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authorJoel Challis <git@zvecr.com>2022-11-22 11:07:47 +0000
committerGitHub <noreply@github.com>2022-11-22 22:07:47 +1100
commit3b11e98215f1528287a28158837125408cbf3d9b (patch)
tree9cdf00d5cd6daf819bfe1b3473b527abefd530cf /keyboards/lfkeyboards/lfk78/keymaps/default/keymap.c
parentab17d34dbd4358537435bdb4c6954b0af2040d36 (diff)
Update use of legacy keycodes (#19120)
Diffstat (limited to 'keyboards/lfkeyboards/lfk78/keymaps/default/keymap.c')
-rw-r--r--keyboards/lfkeyboards/lfk78/keymaps/default/keymap.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/keyboards/lfkeyboards/lfk78/keymaps/default/keymap.c b/keyboards/lfkeyboards/lfk78/keymaps/default/keymap.c
index e82e456dab..4b0a7e2196 100644
--- a/keyboards/lfkeyboards/lfk78/keymaps/default/keymap.c
+++ b/keyboards/lfkeyboards/lfk78/keymaps/default/keymap.c
@@ -74,9 +74,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[SETTINGS] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, BL_DOWN, BL_UP, BL_TOGG, RGB_TOG, RGB_VAI,
- XXXXXXX, XXXXXXX, MU_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_MOD, RGB_VAD,
- XXXXXXX, XXXXXXX, AU_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT,
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MU_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUI,
+ XXXXXXX, XXXXXXX, MU_NEXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_MOD, RGB_VAD,
+ XXXXXXX, XXXXXXX, AU_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MU_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUI,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_SAD, RGB_HUD, RGB_SAI
)
};