diff options
author | Xyverz <xyverz@gmail.com> | 2019-10-28 16:09:01 -0700 |
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committer | noroadsleft <18669334+noroadsleft@users.noreply.github.com> | 2019-10-28 16:09:01 -0700 |
commit | f19c8b2d5daedcbf833fe8320f290cad9d9f0b83 (patch) | |
tree | 3b0f08d1893b1525f234fd2d0f554f1dbf412316 /keyboards/rgbkb/sol/keymaps/xyverz | |
parent | 8ab7f1f39e715c824cc0e1391aa9a469b2a18438 (diff) |
[Keymap] Updating keymaps (#7170)
* Added WOW layer
* Initial commit for this branch. Still a work in progress.
* Added Rorschach keyboard layout.
* Simplified keymap
Removed the media layer to help simplify things. Also corrected some
keymap mistakes in the Qwerty and Colemak layers.
* Added ErgoTravel keymap.
* reverted to previous layout.
* Added Sol keyboard layout.
* Minor changes to keymap.
* more changes
* Added sol graphic by Kagerufu and Cardiactuna
* Added colemak layer because I can.
* more changes to sol layout
* Streamlined Sol layout
* minor tweaks to sol layout
* further revisions to sol keymap.
* Removing deprecated #include statements from my keymaps
* Standardizing keymap `include` lines.
* Minor change to keymap.
Swapped ESC with GRV on all alpha layers.
* Tweaks to Atreus62 Keymap
Added a layer for FPS RPG Loot Shooters.
* Fixed readme.md for Atreus keymap.
Replaced "Keymap" with "Layer" in illustrations for continuity's sake
* More readme.md clean-up
More clarification in the Atreus readme file.
* Next verse, same as the first.
* Changes to Sol layout
Bringing my Sol layout more in line with my other Orthos.
* Fixed keymap GUI.
Replaced left-hand "RGUI" with "LGUI" on all layers as it should be.
* Added ALPS64 keymap
* Formatting corrections
* fixes to config.h and keymap.c
* Fixed errors
This commit fixes a pathing issue in keyboards/orthodox/keymaps/xyverz/config.h
and removes an stupid comma at the end of each LAYOUT stanza in
keyboards/rgbkb/sol/keymaps/xyverz/keymap.c left there by me.
* Fixed orthodox keymap config.h file
I hope this one fixes the problem. *sigh*
* Making suggested changes for PR#6192
Thanks to noroadsleft, fauxpark, and drashna. Still have
more work to do, but at least these suggestions have been applied.
* Fixing build errors
Travis has shown me the error of my ways...
* More fixes and corrections
Those pesky semicolons...
* More Fixes.
* Removing unneeded code snippet.
* fixed omitted semicolons
* Code updates to my keymaps
Updating the code for my Iris, Atreus62, and Atreus keymaps.
* Fixed Atreus62 Keymap
I forgot to add in the aliases for LOWER, RAISE, and ADJUST.
* Added userspace
Also made changes to Atreus62 Keymap to turn the red LEDs off on the ProMicro
* Fixing code that disables LEDs on ProMicros
Also tidied up my ErgoTravel keymap.
* Moving userspace to new branch
Moving my userspace to a new branch for the sake of keeping things
clean on the master branch.
* Added F13-F15 to Atreus62 Layout.
* Update readme.md.
* Updated Phantom keymap to current keymap standards
* Phantom keymap updates
Further updates - tidying and removing cruft.
Thank you zvecr on Discord for the help!
* Standards Updates
Bringing my Kinesis keymap up to current code standards
* Adding a readme
* Bring GH60 code to standard
* Utilizing layouts for 60_ansi and tkl_ansi
Moving my GH60 and Phantom keymaps into layouts/community/
* Alps64 layout removal
Removing my Alps64 keymap now that I've setup my 60_ansi layout.
* Moved Clueboard layout to community/66_ansi.
* Additions to 66_ansi config.h
* Bringing keymaps up to standard.
* More updates to keymaps.
* Syntax updates
* Revert "Syntax updates"
This reverts commit a892b2d9fcc0d4ba8fc22d676d5414120cc2c183.
* Moved WIP keymaps
Moved my WIP keymaps to my wip_keymaps branch to keep my master clean
* Updates requested by noroadsleft
* more changes per noroadsleft
More fixes as requested by noroadsleft. Further tidy-up and
standardization of my keymap code.
Diffstat (limited to 'keyboards/rgbkb/sol/keymaps/xyverz')
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/xyverz/config.h | 26 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/xyverz/keymap.c | 330 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/xyverz/readme.md | 132 | ||||
-rw-r--r-- | keyboards/rgbkb/sol/keymaps/xyverz/rules.mk | 51 |
4 files changed, 539 insertions, 0 deletions
diff --git a/keyboards/rgbkb/sol/keymaps/xyverz/config.h b/keyboards/rgbkb/sol/keymaps/xyverz/config.h new file mode 100644 index 0000000000..334eee608c --- /dev/null +++ b/keyboards/rgbkb/sol/keymaps/xyverz/config.h @@ -0,0 +1,26 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + + +// place overrides here + +/* #define SSD1306OLED */ diff --git a/keyboards/rgbkb/sol/keymaps/xyverz/keymap.c b/keyboards/rgbkb/sol/keymaps/xyverz/keymap.c new file mode 100644 index 0000000000..f5cf9ed3c8 --- /dev/null +++ b/keyboards/rgbkb/sol/keymaps/xyverz/keymap.c @@ -0,0 +1,330 @@ +#include QMK_KEYBOARD_H +#ifdef PROTOCOL_LUFA +#include "lufa.h" +#include "split_util.h" +#endif +#ifdef SSD1306OLED + #include "common/ssd1306.h" +#endif + +extern keymap_config_t keymap_config; + +#ifdef RGBLIGHT_ENABLE +//Following line allows macro to read current RGB settings +extern rgblight_config_t rgblight_config; +#endif + +extern uint8_t is_master; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layer_number { + _DVORAK = 0, + _DESTINY, + _QWERTY, + _COLEMAK, + _LOWER, + _RAISE, + _ADJUST +}; + +enum custom_keycodes { + DVORAK = SAFE_RANGE, + DESTINY, + QWERTY, + COLEMAK, + LOWER, + RAISE, + ADJUST, + BACKLIT, + RGBRST +}; + +enum macro_keycodes { + KC_SAMPLEMACRO, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_DVORAK] = LAYOUT( \ + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \ + KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_END, KC_PGDN, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \ + KC_RCTL, KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \ + KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, XXXXXXX, XXXXXXX, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \ + KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \ + KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \ + + ), + + [_DESTINY] = LAYOUT( \ + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \ + KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_END, KC_PGDN, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \ + KC_RCTL, KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \ + KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, XXXXXXX, XXXXXXX, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \ + KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \ + KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \ + + ), + + [_QWERTY] = LAYOUT( \ + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_END, KC_PGDN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_SLSH, \ + KC_RCTL, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ + KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \ + KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \ + ), + + [_COLEMAK] = LAYOUT( \ + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME, KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \ + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_END, KC_PGDN, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_SLSH, \ + KC_RCTL, KC_A, KC_R, KC_S, KC_T, KC_G, XXXXXXX, XXXXXXX, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, XXXXXXX, XXXXXXX, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ + KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \ + KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \ + ), + + [_LOWER] = LAYOUT( \ + KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, XXXXXXX, XXXXXXX, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \ + _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + KC_DEL, _______, _______, KC_INS \ + ), + + [_RAISE] = LAYOUT( \ + KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, XXXXXXX, XXXXXXX, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \ + _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + KC_DEL, _______, _______, KC_INS \ + ), + + /* ADJUST + * ,------------------------------------------------. ,------------------------------------------------. + * | F11 | F1 | F2 | F3 | F4 | F5 | RESET| | | F6 | F7 | F8 | F9 | F10 | F12 | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | | |QWERTY|COLEMK|DVORAK|DESTNY| | | | | PrSc | ScLk | NmLk | | | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | | | Mute | Vol- | Vol+ | | | | |RGBTOG|RGBMOD| HUI | SAI | VAI | | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | | | Prev | Play | Next | | | | | |RGBRMD| HUD | SAD | VAD | | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | | | | Home | End | | | | | | PgUp | PgDn | | | | + * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------' + * | Del | | | | Ins | + * `-------------' `-------------' + */ + + [_ADJUST] = LAYOUT( \ + _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_NLCK, _______, _______, \ + KC_CAPS, _______, QWERTY, COLEMAK, DVORAK, DESTINY, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, \ + _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + KC_DEL, _______, _______, KC_INS \ + ) +}; + + + +// define variables for reactive RGB +bool TOG_STATUS = false; +int RGB_current_mode; + +// Setting ADJ layer RGB back to default +void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) { + if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { + #ifdef RGBLIGHT_ENABLE + //rgblight_mode(RGB_current_mode); + #endif + layer_on(layer3); + } else { + layer_off(layer3); + } +} + +layer_state_t layer_state_set_user(layer_state_t state) { + return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); +} +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case DVORAK: + if (record->event.pressed) { + set_single_persistent_default_layer(_DVORAK); + } + return false; + case COLEMAK: + if (record->event.pressed) { + set_single_persistent_default_layer(_COLEMAK); + } + return false; + case QWERTY: + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + return false; + +/* + Commenting this out since I removed the layer, but I want this in here for reference. + + case FN: + if (record->event.pressed) { + //not sure how to have keyboard check mode and set it to a variable, so my work around + //uses another variable that would be set to true after the first time a reactive key is pressed. + if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false + } else { + TOG_STATUS = !TOG_STATUS; + #ifdef RGBLIGHT_ENABLE + //rgblight_mode(15); + #endif + } + layer_on(_FN); + } else { + #ifdef RGBLIGHT_ENABLE + //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change + #endif + layer_off(_FN); + TOG_STATUS = false; + } + return false; + break; + */ + case ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + break; + //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released + case RGBRST: + #ifdef RGBLIGHT_ENABLE + if (record->event.pressed) { + eeconfig_update_rgblight_default(); + rgblight_enable(); + RGB_current_mode = rgblight_config.mode; + } + #endif + break; + } + return true; +} + +void matrix_init_user(void) { + #ifdef RGBLIGHT_ENABLE + RGB_current_mode = rgblight_config.mode; + #endif + //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h + #ifdef SSD1306OLED + iota_gfx_init(!has_usb()); // turns on the display + #endif +} + + +//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h +#ifdef SSD1306OLED + +// hook point for 'led_test' keymap +// 'default' keymap's led_test_init() is empty function, do nothing +// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35); +__attribute__ ((weak)) +void led_test_init(void) {} + +void matrix_scan_user(void) { + led_test_init(); + iota_gfx_task(); // this is what updates the display continuously +} + +void matrix_update(struct CharacterMatrix *dest, + const struct CharacterMatrix *source) { + if (memcmp(dest->display, source->display, sizeof(dest->display))) { + memcpy(dest->display, source->display, sizeof(dest->display)); + dest->dirty = true; + } +} + +//assign the right code to your layers for OLED display +#define L_BASE 0 +#define L_FN (1<<_FN) +#define L_ADJ (1<<_ADJ) + +static void render_logo(struct CharacterMatrix *matrix) { + + static char logo[]={ + 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, + 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, + 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4, + 0}; + matrix_write(matrix, logo); + //matrix_write_P(&matrix, PSTR(" Split keyboard kit")); +} + + + +void render_status(struct CharacterMatrix *matrix) { + + // Render to mode icon + static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}}; + if(keymap_config.swap_lalt_lgui==false){ + matrix_write(matrix, logo[0][0]); + matrix_write_P(matrix, PSTR("\n")); + matrix_write(matrix, logo[0][1]); + }else{ + matrix_write(matrix, logo[1][0]); + matrix_write_P(matrix, PSTR("\n")); + matrix_write(matrix, logo[1][1]); + } + + // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below + char buf[40]; + snprintf(buf,sizeof(buf), "Undef-%ld", layer_state); + matrix_write_P(matrix, PSTR("\nLayer: ")); + switch (layer_state) { + case L_BASE: + matrix_write_P(matrix, PSTR("Default")); + break; + /* case L_FN: + matrix_write_P(matrix, PSTR("FN")); + break; */ + case L_ADJ: + /* case L_ADJ_TRI: */ + matrix_write_P(matrix, PSTR("ADJ")); + break; + default: + matrix_write(matrix, buf); + } + + // Host Keyboard LED Status + char led[40]; + snprintf(led, sizeof(led), "\n%s %s %s", + (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ", + (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) ? "CAPS" : " ", + (IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) ? "SCLK" : " "); + matrix_write(matrix, led); +} + + +void iota_gfx_task_user(void) { + struct CharacterMatrix matrix; + +#if DEBUG_TO_SCREEN + if (debug_enable) { + return; + } +#endif + + matrix_clear(&matrix); + if(is_master){ + render_status(&matrix); + }else{ + render_logo(&matrix); + } + matrix_update(&display, &matrix); +} + +#endif diff --git a/keyboards/rgbkb/sol/keymaps/xyverz/readme.md b/keyboards/rgbkb/sol/keymaps/xyverz/readme.md new file mode 100644 index 0000000000..485426f8e4 --- /dev/null +++ b/keyboards/rgbkb/sol/keymaps/xyverz/readme.md @@ -0,0 +1,132 @@ +# Xyverz's Sol Layout +## Layout + +### Base modifier layout +``` + * ,------------------------------------------------. ,------------------------------------------------. + * | ESC | | | | | | - | | = | | | | | | \ | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | Tab | | | | | | [ | | ] | | | | | | / | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | Del | | | | | | | | | | | | | | | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * |Shift | | | | | | | | | | | | | |Shift | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | Adj | Alt | ` | Left | Rght | Ctrl | Alt | | Alt | Ctrl | Up | Down | / | = | Adj | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------' + * | BkSp | Win | | Enter| Space| + * `-------------' `-------------' +``` + +### Qwerty alphas +``` + * ,------------------------------------------------. ,------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | | Q | W | E | R | T | | | | Y | U | I | O | P | | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | | A | S | D | F | G | | | | H | J | K | L | ; | ' | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | | Z | X | C | V | B | | | | N | M | , | . | / | | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | | | + * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------' + * | | | | | | + * `-------------' `-------------' +``` + +### Dvorak alphas +``` + * ,------------------------------------------------. ,------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | | " | , | . | P | Y | | | | F | G | C | R | L | | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | | A | O | E | U | I | | | | D | H | T | N | S | - | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | | ; | Q | J | K | X | | | | B | M | W | V | Z | | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | | | + * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------' + * | | | | | | + * `-------------' `--------=----' +``` +### Colemak alphas +``` + * ,------------------------------------------------. ,------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | | Q | W | F | P | B | | | | J | L | U | Y | ; | | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | | A | R | S | T | G | | | | K | N | E | I | O | ' | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | | Z | X | C | D | V | | | | M | H | , | . | / | | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | | | + * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------' + * | | | | | | + * `-------------' `-------------' +``` + +### Adjust (ADJ) +``` + * ,------------------------------------------------. ,------------------------------------------------. + * | F11 | F1 | F2 | F3 | F4 | F5 | RESET| | | F6 | F7 | F8 | F9 | F10 | F12 | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | | |QWERTY|DVORAK|COLEMK| | | | | | PrSc | ScLk | NmLk | | | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | | | Mute | Vol- | Vol+ | | | | |RGBTOG|RGBMOD| HUI | SAI | VAI | | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | | | Prev | Play | Next | | | | | |RGBRMD| HUD | SAD | VAD | | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | | | | Home | End | | | | | | PgUp | PgDn | | | | + * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------' + * | Del | | | | Ins | + * `-------------' `-------------' +``` + +## Customize + +see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk` + +``` + +# Variables you can set for SOL + +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration +MOUSEKEY_ENABLE = no # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = ne # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix +LED_ANIMATIONS = yes # LED animations +LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master) +RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight +RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy +RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port +UNICODE_ENABLE = no # Unicode +SWAP_HANDS_ENABLE = no # Enable one-hand typing +ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder + +OLED_ENABLE = yes # OLED_ENABLE +IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone) + + +``` +## Compile + +go to qmk top directory. +``` +$ cd qmk_firmware +``` + +build +``` +$ make sol:xyverz +``` + +After the initial flash with AVRdudess, you should be able to flash using this: +``` +$ make sol:xyverz:flash +``` diff --git a/keyboards/rgbkb/sol/keymaps/xyverz/rules.mk b/keyboards/rgbkb/sol/keymaps/xyverz/rules.mk new file mode 100644 index 0000000000..bdec5946d6 --- /dev/null +++ b/keyboards/rgbkb/sol/keymaps/xyverz/rules.mk @@ -0,0 +1,51 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration +MOUSEKEY_ENABLE = no # Mouse keys + +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix +RGBLIGHT_ANIMATIONS = yes # LED animations +LED_MIRRORED = yes # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master) +RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight +RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy +RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port +UNICODE_ENABLE = no # Unicode +SWAP_HANDS_ENABLE = no # Enable one-hand typing +ENCODER_ENABLE_CUSTOM = no # Enable rotary encoder +AUDIO_ENABLE = no + +OLED_ENABLE = yes # OLED_ENABLE +IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone) + +# Do not edit past here + +ifeq ($(strip $(OLED_ENABLE)), yes) + OPT_DEFS += -DOLED_ENABLE +endif + +ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes) + OPT_DEFS += -DENCODER_ENABLE_CUSTOM + SRC += common/knob_v2.c + +endif + +ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes) + OPT_DEFS += -DIOS_DEVICE_ENABLE + +else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes) + OPT_DEFS += -DRGBLIGHT_FULL_POWER +endif + +ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes) + OPT_DEFS += -DRGB_MATRIX_KEYPRESSES +endif + +ifeq ($(strip $(LED_MIRRORED)), yes) + OPT_DEFS += -DLED_MIRRORED +endif
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