summaryrefslogtreecommitdiffstats
path: root/keyboards/mechkeys
diff options
context:
space:
mode:
authorlokher <lokher@gmail.com>2022-12-06 17:04:10 +0800
committerlokher <lokher@gmail.com>2022-12-06 17:04:10 +0800
commit27fc28fd2ff52e079a5bc58d6aaea4c752420615 (patch)
tree7ac943fb1ba4f430a7220efd18f66f6a77205c30 /keyboards/mechkeys
parente736133392fe6427cfb995da0787337189828272 (diff)
parent2709b6ed616f8012ff4cfd3ee69a822a8d188351 (diff)
Merge upstream master
Diffstat (limited to 'keyboards/mechkeys')
-rw-r--r--keyboards/mechkeys/acr60/config.h62
-rw-r--r--keyboards/mechkeys/acr60/keymaps/default/keymap.c38
-rw-r--r--keyboards/mechkeys/acr60/keymaps/mitch/keymap.c169
-rwxr-xr-xkeyboards/mechkeys/alu84/config.h70
-rwxr-xr-xkeyboards/mechkeys/alu84/keymaps/default/keymap.c45
-rw-r--r--keyboards/mechkeys/alu84/keymaps/turbomech/keymap.c88
-rwxr-xr-xkeyboards/mechkeys/espectro/config.h69
-rwxr-xr-xkeyboards/mechkeys/espectro/keymaps/default/keymap.c88
-rwxr-xr-xkeyboards/mechkeys/espectro/keymaps/iso/keymap.c88
-rw-r--r--keyboards/mechkeys/espectro/keymaps/mac/keymap.c163
-rw-r--r--keyboards/mechkeys/espectro/keymaps/mapdev/keymap.c87
-rw-r--r--keyboards/mechkeys/espectro/keymaps/mikethetiger/keymap.c88
-rw-r--r--keyboards/mechkeys/mechmini/v1/config.h46
-rw-r--r--keyboards/mechkeys/mechmini/v1/keymaps/default/keymap.c50
-rwxr-xr-xkeyboards/mechkeys/mechmini/v2/config.h64
-rwxr-xr-xkeyboards/mechkeys/mechmini/v2/keymaps/625_space/keymap.c28
-rw-r--r--keyboards/mechkeys/mechmini/v2/keymaps/arkag/keymap.c63
-rwxr-xr-xkeyboards/mechkeys/mechmini/v2/keymaps/default/keymap.c60
-rwxr-xr-xkeyboards/mechkeys/mechmini/v2/keymaps/lbibass_split_space/keymap.c33
-rwxr-xr-xkeyboards/mechkeys/mechmini/v2/keymaps/split_space/keymap.c27
-rw-r--r--keyboards/mechkeys/mechmini/v2/keymaps/via/keymap.c29
-rw-r--r--keyboards/mechkeys/mechmini/v2/keymaps/wsturgiss/keymap.c105
-rw-r--r--keyboards/mechkeys/mk60/config.h131
-rw-r--r--keyboards/mechkeys/mk60/keymaps/default/keymap.c62
24 files changed, 1753 insertions, 0 deletions
diff --git a/keyboards/mechkeys/acr60/config.h b/keyboards/mechkeys/acr60/config.h
new file mode 100644
index 0000000000..e62c3b2bf4
--- /dev/null
+++ b/keyboards/mechkeys/acr60/config.h
@@ -0,0 +1,62 @@
+/* Copyright 2017 Ryan Mitchell (@newtmitch)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 15
+
+/* key matrix pins */
+#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
+#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3, F4 }
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+#define LED_CAPS_LOCK_PIN B2
+#define LED_PIN_ON_STATE 0
+
+/* number of backlight levels */
+#define BACKLIGHT_PIN B6
+#define BACKLIGHT_LEVELS 5
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+#define RGB_DI_PIN E2
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_TWINKLE
+#define RGBLED_NUM 20
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
diff --git a/keyboards/mechkeys/acr60/keymaps/default/keymap.c b/keyboards/mechkeys/acr60/keymaps/default/keymap.c
new file mode 100644
index 0000000000..def790703a
--- /dev/null
+++ b/keyboards/mechkeys/acr60/keymaps/default/keymap.c
@@ -0,0 +1,38 @@
+/* Copyright 2017 Ryan Mitchell (@newtmitch)
+ * 2021 James Young for QMK (@noroadsleft)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [0] = LAYOUT_all(
+ QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXXXXX, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(1),
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [1] = LAYOUT_all(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
+ _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, QK_BOOT,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, BL_DOWN, BL_TOGG, BL_UP, BL_STEP, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+};
