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authorJack Humbert <jack.humb@gmail.com>2016-06-21 22:39:54 -0400
committerGitHub <noreply@github.com>2016-06-21 22:39:54 -0400
commit649b33d7783cf3021928534b7ae127e0a89e8807 (patch)
treec2b5e0cf8ff4aa2918e3b88ab75dbdb071cc0a1d /keyboards/sixkeyboard/sixkeyboard.h
parent464c8e274f993d3571fe5ea5e836fe55a3912ffe (diff)
Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)
* fixes from tmk's repo * rename keyboard to keyboards
Diffstat (limited to 'keyboards/sixkeyboard/sixkeyboard.h')
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diff --git a/keyboards/sixkeyboard/sixkeyboard.h b/keyboards/sixkeyboard/sixkeyboard.h
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+#ifndef SIXKEYBOARD_H
+#define SIXKEYBOARD_H
+
+#include "quantum.h"
+
+// This macro is an example of using a non-standard row-column matrix. The
+// keyboard in question had 11 rows and 8 columns, but the rows were not all
+// horizontal, and the columns were not all vertical. For example, row 2
+// contained "Print Screen", "N", "M", ",", ".", "/", "Right Shift", and
+// "Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B",
+// "Left Alt", "Up Arrow", and "Down Arrow".
+//
+// The macro makes programming the keys easier and in a more straight-forward
+// manner because it realigns the keys into a 6x15 sensible keyboard layout
+// instead of the obtuse 11x8 matrix.
+
+
+void matrix_init_user(void);
+void matrix_scan_user(void);
+void led_set_user(uint8_t usb_led);
+
+#endif \ No newline at end of file