if (current_wpm <= MIN_WALK_SPEED) {
- oled_write_raw_P(sit[current_frame], ANIM_SIZE);
-
- } else if (current_wpm <= MIN_RUN_SPEED) {
- oled_write_raw_P(walk[current_frame], ANIM_SIZE);
-
- } else {
- oled_write_raw_P(run[current_frame], ANIM_SIZE);
- }
- }
-
-# if OLED_TIMEOUT > 0
- /* the animation prevents the normal timeout from occuring */
- if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) {
- oled_off();
- return;
- } else {
- oled_on();
- }
-# endif
-
- /* animation timer */
- if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
- anim_timer = timer_read32();
- animate_luna();
- }
-}
-
-/* KEYBOARD PET END */
-
-static void print_logo_narrow(void) {
- render_logo();
-
- /* wpm counter */
- uint8_t n = get_current_wpm();
- char wpm_str[4];
- oled_set_cursor(0, 14);
- wpm_str[3] = '\0';
- wpm_str[2] = '0' + n % 10;
- wpm_str[1] = '0' + (n /= 10) % 10;
- wpm_str[0] = '0' + n / 10;
- oled_write(wpm_str, false);
-
- oled_set_cursor(0, 15);
- oled_write(" wpm", false);
-}
-
-static void print_status_narrow(void) {
- /* Print current mode */
- oled_set_cursor(0, 0);
- if (keymap_config.swap_lctl_lgui) {
- oled_write_raw_P(mac_logo, sizeof(mac_logo));
- } else {
- oled_write_raw_P(windows_logo, sizeof(windows_logo));
- }
-
- oled_set_cursor(0, 3);
-
- switch (get_highest_layer(default_layer_state)) {
- case _QWERTY:
- oled_write("QWRTY", false);
- break;
- case _GAMING:
- oled_write("GAMES", false);
- break;
- default:
- oled_write("UNDEF", false);
- }
-
- oled_set_cursor(0, 5);
-
- /* Print current layer */
- oled_write("LAYER", false);
-
- oled_set_cursor(0, 6);
-
- switch (get_highest_layer(layer_state)) {
- case _QWERTY:
- oled_write("Base ", false);
- break;
- case _GAMING:
- oled_write("Games", false);
- break;
- case _RAISE:
- oled_write("Raise", false);
- break;
- case _LOWER:
- oled_write("Lower", false);
- break;
- case _ADJUST:
- oled_write("Adj ", false);
- break;
- default:
- oled_write("Undef", false);
- }
-
- /* caps lock */
- oled_set_cursor(0, 8);
- oled_write("CPSLK", led_usb_state.caps_lock);
-
- /* KEYBOARD PET RENDER START */
-
- render_luna(0, 13);
-
- /* KEYBOARD PET RENDER END */
-}
-
-oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
-
-bool oled_task_user(void) {
- /* KEYBOARD PET VARIABLES START */
-
- current_wpm = get_current_wpm();
- led_usb_state = host_keyboard_led_state();
-
- /* KEYBOARD PET VARIABLES END */
-
- if (is_keyboard_master()) {
- print_status_narrow();
- } else {
- print_logo_narrow();
- }
- return false;
-}
-
-#endif
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case KC_QWERTY:
- if (record->event.pressed) {
- set_single_persistent_default_layer(_QWERTY);
- }
- return false;
- case KC_GAMING:
- if (record->event.pressed) {
- set_single_persistent_default_layer(_GAMING);
- }
- return false;
- case KC_LOWER:
- if (record->event.pressed) {
- layer_on(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- case KC_RAISE:
- if (record->event.pressed) {
- layer_on(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- case KC_ADJUST:
- if (record->event.pressed) {
- layer_on(_ADJUST);
- } else {
- layer_off(_ADJUST);
- }
- return false;
- case KC_PRVWD:
- if (record->event.pressed) {
- if (keymap_config.swap_lctl_lgui) {
- register_mods(mod_config(MOD_LALT));
- register_code(KC_LEFT);
- } else {
- register_mods(mod_config(MOD_LCTL));
- register_code(KC_LEFT);
- }
- } else {
- if (keymap_config.swap_lctl_lgui) {
- unregister_mods(mod_config(MOD_LALT));
- unregister_code(KC_LEFT);
- } else {
- unregister_mods(mod_config(MOD_LCTL));
- unregister_code(KC_LEFT);
- }
- }
- break;
- case KC_NXTWD:
- if (record->event.pressed) {
- if (keymap_config.swap_lctl_lgui) {
- register_mods(mod_config(MOD_LALT));
- register_code(KC_RIGHT);
- } else {
- register_mods(mod_config(MOD_LCTL));
- register_code(KC_RIGHT);
- }
- } else {
- if (keymap_config.swap_lctl_lgui) {
- unregister_mods(mod_config(MOD_LALT));
- unregister_code(KC_RIGHT);
- } else {
- unregister_mods(mod_config(MOD_LCTL));
- unregister_code(KC_RIGHT);
- }
- }
- break;
- case KC_LSTRT:
- if (record->event.pressed) {
- if (keymap_config.swap_lctl_lgui) {
- /* CMD-arrow on Mac, but we have CTL and GUI swapped */
- register_mods(mod_config(MOD_LCTL));
- register_code(KC_LEFT);
- } else {
- register_code(KC_HOME);
- }
- } else {
- if (keymap_config.swap_lctl_lgui) {
- unregister_mods(mod_config(MOD_LCTL));
- unregister_code(KC_LEFT);
- } else {
- unregister_code(KC_HOME);
- }
- }
- break;
- case KC_LEND:
- if (record->event.pressed) {
- if (keymap_config.swap_lctl_lgui) {
- /* CMD-arrow on Mac, but we have CTL and GUI swapped */
- register_mods(mod_config(MOD_LCTL));
- register_code(KC_RIGHT);
- } else {
- register_code(KC_END);
- }
- } else {
- if (keymap_config.swap_lctl_lgui) {
- unregister_mods(mod_config(MOD_LCTL));
- unregister_code(KC_RIGHT);
- } else {
- unregister_code(KC_END);
- }
- }
- break;
- case KC_DLINE:
- if (record->event.pressed) {
- register_mods(mod_config(MOD_LCTL));
- register_code(KC_BSPC);
- } else {
- unregister_mods(mod_config(MOD_LCTL));
- unregister_code(KC_BSPC);
- }
- break;
- case KC_COPY:
- if (record->event.pressed) {
- register_mods(mod_config(MOD_LCTL));
- register_code(KC_C);
- } else {
- unregister_mods(mod_config(MOD_LCTL));
- unregister_code(KC_C);
- }
- return false;
- case KC_PASTE:
- if (record->event.pressed) {
- register_mods(mod_config(MOD_LCTL));
- register_code(KC_V);
- } else {
- unregister_mods(mod_config(MOD_LCTL));
- unregister_code(KC_V);
- }
- return false;
- case KC_CUT:
- if (record->event.pressed) {
- register_mods(mod_config(MOD_LCTL));
- register_code(KC_X);
- } else {
- unregister_mods(mod_config(MOD_LCTL));
- unregister_code(KC_X);
- }
- return false;
- break;
- case KC_UNDO:
- if (record->event.pressed) {
- register_mods(mod_config(MOD_LCTL));
- register_code(KC_Z);
- } else {
- unregister_mods(mod_config(MOD_LCTL));
- unregister_code(KC_Z);
- }
- return false;
-
- /* Smart Backspace Delete */
-
- case KC_RSFT:
- case KC_LSFT:
- shift_held = record->event.pressed;
- held_shift = keycode;
- break;
- case KC_BSPC_DEL:
- if (record->event.pressed) {
- if (shift_held) {
- unregister_code(held_shift);
- register_code(KC_DEL);
- } else {
- register_code(KC_BSPC);
- }
- } else {
- unregister_code(KC_DEL);
- unregister_code(KC_BSPC);
- if (shift_held) {
- register_code(held_shift);
- }
- }
- return false;
-
- /* LAYER */
-
- case KC_LAYER:
- if (record->event.pressed) {
- if (shift_held) {
- if (record->event.pressed) {
- if (get_highest_layer(default_layer_state) == _QWERTY) {
- set_single_persistent_default_layer(_GAMING);
- } else if (get_highest_layer(default_layer_state) == _GAMING) {
- set_single_persistent_default_layer(_QWERTY);
- }
- }
- } else {
- layer_on(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- } else {
- layer_off(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
-
- /* KEYBOARD PET STATUS START */
-
- case KC_LCTL:
- case KC_RCTL:
- if (record->event.pressed) {
- isSneaking = true;
- } else {
- isSneaking = false;
- }
- break;
- case KC_SPC:
- if (record->event.pressed) {
- isJumping = true;
- showedJump = false;
- } else {
- isJumping = false;
- }
- break;
-
- /* KEYBOARD PET STATUS END */
- }
- return true;
-}
-
-#ifdef ENCODER_ENABLE
-
-bool encoder_update_user(uint8_t index, bool clockwise) {
- if (index == 0) {
- if (clockwise) {
- if (shift_held) {
- tap_code(KC_MNXT);
- } else {
- tap_code(KC_RIGHT);
- }
- } else {
- if (shift_held) {
- tap_code(KC_MPRV);
- } else {
- tap_code(KC_LEFT);
- }
- }
- } else if (index == 1) {
- if (clockwise) {
- if (shift_held) {
- tap_code(KC_VOLU);
- } else {
- tap_code(KC_DOWN);
- }
- } else {
- if (shift_held) {
- tap_code(KC_VOLD);
- } else {
- tap_code(KC_UP);
- }
- }
- }
- return true;
-}
-
-#endif