diff --git a/keyboards/mechkeys/acr60/keymaps/mitch/keymap.c b/keyboards/mechkeys/acr60/keymaps/mitch/keymap.c
new file mode 100644
index 0000000000..7695577836
--- /dev/null
+++ b/keyboards/mechkeys/acr60/keymaps/mitch/keymap.c
@@ -0,0 +1,169 @@
+#include QMK_KEYBOARD_H
+
+#define _DFT 0
+#define _NGUI 1
+#define _FN 2
+#define _SFX 3
+
+// Fillers to make layering more clear
+#define ______ KC_TRNS
+#define bbbbbb KC_NO
+#define GUIOFF MAGIC_NO_GUI
+#define GUION MAGIC_UNNO_GUI
+
+/* TODO: create handy quick-ref list here for easy grokking of the actual shortcuts in place */
+
+/*
+ * This is Mitch's default ACR60 layout (also DZ60, on which the ACR60 is based). This is a
+ * Mac-oriented layout, as noted by the GUI keys immediately next to the space bar area of the
+ * lower modifier row. This uses the LAYOUT_mitchsplit keymap as defined in arc60.h, which
+ * uses a 3-split space bar and a split right shift. Otherwise it's a standard 60% layout (for
+ * now).
+ *
+ * For me, this is a great place to start getting used to a split key setup and still mostly
+ * sticking to a standard staggered 60% layout so my entire game isn't thrown off.
+ *
+ * Layers (0-based index because we're devs!):
+ *
+ * 0: Default QWERTY layer
+ * Note Fn and Alt keys on the right side of the spacebar, not sure if those are
+ * normal position but that's what I'm used to at this point. YMMV
+ *
+ * 1: Function Layer
+ * Function keys, Grave Key, Delete, Caps lock on the tab, media keys, and directional
+ * keys. Also you can hit the Alt key position to switch (and lock) into the 3rd layer
+ * if you really want to mess with your SFX for a bit.
+ *
+ * 2: Special Effects Layer
+ * RGB and backlight settings access. RGB cycle on "S" key position and if locked into
+ * the third layer you can hold shift to cycle backwards (see notes below). Bootloader
+ * access is on this layer. If layer locked, hit right Alt key to get back to layer 0.
+ *
+ * The keymap layer definitions below look pretty bad when soft-wrapped by your IDE / text editor.
+ * Be sure to disable wrapping to make things more readable with lines preserved.
+ */
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Layer 0
+ * ,-----------------------------------------------------------------------------------------.
+ * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bksp |
+ * |-----------------------------------------------------------------------------------------+
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
+ * |-----------------------------------------------------------------------------------------+
+ * | Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
+ * |-----------------------------------------------------------------------------------------+
+ * | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
+ * |-----------------------------------------------------------------------------------------+
+ * | LCtrl | LAlt | LGUI | Space | Space| Space | RGUI | Fn | RAlt | RCtrl |
+ * `-----------------------------------------------------------------------------------------'
+ */
+/* Qwerty gui/alt/space/alt/gui /
+ *
+ * Hit MO(_FN) and Alt in that order to lock into the _FN layer.
+ */
+ [_DFT] = LAYOUT_mitchsplit( /* Basic QWERTY */
+ QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
+ MO(_FN), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN), \
+ KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, MO(_FN), LT(_SFX, KC_RALT),KC_RCTL \
+ ),
+
+/* Gaming
+ * ,-----------------------------------------------------------------------------------------.
+ * | | | | | | | | | | | | | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | | | | | | | | | | | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | | | | | | | | | | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | | | | | | | | | | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | |BLOCKED| | | |BLOCKED| | | |
+ * `-----------------------------------------------------------------------------------------'
+ */
+/* I disable the GUI / System key for gaming, as usually that's windows and I hit that at the most
+ * inopportune moments. And games don't use the windows key. I'd use the Bootmagic MAGIC_NO_GUI and
+ * MAGIC_UNNO_GUI keycodes, but that actually disables it and has it persist beyond disconnection
+ * of the board. That's less convenient (and more confusing) for me than this approach, which is
+ * basically just blocking the GUI keys when this layer is active and not letting them flow through
+ * to the default layer.
+ */
+ /* Layer 2: "special effects": RGB lighting, backlighting, bootloader */
+ [_NGUI] = LAYOUT_mitchsplit(
+ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
+ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
+ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
+ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
+ ______, ______, bbbbbb, ______, ______, ______, bbbbbb, ______, ______, ______ \
+ ),
+
+/* Fn Layer / Layer 1
+ * ,-----------------------------------------------------------------------------------------.
+ * |KC_GRV| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Del |
+ * |-----------------------------------------------------------------------------------------+
+ * | CAPS | | | | | |Home | Pgup| Up | PgDn| End | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | Vol-| Vol+| Mute| | | | Left| Down|Right| | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | |Prev |Play |Next | | | | | | | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | | | | | | | | LrSfx | |
+ * `-----------------------------------------------------------------------------------------'
+ */
+/*
+ * Pok3r-style layer switching on M and "," keys (_DFT and _NGUI layers, respectively). Note that
+ * these don't enable/disable those layers (i.e. latching keys), they actually switch to that layer.
+ * To go to the _NGUI layer, Fn+comma, to go to _DFT from _NGUI, hit Fn+M.
+ */
+ /* Layer 1: Functions, primary layer switching, media controls, directional */
+ [_FN] = LAYOUT_mitchsplit(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
+ KC_CAPS, bbbbbb, bbbbbb, bbbbbb, bbbbbb, bbbbbb, KC_HOME, KC_PGUP, KC_UP , KC_PGDN, KC_END, bbbbbb, bbbbbb, bbbbbb, \
+ ______, KC_VOLD, KC_VOLU, KC_MUTE, bbbbbb, bbbbbb, bbbbbb, KC_LEFT, KC_DOWN, KC_RIGHT, bbbbbb, bbbbbb, ______, \
+ ______, KC_MPRV, KC_MPLY, KC_MNXT, bbbbbb, bbbbbb, bbbbbb,TO(_DFT),TO(_NGUI), bbbbbb, bbbbbb, ______, ______, \
+ ______, ______, ______, ______, ______, ______, ______, ______,TG(_SFX),______ \
+ ),
+
+/* Special Effects Layer / Layer 2
+ * ,-----------------------------------------------------------------------------------------.
+ * | |Plain|Brth |Rnbw |Swirl|Snake|Knght|Xmas |Grdnt| | | | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | BL |BLSTEP| BL- | BL+ | | | | | | | | |Bootldr |
+ * |-----------------------------------------------------------------------------------------+
+ * | | RGBT| RGBM| | | | | | | | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | | | | | | | |LrDflt | |
+ * `-----------------------------------------------------------------------------------------'
+ */
+/* Tap RAlt to get back to default layer (0).
+ *
+ * See https://docs.qmk.fm/feature_rgblight.html#rgblight-keycodes for details about
+ * RGB codes. Quick summary, though:
+ *
+ * RGB_MODE_PLAIN RGB_M_P Switch to the static no animation mode
+ * RGB_MODE_BREATHE RGB_M_B Switch to the breathing mode
+ * RGB_MODE_RAINBOW RGB_M_R Switch to the rainbow mode (cycles through colors)
+ * RGB_MODE_SWIRL RGB_M_SW Switch to the swirl mode (like an animated gradient)
+ * RGB_MODE_SNAKE RGB_M_SN Switch to the snake mode
+ * RGB_MODE_KNIGHT RGB_M_K Switch to the knight animation
+ * RGB_MODE_XMAS RGB_M_X Switch to the Christmas animation
+ * RGB_MODE_GRADIENT RGB_M_G Switch to the static gradient mode
+ *
+ * Note that there are more animation variations, usually timer-based variations, by using the
+ * "S" key to cycle through modes. Use one of the deciated keys to get to
+ * the general mode where you want it, then cycle through variations of that mode to get
+ * something specific more quickly.
