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authorJoe Wasson <jwasson+github@gmail.com>2017-08-19 23:04:16 -0700
committerJack Humbert <jack.humb@gmail.com>2017-08-20 12:32:20 -0400
commitfe60cbd928f2535a5cbc0b29c29397374ec91ac1 (patch)
treee01c40906374bf36d653c691160f74fd84f0e36b /keyboards/lets_split/keymaps/dale
parentf94963e6b7e285a3e9ce6a807da77fad508791a4 (diff)
Remove PLAY_NOTE_ARRAY usages to get rid of warning.
Diffstat (limited to 'keyboards/lets_split/keymaps/dale')
-rw-r--r--keyboards/lets_split/keymaps/dale/defaultkeymap.c6
-rw-r--r--keyboards/lets_split/keymaps/dale/keymap.c20
2 files changed, 13 insertions, 13 deletions
diff --git a/keyboards/lets_split/keymaps/dale/defaultkeymap.c b/keyboards/lets_split/keymaps/dale/defaultkeymap.c
index 936312b2e0..42f81a0eb8 100644
--- a/keyboards/lets_split/keymaps/dale/defaultkeymap.c
+++ b/keyboards/lets_split/keymaps/dale/defaultkeymap.c
@@ -157,7 +157,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
@@ -166,7 +166,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_colemak, false, 0);
+ PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
@@ -175,7 +175,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
+ PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
diff --git a/keyboards/lets_split/keymaps/dale/keymap.c b/keyboards/lets_split/keymaps/dale/keymap.c
index 63465237c2..9eb220d43d 100644
--- a/keyboards/lets_split/keymaps/dale/keymap.c
+++ b/keyboards/lets_split/keymaps/dale/keymap.c
@@ -1,4 +1,4 @@
-// Can't Remember Sh*t Keymap for Let's Split
+// Can't Remember Sh*t Keymap for Let's Split
// Trying to fit as many characters as possible on the default layer
// as its easier for me to remember logical functions than characters
// Also, I like me some numpad
@@ -74,7 +74,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
-/* Lower (switched to # because KP# were weird in terminal emulators)
+/* Lower (switched to # because KP# were weird in terminal emulators)
* ,-----------------------------------------------------------------------------------.
* | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
@@ -92,7 +92,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, KC_PLUS, _______ \
),
-/* Raise
+/* Raise
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
@@ -164,7 +164,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ PLAY_SONG(tone_qwerty);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
@@ -173,14 +173,14 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case GAME:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(music_scale, false, 0);
+ PLAY_SONG(music_scale);
#endif
persistant_default_layer_set(1UL<<_GAME);
}
return false;
break;
-
-
+
+
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
@@ -227,12 +227,12 @@ void matrix_init_user(void) {
void startup_user()
{
_delay_ms(20); // gets rid of tick
- PLAY_NOTE_ARRAY(tone_startup, false, 0);
+ PLAY_SONG(tone_startup);
}
void shutdown_user()
{
- PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
@@ -244,7 +244,7 @@ void music_on_user(void)
void music_scale_user(void)
{
- PLAY_NOTE_ARRAY(music_scale, false, 0);
+ PLAY_SONG(music_scale);
}
#endif