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author | TurboMech <sarmstrong240@gmail.com> | 2018-01-03 05:48:09 -0500 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2018-01-03 10:32:53 -0500 |
commit | 9cb1d36974b7ea4c380c0b7818812f6f5aae56c1 (patch) | |
tree | 161b1b36ac787aed9f7c7959dd756315c435dcbc /keyboards/s65_x | |
parent | 0a5d302622b440183fbb42593fd07c4da11abba3 (diff) |
Added Mechmini 2.0 to Mechmini keyboard folder
This creates a v1 and v2 subproject. V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196. V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in).
All readme's updated to reflect compiling the two seperate keyboards. Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`. Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.
Diffstat (limited to 'keyboards/s65_x')
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