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author | Adam YH Lee <adam.yh.lee@gmail.com> | 2017-04-03 20:36:13 -0700 |
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committer | Adam YH Lee <adam.yh.lee@gmail.com> | 2017-04-03 20:36:13 -0700 |
commit | 236826e7c1f59e63699868b7247ec849c24b44b9 (patch) | |
tree | dffdbd0b74cd63ff5ce959436acfee6addc083e1 /keyboards/miuni32/readme.md | |
parent | d75a44a02b5047510cfd25fab5a839537efdbfb7 (diff) | |
parent | e18768aa77985e3695f34b71f0e84547293e8104 (diff) |
Merge branch 'miuni32-OA'
Diffstat (limited to 'keyboards/miuni32/readme.md')
-rw-r--r-- | keyboards/miuni32/readme.md | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/keyboards/miuni32/readme.md b/keyboards/miuni32/readme.md new file mode 100644 index 0000000000..36696ddbcb --- /dev/null +++ b/keyboards/miuni32/readme.md @@ -0,0 +1,28 @@ +miuni32 keyboard firmware +====================== + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme](/). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/miuni32 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make default`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + +``` +$ make [default|jack|<name>] +``` + +Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder. |