diff options
author | Drashna Jaelre <drashna@live.com> | 2021-06-09 22:59:19 -0700 |
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committer | GitHub <noreply@github.com> | 2021-06-09 22:59:19 -0700 |
commit | 7a6e630ffd1a2a8357daf8b7ed2ab766eae55e07 (patch) | |
tree | f47997266960b08eca70a929ec19a4093f491ae3 /keyboards/massdrop/alt/keymaps/pregame/config.h | |
parent | 32b2ac0a807bdb088df685e6118f4c0966b6cca4 (diff) |
Fix RGB/LED Suspend defines (#13146)
Diffstat (limited to 'keyboards/massdrop/alt/keymaps/pregame/config.h')
-rw-r--r-- | keyboards/massdrop/alt/keymaps/pregame/config.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/massdrop/alt/keymaps/pregame/config.h b/keyboards/massdrop/alt/keymaps/pregame/config.h index acd041ce14..32dee56d30 100644 --- a/keyboards/massdrop/alt/keymaps/pregame/config.h +++ b/keyboards/massdrop/alt/keymaps/pregame/config.h @@ -89,7 +89,7 @@ // #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation // #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness) // #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended +// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGBLIGHT_ANIMATIONS // Run RGB animations @@ -103,7 +103,7 @@ // #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode. // #define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode. - + // #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255 // #define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 1000 // How long to wait between light changes for the "Christmas" animation, in milliseconds |