diff options
author | lokher <lokher@gmail.com> | 2022-09-13 11:24:05 +0800 |
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committer | lokher <lokher@gmail.com> | 2022-09-13 11:24:05 +0800 |
commit | 9581289745736ce068a1040f44cec37a2ca8830d (patch) | |
tree | 24f644715a5fd6cc4d804d9604fb094307808b1b /keyboards/mechlovin/delphine/rgb_led/config.h | |
parent | fe13cedf8c09fa34d5cec4e4c624738095176625 (diff) |
Remove non-Keychron keyboards
Diffstat (limited to 'keyboards/mechlovin/delphine/rgb_led/config.h')
-rw-r--r-- | keyboards/mechlovin/delphine/rgb_led/config.h | 89 |
1 files changed, 0 insertions, 89 deletions
diff --git a/keyboards/mechlovin/delphine/rgb_led/config.h b/keyboards/mechlovin/delphine/rgb_led/config.h deleted file mode 100644 index 0d5bfb57f9..0000000000 --- a/keyboards/mechlovin/delphine/rgb_led/config.h +++ /dev/null @@ -1,89 +0,0 @@ -#pragma once - -#ifdef RGBLIGHT_ENABLE -#define RGB_DI_PIN E2 -#define RGBLED_NUM 13 -#define RGBLIGHT_HUE_STEP 8 -#define RGBLIGHT_SAT_STEP 8 -#define RGBLIGHT_VAL_STEP 8 -#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ -#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -/*== all animations enable ==*/ -#define RGBLIGHT_ANIMATIONS -// /*== or choose animations ==*/ -// #define RGBLIGHT_EFFECT_BREATHING -// #define RGBLIGHT_EFFECT_RAINBOW_MOOD -// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL -// #define RGBLIGHT_EFFECT_SNAKE -// #define RGBLIGHT_EFFECT_KNIGHT -// #define RGBLIGHT_EFFECT_CHRISTMAS -// #define RGBLIGHT_EFFECT_STATIC_GRADIENT -// #define RGBLIGHT_EFFECT_RGB_TEST -// #define RGBLIGHT_EFFECT_ALTERNATING -#endif - -//rgb matrix setting// This is a 7-bit address, that gets left-shifted and bit 0 -// set to 0 for write, 1 for read (as per I2C protocol) -// The address will vary depending on your wiring: -// 0b1110100 AD <-> GND -// 0b1110111 AD <-> VCC -// 0b1110101 AD <-> SCL -// 0b1110110 AD <-> SDA -#define DRIVER_ADDR_1 0b1110110 -#define DRIVER_COUNT 1 -#define DRIVER_LED_TOTAL 25 -#define RGB_MATRIX_KEYPRESSES // reacts to keypresses -#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) -#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended -#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) -#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 -#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set -// RGB Matrix Animation modes. Explicitly enabled -// For full list of effects, see: -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_PIXEL_RAIN -# define ENABLE_RGB_MATRIX_PIXEL_FLOW -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH |