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authorKyle McCreery <mccreery.kyle@gmail.com>2022-07-17 19:55:32 -0400
committerGitHub <noreply@github.com>2022-07-17 16:55:32 -0700
commita444ccd27cbad978697bc20851b6a8402700331d (patch)
tree16ba3dd9f4fc1e04a2cb71867152f4ee043d805e /keyboards/mechwild/mokulua/standard/config.h
parent931c7539d25ad23376e2501c3861bbb38ed58d72 (diff)
Re-refactor Mokulua (#17125)
* allowing the kt60 file to be modified so I can do things while waiting for it to be fixed upstream * initial commit for mokulua keyboard * Split the board into mirrored and standard layouts. * Prepping for PR. Silly keymap added. * prepped for PR * Apply suggestions from code review * Fixing firmware from the refactor that removed the mirrored layout. * Small tweaks using changes from refactor * Changed the name of the layouts back to match the original to resolve conflict in info.json * these files needed to be removed as well, they were added as a part of the refactor * info.json moveds to be different for each build * Another file had to be removed and the mirrored.c file changed to call mirrored.h instead of standard.h * fixing chibios ver * force deleting to revert * fixing chibios shit * Update keyboards/mechwild/mokulua/mirrored/mirrored.c * Update keyboards/mechwild/mokulua/standard/standard.c * Removing tabs and replacing with 4 spaces. Small style and formatting changes.
Diffstat (limited to 'keyboards/mechwild/mokulua/standard/config.h')
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diff --git a/keyboards/mechwild/mokulua/standard/config.h b/keyboards/mechwild/mokulua/standard/config.h
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+++ b/keyboards/mechwild/mokulua/standard/config.h
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+// Copyright 2022 Kyle McCreery (@kylemccreery)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x6D77 // mw = "MechWild"
+#define PRODUCT_ID 0x170B
+#define DEVICE_VER 0x0103
+#define MANUFACTURER MechWild
+#define PRODUCT Mokulua
+
+/* Key matrix size */
+#define MATRIX_ROWS 12
+#define MATRIX_COLS 6
+
+/* Key matrix pins */
+#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 }
+#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
+#define UNUSED_PINS
+
+/* Encoder pins */
+#define ENCODERS_PAD_A { D2 }
+#define ENCODERS_PAD_B { B2 }
+
+/* Encoder resolution */
+#define ENCODER_RESOLUTION 4
+#define TAP_CODE_DELAY 10
+
+/* COL2ROW, ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+#define OLED_FONT_H "keyboards/mechwild/mokulua/glcdfont.c"
+
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+#define SOFT_SERIAL_PIN D3
+#define MASTER_LEFT
+//#define MASTER_RIGHT
+#define RGBLIGHT_SPLIT
+#define RGBLED_SPLIT { 8, 8 }
+#define SPLIT_LAYER_STATE_ENABLE
+#define SPLIT_LED_STATE_ENABLE
+#define SPLIT_MODS_ENABLE
+#define SPLIT_OLED_ENABLE
+
+/* RGB options */
+#define RGB_DI_PIN B6
+#ifdef RGB_DI_PIN
+# define RGBLED_NUM 16
+# define RGBLIGHT_HUE_STEP 8
+# define RGBLIGHT_SAT_STEP 8
+# define RGBLIGHT_VAL_STEP 8
+# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+/*== choose RGB animations ==*/
+//# define RGBLIGHT_EFFECT_BREATHING
+# define RGBLIGHT_EFFECT_RAINBOW_MOOD
+# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+//# define RGBLIGHT_EFFECT_SNAKE
+//# define RGBLIGHT_EFFECT_KNIGHT
+//# define RGBLIGHT_EFFECT_CHRISTMAS
+//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
+//# define RGBLIGHT_EFFECT_RGB_TEST
+//# define RGBLIGHT_EFFECT_ALTERNATING
+/*== customize breathing effect ==*/
+/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+/*==== use exp() and sin() ====*/
+//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+#endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+//#define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+
+/* Bootmagic Lite key configuration */
+#define BOOTMAGIC_LITE_ROW 0
+#define BOOTMAGIC_LITE_COLUMN 0