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authorsdothum <sdothum@gmail.com>2018-05-04 21:36:23 -0400
committerDrashna Jaelre <drashna@live.com>2018-05-04 18:36:23 -0700
commit50b5c6ad72682776705b0faf5b8ef87deec5cd6a (patch)
tree68310c4da2741d803ebaf052ba2c22e91faca72b /keyboards/planck/keymaps/hiea/common/keycode_functions.h
parent5170398479c9e9ed36ff2966083c50e4808725be (diff)
update with qmk master (#2887)
* add splitography * trim keymap.c * add Makefile * rename Makefile to rules.mk * thumb key definition * thumb key definition * thumb key definition * blue/orange layer swap, double qwerty steno exit * fix TxBolt 1-3 key chord suppression (PREVENT_STUCK_MODIFIERS) * add audio control * beakl 8+10, dvorak (standard and splitography wide variant) * beakl 8+10, dvorak (standard and splitography wide variant) * shift layer home blocks * regex layer key changes * tilde align symbol navigation and regex layer * splitography/planck code break out into common .h segments * splitography/planck code break out into common .h segments * splitography common library * splitography common library * splitography beakl altgr home row * updating with qmk master
Diffstat (limited to 'keyboards/planck/keymaps/hiea/common/keycode_functions.h')
-rw-r--r--keyboards/planck/keymaps/hiea/common/keycode_functions.h657
1 files changed, 657 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/hiea/common/keycode_functions.h b/keyboards/planck/keymaps/hiea/common/keycode_functions.h
new file mode 100644
index 0000000000..e0ae15089c
--- /dev/null
+++ b/keyboards/planck/keymaps/hiea/common/keycode_functions.h
@@ -0,0 +1,657 @@
+
+// .......................................................... Keycode Primitives
+
+// register simple key press
+void tap_key(uint16_t keycode)
+{
+ register_code (keycode);
+ unregister_code(keycode);
+}
+
+void shift_key(uint16_t keycode)
+{
+ register_code (KC_LSFT);
+ tap_key (keycode);
+ unregister_code(KC_LSFT);
+}
+
+#define SHIFT 1
+#define NOSHIFT 0
+
+static uint16_t key_timer = 0;
+
+// key press for thumb_layer() and lt_shift() macros
+bool key_press(uint8_t shift, uint16_t keycode)
+{
+ if (keycode) {
+ if (timer_elapsed(key_timer) < TAPPING_TERM) {
+ if (shift) {
+ shift_key(keycode);
+ }
+ else {
+ tap_key(keycode);
+ }
+ return true;
+ }
+ }
+ return false;
+}
+
+// ALT_T, CTL_T, GUI_T, SFT_T for shifted keycodes
+void mt_shift(keyrecord_t *record, uint16_t modifier, uint16_t modifier2, uint16_t keycode)
+{
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ register_code(modifier);
+ if (modifier2) {
+ register_code(modifier2);
+ }
+ }
+ else {
+ unregister_code(modifier);
+ if (modifier2) {
+ unregister_code(modifier2);
+ }
+ if (timer_elapsed(key_timer) < TAPPING_TERM) {
+ shift_key(keycode);
+ }
+ key_timer = 0;
+ }
+}
+
+// ................................................................... Mod Masks
+
+// tap dance persistant mods, see process_record_user()
+// keyboard_report->mods (?) appears to be cleared by tap dance
+static uint8_t mods = 0;
+
+void tap_mods(keyrecord_t *record, uint16_t keycode)
+{
+ if (record->event.pressed) {
+ mods |= MOD_BIT(keycode);
+ }
+ else {
+ mods &= ~(MOD_BIT(keycode));
+ }
+}
+
+// (un)register modifiers
+void modifier(void (*f)(uint8_t))
+{
+ if (mods & MOD_BIT(KC_LCTL)) {
+ (*f)(KC_LCTL);
+ }
+ if (mods & MOD_BIT(KC_LGUI)) {
+ (*f)(KC_LGUI);
+ }
+ if (mods & MOD_BIT(KC_LALT)) {
+ (*f)(KC_LALT);
+ }
+}
+
+// .................................................... Triple Dance Shift/Layer
+
+static uint8_t dt_shift = 0;
+
+void double_shift(uint16_t keycode, uint8_t layer)
+{
+ tap_key (keycode);
+ if (DT_SHIFT) {
+ // set_oneshot_mods(MOD_LSFT);
+ // layer_on(layer);
+ layer_on (_SHIFT);
+ set_oneshot_layer(_SHIFT, ONESHOT_START);
+ dt_shift = 1;
+ }
+ else {
+ layer_on(layer);
+ }
+}
+
+// tap dance LT (LAYER, KEY) emulation with <KEY><DOWN> -> <KEY><SHIFT> and auto-repeat extensions!
+void tap_shift(qk_tap_dance_state_t *state, uint16_t keycode, uint8_t layer)
+{
+ // double tap plus down
+ if (state->count > 2) {
+ // double enter shift
+ if (keycode == KC_ENT) {
+ tap_key (keycode);
+ double_shift(keycode, layer);
+ }
+ // repeating keycode
+ else {
+ register_code(keycode);
+ }
+ }
+ // tap plus down (or double tap): keycode (one shot) shift
+ else if (state->count > 1) {
+ double_shift(keycode, layer);
+ }
+ // down: shift
+ else if (state->pressed) {
+ layer_on(layer);
+ }
+ // tap: keycode
+ else {
+ modifier(register_code);
+ tap_key (keycode);
+ modifier(unregister_code);
+ }
+}
+
+void tap_reset(uint16_t keycode, uint8_t layer)
+{
+ unregister_code(keycode);
+ if (DT_SHIFT && dt_shift) {
+ clear_oneshot_layer_state(ONESHOT_PRESSED);
+ dt_shift = 0;
+ }
+ else {
+ layer_off(layer);
+ }
+}
+
+// augment pseudo LT (_RSHIFT, KC_ENT) handling below for rapid <ENTER><SHIFT> sequences
+void enter(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_shift(state, KC_ENT, _RSHIFT);
+}
+
+void enter_reset(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_reset(KC_ENT, _RSHIFT);
+}
+
+// augment pseudo LT (_LSHIFT, KC_SPC) handling below for rapid <SPACE><SHIFT> sequences
+void space(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_shift(state, KC_SPC, _LSHIFT);
+}
+
+void space_reset(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_reset(KC_SPC, _LSHIFT);
+}
+
+// ......................................................... Triple Dance Insert
+
+void double_max(uint8_t count, uint8_t shift, uint16_t keycode)
+{
+ if (shift) {
+ shift_key(keycode);
+ if (count > 1) {
+ shift_key(keycode);
+ }
+ }
+ else {
+ tap_key(keycode);
+ if (count > 1) {
+ tap_key(keycode);
+ }
+ }
+}
+
+void colon(qk_tap_dance_state_t *state, void *user_data)
+{
+ if (state->count > 2) {
+ tap_key (KC_SPC);
+ shift_key(KC_SCLN);
+ shift_key(KC_SCLN);
+ tap_key (KC_SPC);
+ }
+ else {
+ double_max(state->count, SHIFT, KC_SCLN);
+ }
+ reset_tap_dance(state);
+}
+
+void eql(qk_tap_dance_state_t *state, void *user_data)
+{
+ if (state->count > 2) {
+ tap_key(KC_SPC);
+ tap_key(KC_SLSH);
+ tap_key(KC_EQL);
+ tap_key(KC_SPC);
+ }
+ else {
+ double_max(state->count, NOSHIFT, KC_EQL);
+ }
+ reset_tap_dance(state);
+}
+
+void greater(qk_tap_dance_state_t *state, void *user_data)
+{
+ if (state->count > 2) {
+ tap_key (KC_SPC);
+ tap_key (KC_MINS);
+ shift_key(KC_DOT);
+ tap_key (KC_SPC);
+ }
+ else {
+ double_max(state->count, SHIFT, KC_DOT);
+ }
+ reset_tap_dance(state);
+}
+
+void lesser(qk_tap_dance_state_t *state, void *user_data)
+{
+ if (state->count > 2) {
+ tap_key (KC_SPC);
+ shift_key(KC_COMM);
+ tap_key (KC_MINS);
+ tap_key (KC_SPC);
+ }
+ else {
+ double_max(state->count, SHIFT, KC_COMM);
+ }
+ reset_tap_dance(state);
+}
+
+void tilde(qk_tap_dance_state_t *state, void *user_data)
+{
+ // double tap plus down: repeating keycode
+ if (state->count > 2) {
+ register_code(KC_LSFT);
+ register_code(KC_GRV);
+ }
+ // tap: keycode
+ else {
+ shift_key(KC_GRV);
+ // double tap: unix home directory
+ if (state->count > 1) {
