diff options
author | fauxpark <fauxpark@gmail.com> | 2019-07-10 08:47:35 +1000 |
---|---|---|
committer | skullydazed <skullydazed@users.noreply.github.com> | 2019-08-30 15:01:52 -0700 |
commit | 554e4bf25c4bcbf263b2e73c6148b7ea1d520762 (patch) | |
tree | e191e836e955d354adc9c37a742b43a6a76feeb4 /keyboards/sentraq/s60_x/keymaps/poker | |
parent | 9e20478e6bdebc9cea49204482992471bccaf6a1 (diff) |
Migrate ACTION_LAYER_MOMENTARYs to MO() (#5176)
* Migrate ACTION_LAYER_MOMENTARYs to MO()
* Add changelog entry
* Update docs/ChangeLog/20190830/PR5176.md
Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
Diffstat (limited to 'keyboards/sentraq/s60_x/keymaps/poker')
-rw-r--r-- | keyboards/sentraq/s60_x/keymaps/poker/keymap.c | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/keyboards/sentraq/s60_x/keymaps/poker/keymap.c b/keyboards/sentraq/s60_x/keymaps/poker/keymap.c index 61685b477a..3b38ed501b 100644 --- a/keyboards/sentraq/s60_x/keymaps/poker/keymap.c +++ b/keyboards/sentraq/s60_x/keymaps/poker/keymap.c @@ -1,5 +1,8 @@ #include QMK_KEYBOARD_H +#define KC_MO6 MO(6) +#define KC_MO7 MO(7) + const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: qwerty ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ @@ -19,7 +22,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ - LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + LCTL, LGUI, LALT, SPC, MO6, RGUI, APP, RCTL), /* 1: colemak ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ @@ -38,7 +41,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, \ BSPC, A, R, S, T, D, H, N, E, I, O, QUOT, NO, ENT, \ LSFT, NO, Z, X, C, V, B, K, M, COMM, DOT, SLSH, NO, RSFT, NO, \ - LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + LCTL, LGUI, LALT, SPC, MO6, RGUI, APP, RCTL), /* 2: dvorak ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ [ │ ] │▒▒▒▒▒│BKSPC│ @@ -57,7 +60,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, SLSH, EQL, BSLS, \ CAPS, A, O, E, U, I, D, H, T, N, S, MINS, NO, ENT, \ LSFT, NO, SCLN, Q, J, K, X, B, M, W, V, Z, NO, RSFT, NO, \ - LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + LCTL, LGUI, LALT, SPC, MO6, RGUI, APP, RCTL), /* 3: workman ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ @@ -76,7 +79,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TAB, Q, D, R, W, B, J, F, U, P, SCLN, LBRC, RBRC, BSLS, \ BSPC, A, S, H, T, G, Y, N, E, O, I, QUOT, NO, ENT, \ LSFT, NO, Z, X, M, C, V, K, L, COMM, DOT, SLSH, NO, RSFT, NO, \ - LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + LCTL, LGUI, LALT, SPC, MO6, RGUI, APP, RCTL), /* 4: Poker with Arrow ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ @@ -136,7 +139,7 @@ FnS: toggle Arrow overlay */ LAYOUT_kc( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ - TRNS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, FN4, \ + TRNS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, MO7, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN3, END, TRNS, TRNS, \ TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, FN1, TRNS, TRNS, TRNS, TRNS), @@ -168,11 +171,9 @@ Lw: set Workman layout }; const uint16_t PROGMEM fn_actions[] = { /* Poker Layout */ - [0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay [1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay [2] = ACTION_LAYER_TOGGLE(5), // toggle Esc overlay [3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc) - [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout |