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authorRyan <fauxpark@gmail.com>2022-09-23 22:46:23 +1000
committerGitHub <noreply@github.com>2022-09-23 22:46:23 +1000
commit36c410592dbd35da33ccc5fd6d2a5cbf4b25a708 (patch)
tree4e75c5fc5cd31d9fdc904876906c0b409ee45d90 /keyboards/salicylic_acid3/naked48/keymaps/salicylic
parentd967de0df749f3be63403e07feda416ea09351d0 (diff)
Change `DRIVER_LED_COUNT` to `{LED,RGB}_MATRIX_LED_COUNT` (#18399)
Diffstat (limited to 'keyboards/salicylic_acid3/naked48/keymaps/salicylic')
-rw-r--r--keyboards/salicylic_acid3/naked48/keymaps/salicylic/config.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/salicylic_acid3/naked48/keymaps/salicylic/config.h b/keyboards/salicylic_acid3/naked48/keymaps/salicylic/config.h
index 71a43e208c..026e8d9097 100644
--- a/keyboards/salicylic_acid3/naked48/keymaps/salicylic/config.h
+++ b/keyboards/salicylic_acid3/naked48/keymaps/salicylic/config.h
@@ -25,14 +25,14 @@
#undef RGBLED_NUM
#endif
-#define DRIVER_LED_TOTAL 48
+#define RGB_MATRIX_LED_COUNT 48
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
-// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# define RGB_MATRIX_HUE_STEP 8