+ */
+ /* Layer 2: "special effects": RGB lighting, backlighting, bootloader */
+ [_SFX] = LAYOUT_mitchsplit(
+ ______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_M_X, RGB_M_G,______, ______, ______, ______, ______, \
+ ______, BL_TOGG, BL_STEP, BL_DOWN, BL_UP, ______, ______, ______, ______, ______, ______, ______, ______, QK_BOOT, \
+ ______, RGB_TOG, RGB_MOD,______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
+ ______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, ______, ______, ______, ______, ______, ______, \
+ ______, ______, ______, ______, ______, ______, ______, ______,TO(_DFT),______ \
+ )
+
+};
diff --git a/keyboards/mechkeys/alu84/config.h b/keyboards/mechkeys/alu84/config.h
new file mode 100755
index 0000000000..e1f30c86fb
--- /dev/null
+++ b/keyboards/mechkeys/alu84/config.h
@@ -0,0 +1,70 @@
+/* Copyright 2017 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* key matrix size */
+#define MATRIX_ROWS 6
+#define MATRIX_COLS 16
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, B7 }
+#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, F5, D4, B1, B0, B5, B4, D7, D6, B3, F4, F6 }
+
+/* COL2ROW, ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+#define BACKLIGHT_PIN B6
+#define BACKLIGHT_LEVELS 3
+#define BACKLIGHT_BREATHING
+
+#define RGB_DI_PIN E2
+#if defined(RGBLIGHT_ENABLE)
+# define RGBLED_NUM 16
+# define RGBLIGHT_HUE_STEP 10
+# define RGBLIGHT_SAT_STEP 10
+# define RGBLIGHT_VAL_STEP 10
+# define RGBLIGHT_EFFECT_BREATHING
+# define RGBLIGHT_EFFECT_RAINBOW_MOOD
+# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+# define RGBLIGHT_EFFECT_SNAKE
+# define RGBLIGHT_EFFECT_KNIGHT
+# define RGBLIGHT_EFFECT_CHRISTMAS
+# define RGBLIGHT_EFFECT_STATIC_GRADIENT
+# define RGBLIGHT_EFFECT_RGB_TEST
+# define RGBLIGHT_EFFECT_ALTERNATING
+# define RGBLIGHT_EFFECT_TWINKLE
+#endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
diff --git a/keyboards/mechkeys/alu84/keymaps/default/keymap.c b/keyboards/mechkeys/alu84/keymaps/default/keymap.c
new file mode 100755
index 0000000000..7fdbbc6899
--- /dev/null
+++ b/keyboards/mechkeys/alu84/keymaps/default/keymap.c
@@ -0,0 +1,45 @@
+/* Copyright 2017 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
+ * 2021 QMK
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+enum layer_names {
+ _BL,
+ _FN1,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_BL] = LAYOUT_75_ansi(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [_FN1] = LAYOUT_75_ansi(
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, QK_BOOT,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, _______,
+ _______, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, BL_TOGG, BL_UP, BL_DOWN, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+};
diff --git a/keyboards/mechkeys/alu84/keymaps/turbomech/keymap.c b/keyboards/mechkeys/alu84/keymaps/turbomech/keymap.c
new file mode 100644
index 0000000000..64ea7c139b
--- /dev/null
+++ b/keyboards/mechkeys/alu84/keymaps/turbomech/keymap.c
@@ -0,0 +1,88 @@
+/* Copyright 2017 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
+ * 2021 QMK
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+#include "turbomech.h"
+
+#define _QWERTY 0 //BASE layer
+#define _FUNCTION 1 //Function layer
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* BL
+ * ,- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -.
+ * | Esc | Scrn | Scrn | Expose |Launchpad| Show |Dock Hide| Screen | Shortcut| Shortcut| Shortcut| Shortcut| Play | Mute | Vol Up | Vol Down|
+ * | |Brght Up | Brght Dn| | | Desktop | Toggle | Capture | | | | | Pause | | | |
+ * |- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - -+- - - - -|
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | + | Backspace | POWER |
+ * | | | | | | | | | | | | | | | |
+ * |- - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - +- - - - -|
+ * | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Shortcut|
+ * | | | | | | | | | | | | | | | |
+ * |- - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - - -+- - - - -|
+ * | CAPS | A | S | D | F | G | H | J | K | L | ; | ' | Enter | Page |
+ * | | | | | | | | | | | | | | Up |
+ * |- - - - - - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - +- - - - -+- - - - -+
+ * | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Up | Page |
+ * | | | | | | | | | | | | | | Down |
+ * |- - - - - +- - - - - - +- - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -|
+ * | Control | Option | Gui | Space | Gui | Opt | Fn | Left | Down | Right |
+ * | | /Alt | | | | Alt | | | | |
+ * `- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -'
+ */
+
+ [_QWERTY] = LAYOUT_75_ansi(
+ KC_ESC, KC_F14, KC_F15, C(KC_UP), C(KC_L), KC_F11, A(G(KC_D)), C(KC_S), C(S(KC_O)), C(G(KC_1)), C(G(KC_2)), C(G(KC_3)), KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PWR,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, C(G(KC_N)),
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
+ SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC, KC_UP, KC_PGDN,
+ KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+/* FN1 - SEE readme.md
+ * ,- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -.
+ * | Quit | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Trns | Trns | DFU |
+ * | All | | | | | | | | | | | | | | | Reset |
+ * |- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - -+- - - - -|
+ * | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Delete | Lock |
+ * | | | | | | | | | | | | | | |Shortcut |
+ * |- - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - +- - - - -|
+ * | Trns | RGB | RGB | RGB | RGB | RGB Hue | RGB Hue | RGB Sat | RGB Sat | Trns | Trns | Trns | Trns | Trns | Trns |
+ * | | Toggle | Mode | Increase| Decrease| Increase| Decrease| Increase| Decrease| | | | | | |
+ * |- - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - - -+- - - - -|
+ * | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
+ * | | | | | | | | | | | | | | |
+ * |- - - - - - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - +- - - - -+- - - - -+
+ * | Trns |Backlight|Backlight|Backlight|Backlight| Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
+ * | | Toggle | Increase| Decrease| Step | | | | | | | | | |
+ * |- - - - - +- - - - - - +- - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -|
+ * | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
+ * | | | | | | | | | | |
+ * `- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -'
+ */
+
+ [_FUNCTION] = LAYOUT_75_ansi(
+ A(G(KC_Q)), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_RESET,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, C(A(G(KC_S))),
+ _______, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, BL_TOGG, BL_UP, BL_DOWN, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+};
diff --git a/keyboards/mechkeys/espectro/config.h b/keyboards/mechkeys/espectro/config.h
new file mode 100755
index 0000000000..50c0f95184
--- /dev/null
+++ b/keyboards/mechkeys/espectro/config.h
@@ -0,0 +1,69 @@
+/* Copyright 2018 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* key matrix size */
+#define MATRIX_ROWS 8
+#define MATRIX_COLS 13
+
+/* key matrix pins */
+#define MATRIX_ROW_PINS { B7, B3, E6, F0, D5, D4, D6, C7 }
+#define MATRIX_COL_PINS { C6, F1, F4, F5, F6, F7, D7, B4, B5, D0, D1, D2, D3}
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+#define LED_NUM_LOCK_PIN B0
+#define LED_CAPS_LOCK_PIN B2
+#define LED_SCROLL_LOCK_PIN B1
+#define LED_PIN_ON_STATE 0
+
+/* number of backlight levels */
+#define BACKLIGHT_PIN B6
+#define BACKLIGHT_LEVELS 5
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+#define RGB_DI_PIN E2
+#ifdef RGB_DI_PIN
+#define RGBLED_NUM 18
+#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_SAT_STEP 10
+#define RGBLIGHT_VAL_STEP 10
+
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_TWINKLE
+
+
+#endif
diff --git a/keyboards/mechkeys/espectro/keymaps/default/keymap.c b/keyboards/mechkeys/espectro/keymaps/default/keymap.c
new file mode 100755
index 0000000000..3efe7989a1
--- /dev/null
+++ b/keyboards/mechkeys/espectro/keymaps/default/keymap.c
@@ -0,0 +1,88 @@
+/* Copyright 2018 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
+ *
+ * This program is free