+ tap_key(KC_SLSH);
+ }
+ }
+}
+
+void tilde_reset(qk_tap_dance_state_t *state, void *user_data)
+{
+ unregister_code(KC_GRV);
+ unregister_code(KC_LSFT);
+}
+
+// ............................................................. Tap Dance Pairs
+
+// tap dance shift rules
+#define S_NEVER 0
+#define S_SINGLE 1
+#define S_DOUBLE 2
+#define S_ALWAYS S_SINGLE | S_DOUBLE
+
+void symbol_pair(uint8_t shift, uint16_t left, uint16_t right)
+{
+ if (shift & S_DOUBLE) {
+ shift_key(left);
+ shift_key(right);
+ }
+ else {
+ tap_key(left);
+ tap_key(right);
+ }
+}
+
+#define CLOSE 1
+
+// tap dance symbol pairs
+void tap_pair(qk_tap_dance_state_t *state, uint8_t shift, uint16_t left, uint16_t right, uint16_t modifier, uint8_t close)
+{
+ // triple tap: left right with cursor between symbol pair a la vim :-)
+ if (state->count > 2) {
+ symbol_pair(shift, left, right);
+ tap_key (KC_LEFT);
+ }
+ // double tap: left right
+ else if (state->count > 1) {
+ symbol_pair(shift, left, right);
+ }
+ // down: modifier
+ else if (state->pressed) {
+ if (modifier) {
+ register_code(modifier);
+ }
+ }
+ // tap: left (close: right)
+ else {
+ if (shift & S_SINGLE) {
+ shift_key(close ? right : left);
+ }
+ else {
+ tap_key(close ? right : left);
+ }
+ }
+ if (!modifier) {
+ reset_tap_dance(state);
+ }
+}
+
+void doublequote(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_pair(state, S_ALWAYS, KC_QUOT, KC_QUOT, 0, 0);
+}
+
+void grave(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_pair(state, S_NEVER, KC_GRV, KC_GRV, 0, 0);
+}
+
+void lbrace(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_pair(state, S_NEVER, KC_LBRC, KC_RBRC, 0, 0);
+}
+
+void lcurly(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_pair(state, S_ALWAYS, KC_LBRC, KC_RBRC, 0, 0);
+}
+
+void lparen(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_pair(state, S_ALWAYS, KC_9, KC_0, KC_LCTL, 0);
+}
+
+void lparen_reset(qk_tap_dance_state_t *state, void *user_data)
+{
+ unregister_code(KC_LCTL);
+}
+
+void quote(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_pair(state, S_NEVER, KC_QUOT, KC_QUOT, 0, 0);
+}
+
+void rangle(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_pair(state, S_ALWAYS, KC_COMM, KC_DOT, 0, CLOSE);
+}
+
+void rbrace(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_pair(state, S_NEVER, KC_LBRC, KC_RBRC, 0, CLOSE);
+}
+
+void rcurly(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_pair(state, S_ALWAYS, KC_LBRC, KC_RBRC, 0, CLOSE);
+}
+
+void rparen(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_pair(state, S_ALWAYS, KC_9, KC_0, 0, CLOSE);
+}
+
+void rparen_reset(qk_tap_dance_state_t *state, void *user_data)
+{
+ unregister_code(KC_LCTL);
+}
+
+// ............................................................ Tap Dance Insert
+
+void comma(qk_tap_dance_state_t *state, void *user_data)
+{
+ tap_key(KC_COMM);
+ if (state->count > 1) {
+ tap_key(KC_SPC);
+ }
+ reset_tap_dance(state);
+}
+
+void dot(qk_tap_dance_state_t *state, void *user_data)
+{
+ if (state->count > 1) {
+ shift_key(KC_COLN);
+ }
+ else {
+ tap_key(KC_DOT);
+ }
+ reset_tap_dance(state);
+}
+
+// compile time macro string, see functions/hardware planck script
+void private(qk_tap_dance_state_t *state, void *user_data)
+{
+ if (state->count > 1) {
+#ifdef PRIVATE_STRING
+#include "private_string.h"
+#endif
+ }
+ reset_tap_dance(state);
+}
+
+// config.h defined string
+void send(qk_tap_dance_state_t *state, void *user_data)
+{
+ if (state->count > 1) {
+ SEND_STRING(PUBLIC_STRING);
+ }
+ reset_tap_dance(state);
+}
+
+// .......................................................... Tap Dance One Shot
+
+void caps(qk_tap_dance_state_t *state, void *user_data)
+{
+ if (state->count > 1) {
+ tap_key(KC_CAPS);
+ }
+ else {
+ set_oneshot_mods(MOD_LSFT);
+ register_code (KC_LSFT); // on hold down
+ }
+}
+
+void caps_reset(qk_tap_dance_state_t *state, void *user_data)
+{
+ unregister_code(KC_LSFT);
+}
+
+// ................................................................... Tap Dance
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [_CAPS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, caps, caps_reset)
+ ,[_COLN] = ACTION_TAP_DANCE_FN (colon)
+ ,[_COMM] = ACTION_TAP_DANCE_FN (comma)
+ ,[_DOT] = ACTION_TAP_DANCE_FN (dot)
+ ,[_DQOT] = ACTION_TAP_DANCE_FN (doublequote)
+ ,[_ENT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, enter, enter_reset)
+ ,[_EQL] = ACTION_TAP_DANCE_FN (eql)
+ ,[_GRV] = ACTION_TAP_DANCE_FN (grave)
+ ,[_GT] = ACTION_TAP_DANCE_FN (greater)
+ ,[_LBRC] = ACTION_TAP_DANCE_FN (lbrace)
+ ,[_LCBR] = ACTION_TAP_DANCE_FN (lcurly)
+ ,[_LPRN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lparen, lparen_reset)
+ ,[_LT] = ACTION_TAP_DANCE_FN (lesser)
+ ,[_PRIV] = ACTION_TAP_DANCE_FN (private)
+ ,[_QUOT] = ACTION_TAP_DANCE_FN (quote)
+ ,[_RBRC] = ACTION_TAP_DANCE_FN (rbrace)
+ ,[_RCBR] = ACTION_TAP_DANCE_FN (rcurly)
+ ,[_RNGL] = ACTION_TAP_DANCE_FN (rangle)
+ ,[_RPRN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rparen, rparen_reset)
+ ,[_SEND] = ACTION_TAP_DANCE_FN (send)
+ ,[_SPC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, space, space_reset)
+ ,[_TILD] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tilde, tilde_reset)
+};
+
+// .............................................................. Dynamic Layers
+
+#define LEFT 1
+#define RIGHT 2
+static uint8_t thumb = 0;
+
+// LEFT (KC_SPC, S(KC_BSLS)), RIGHT (KC_LEFT, S(KC_LEFT)) opposite thumb combinations, see process_record_user()
+// up, up -> _BASE
+// up, down -> _SYMBOL
+// down, up -> _NUMBER
+// down, down -> _MOUSE // see layer keycodes that raise mouse layer
+#define THUMBS_DOWN _MOUSE // layer
+
+static uint8_t overlayer = 0;
+
+// left right thumb layer combinations
+void thumb_layer(keyrecord_t *record, uint8_t side, uint8_t shift, uint16_t keycode, uint8_t thumb_dn_layer, uint8_t thumb_up_layer)
+{
+ if (record->event.pressed) {
+ // layer_on via tap_layer(), see process_record_user()
+ key_timer = timer_read();
+ thumb = thumb | side;
+ }
+ else {
+ layer_off(thumb_dn_layer);
+ // opposite thumb_layer() thumb may have switched effective layer!
+ if (overlayer) {
+ layer_off(overlayer);
+ overlayer = 0;
+ }
+ if (!key_press(shift, keycode)) {
+ layer_off(THUMBS_DOWN); // both thumbs needed
+ // opposite thumb down? see left right combination layer table above
+ if (thumb & (side == LEFT ? RIGHT : LEFT)) {
+ layer_on(thumb_up_layer);
+ overlayer = thumb_up_layer;
+ }
+ }
+ clear_mods();
+ thumb = thumb & ~side;
+ key_timer = 0;
+ }
+}
+
+// #ifdef STENO_ENABLE
+// // LT for steno keycode
+// void stn_layer(keyrecord_t *record, uint16_t keycode, uint8_t layer)
+// {
+// if (record->event.pressed) {
+// key_timer = timer_read();
+// if (keycode) {
+// process_steno(keycode, record);
+// }
+// layer_on(layer);
+// }
+// else {
+// layer_off(layer);
+// if (keycode) {
+// if (timer_elapsed(key_timer) < TAPPING_TERM) {
+// process_steno(keycode, record);
+// }
+// else {
+// // clear pressed state (request push of updated) process_steno.c and .h
+// // steno_clear_state();
+// }
+// }
+// key_timer = 0;
+// }
+// }
+// #endif
+
+// LT for S(keycode)
+void lt_shift(keyrecord_t *record, uint16_t keycode, uint8_t layer)
+{
+ if (record->event.pressed) {
+ key_timer = timer_read();
+ layer_on(layer);
+ }
+ else {
+ layer_off(layer);
+ // for shifted keycodes, hence, LT_SHIFT
+ key_press(SHIFT, keycode);
+ clear_mods();
+ key_timer = 0;
+ }
+}
+
+// set layer asap to overcome macro latency errors, notably tap dance and LT usage
+// this routine inexplicably (?) sets layer_on() faster than can be done in thumb_layer()
+void tap_layer(keyrecord_t *record, uint8_t layer)
+{
+ if (record->event.pressed) {
+ layer_on(layer);
+ }
+ else {
+ layer_off(layer);
+ }
+}
+
+// ..................................................................... Keymaps
+
+// void persistant_default_layer_set(uint16_t default_layer)
+// {
+// eeconfig_update_default_layer(default_layer);
+// default_layer_set (default_layer);
+// }
+
+void clear_layers(void)
+{
+ uint8_t layer;
+ for (layer = 0; layer < _END_LAYERS; layer++) {
+ layer_off(layer);
+ }
+}
+
+#ifdef CENTER_TT
+static uint16_t tt_keycode = 0; // current TT keycode
+
+void clear_tt(void)
+{
+ if (tt_keycode == KC_CAPS) {
+ tap_key(KC_CAPS); // clear capslock
+ }
+ tt_keycode = 0;
+ clear_layers();
+ set_single_persistent_default_layer(_BASE);
+}
+#endif
+
+// txbolt plover run state
+static uint8_t plover = 0;
+
+void toggle_plover(uint8_t state)
+{
+ if (plover != state) {
+#ifdef PLOVER_KEYBIND
+#include "plover_keybind.h"
+#endif
+ plover = state;
+ }
+}
+
+void base_layer(void)
+{
+#ifdef AUDIO_ENABLE
+ if (plover) {
+ PLAY_SONG(song_plover_gb);
+ }
+ else {
+ PLAY_SONG(song_qwerty);
+ }
+#endif
+ clear_layers();
+ set_single_persistent_default_layer(_BASE);
+ toggle_plover(0);
+}
+
+void steno(keyrecord_t *record)
+{
+ if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(song_plover);
+#endif
+ clear_layers();
+ layer_on(_PLOVER);
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
+ keymap_config.raw = eeconfig_read_keymap();
+ keymap_config.nkro = 1;
+ eeconfig_update_keymap(keymap_config.raw);
+ if (!plover) {
+ toggle_plover(1);
+ }
+ }
+}
+
+void steno_exit(keyrecord_t *record)
+{
+ if (record->event.pressed) {
+ base_layer();
+ toggle_plover(0);
+ }
+}