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authorXelus22 <17491233+Xelus22@users.noreply.github.com>2021-07-20 02:50:55 +1000
committerGitHub <noreply@github.com>2021-07-19 09:50:55 -0700
commitb73a29aaeabe1004423a2ea6180a94a95a1f0d91 (patch)
tree41f8708f6d3be543d0d97bc1f73c6c5e69c66ca9 /keyboards/keebio
parentf792aee954c6e5ced81af381775438afa2710c72 (diff)
[Bug] Develop - Change uint32_t to layer_state_t (#13596)
* fix sat75 * update uint32_t to layer_state
Diffstat (limited to 'keyboards/keebio')
-rw-r--r--keyboards/keebio/bdn9/keymaps/vosechu-ksp/keymap.c2
-rw-r--r--keyboards/keebio/bfo9000/keymaps/abstractkb/keymap.c14
-rw-r--r--keyboards/keebio/bfo9000/keymaps/insertsnideremarks/keymap.c60
-rw-r--r--keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c48
-rw-r--r--keyboards/keebio/iris/keymaps/nstickney/keymap.c24
-rw-r--r--keyboards/keebio/levinson/keymaps/issmirnov/keymap.c2
-rw-r--r--keyboards/keebio/levinson/keymaps/xtonhasvim/keymap.c2
-rw-r--r--keyboards/keebio/nyquist/keymaps/pitty/keymap.c2
-rw-r--r--keyboards/keebio/quefrency/keymaps/georgepetri/keymap.c8
-rw-r--r--keyboards/keebio/rorschach/keymaps/insertsnideremarks/keymap.c2
-rw-r--r--keyboards/keebio/rorschach/keymaps/tuesdayjohn/keymap.c8
11 files changed, 86 insertions, 86 deletions
diff --git a/keyboards/keebio/bdn9/keymaps/vosechu-ksp/keymap.c b/keyboards/keebio/bdn9/keymaps/vosechu-ksp/keymap.c
index d1792d2b29..a449c3ec3d 100644
--- a/keyboards/keebio/bdn9/keymaps/vosechu-ksp/keymap.c
+++ b/keyboards/keebio/bdn9/keymaps/vosechu-ksp/keymap.c
@@ -58,7 +58,7 @@ bool panic_mode = false;
bool flight_mode = false;
bool rcs_mode = false;
-uint32_t layer_state_set_user(uint32_t state) {
+layer_state_t layer_state_set_user(layer_state_t state) {
base_mode = false;
panic_mode = false;
flight_mode = false;
diff --git a/keyboards/keebio/bfo9000/keymaps/abstractkb/keymap.c b/keyboards/keebio/bfo9000/keymaps/abstractkb/keymap.c
index f97f0abf1a..29531b9973 100644
--- a/keyboards/keebio/bfo9000/keymaps/abstractkb/keymap.c
+++ b/keyboards/keebio/bfo9000/keymaps/abstractkb/keymap.c
@@ -21,11 +21,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[_LIST] = LAYOUT( \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, TO(_BASE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
@@ -41,7 +41,7 @@ void matrix_post_init_user(void) {
led_set_user(host_keyboard_leds());
}
-uint32_t layer_state_set_user(uint32_t state) {
+layer_state_t layer_state_set_user(layer_state_t state) {
switch (biton32(state)) {
case _LIST:
rgblight_sethsv_noeeprom(0,255,255);
@@ -52,7 +52,7 @@ uint32_t layer_state_set_user(uint32_t state) {
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
break;
}
-
+
return state;
}
diff --git a/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/keymap.c b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/keymap.c
index d15569ee96..ba272ca63c 100644
--- a/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/keymap.c
+++ b/keyboards/keebio/bfo9000/keymaps/insertsnideremarks/keymap.c
@@ -61,7 +61,7 @@ void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) {
}
qk_tap_dance_action_t tap_dance_actions[] = {
-[ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer
+[ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer
[LBCB] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LCBR), // Left bracket on a single-tap, left brace on a double-tap
[RBCB] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_RCBR), // Right bracket on a single-tap, right brace on a double-tap
[EQPL] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_PLUS), // Plus sign on a single-tap, equal sign on a double-tap
@@ -77,7 +77,7 @@ qk_tap_dance_action_t tap_dance_actions[] = {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak
(Default layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
- ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | | | | | Adjust| | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
|-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
| = | 1 | 2 | 3 | 4 | 5 | | | | | Numpad| | | 6 | 7 | 8 | 9 | 0 | - |
@@ -93,16 +93,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_COLEMAK] = LAYOUT( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_HOME, KC_PAUS, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
- CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
- KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
- KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_HOME, KC_PAUS, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* QWERTY
(Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
- ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | | | | | Adjust| | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
|-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
| = | 1 | 2 | 3 | 4 | 5 | | | | | Numpad| | | 6 | 7 | 8 | 9 | 0 | - |
@@ -118,16 +118,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_QWERTY] = LAYOUT( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_HOME, KC_PAUS, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
- CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
- KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_HOME, KC_PAUS, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Numbers/Symbols layer
(Multiple characters: single-tap for first, double-tap for second)
- ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | | |
|-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
| F12 | F1 | F2 | F3 | F4 | F5 | | | | | | | | F6 | F7 | F8 | F9 | F10 | F12 |
@@ -160,7 +160,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
/* Function layer
- ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | | |
|-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
| F12 | F1 | F2 | F3 | F4 | F5 | | | | | | | | F6 | F7 | F8 | F9 | F10 | F12 |
@@ -194,7 +194,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Numpad layer
(Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
- ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | | |
|-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
| | NumLk | | | | | | | | | | | Tab | NumLk | KP / | KP * | KP - | | |
@@ -219,7 +219,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak gaming/vanilla
(Limited access to Function or Numbers layers; mainly used for gaming; Ent/NS + Del/NS2 on right side to access Adjust layer)
- ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | | Adjust| | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
|-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
| = | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | | Numpad| | | 6 | 7 | 8 | 9 | 0 | - |
@@ -235,16 +235,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_COLEMAKGM] = LAYOUT( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_HOME, KC_PAUS, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
- KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ESC, KC_LALT, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
- KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LALT, KC_SPC, KC_ENT, KC_BSPC, KC_END, _______, ENTNS, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_HOME, KC_PAUS, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ESC, KC_LALT, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LALT, KC_SPC, KC_ENT, KC_BSPC, KC_END, _______, ENTNS, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* QWERTY gaming/vanilla
(Limited access to Function or Numbers layers; mainly used for gaming; Ent/NS + Del/NS2 on right side to access Adjust layer)
- ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | | Adjust| | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
|-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
| = | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | | Numpad| | | 6 | 7 | 8 | 9 | 0 | - |
@@ -260,16 +260,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_QWERTYGM] = LAYOUT( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_HOME, KC_PAUS, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
- KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ESC, KC_LALT, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
- KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LALT, KC_SPC, KC_ENT, KC_BSPC, KC_END, _______, ENTNS, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_HOME, KC_PAUS, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ESC, KC_LALT, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, KC_LALT, KC_SPC, KC_ENT, KC_BSPC, KC_END, _______, ENTNS, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Adjust layer
(Enter/Number + Delete/Number2 under non-gaming/vanilla layers or press & hold Adjust key on function row; Numpad is a toggle)
- ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
+ ,-----------------------------------------------------------------------. ,-----------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | | |
|-------+-------+-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------+-------+-------|
| |Colemak| Qwerty| |ColmkGM| QWGM | | | | | | | | Numpad| | | | | RESET |
@@ -304,7 +304,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
-uint32_t layer_state_set_user(uint32_t state) {
+layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _NUMBERS, _NUMBERS2, _ADJUST);
}
diff --git a/keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c b/keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c
index e42f6797e7..fe951ac019 100644
--- a/keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c
+++ b/keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c
@@ -50,7 +50,7 @@ void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) {
}
qk_tap_dance_action_t tap_dance_actions[] = {
-[ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer
+[ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer
[LBCB] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LCBR), // Left bracket on a single-tap, left brace on a double-tap
[RBCB] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_RCBR), // Right bracket on a single-tap, right brace on a double-tap
[EQPL] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_PLUS), // Plus sign on a single-tap, equal sign on a double-tap
@@ -97,7 +97,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
Colemak
(Default layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
- ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
+ ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | | | | | Adjust | | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
|--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
| = | 1 | 2 | 3 | 4 | 5 | | | | | Numpad | | | 6 | 7 | 8 | 9 | 0 | - |
@@ -113,17 +113,17 @@ Colemak
*/
[_COLEMAK] = LAYOUT( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_HOME, KC_PAUS, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
- CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
- KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
- KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_HOME, KC_PAUS, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/*
QWERTY
(Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
- ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
+ ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | | | | | Adjust | | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
|--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
| = | 1 | 2 | 3 | 4 | 5 | | | | | Numpad | | | 6 | 7 | 8 | 9 | 0 | - |
@@ -139,17 +139,17 @@ QWERTY
*/
[_QWERTY] = LAYOUT( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, ADJUST, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_HOME, KC_PAUS, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
- CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
- KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, NUMPAD, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_HOME, KC_PAUS, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_PGUP, KC_SLCK, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, CTLESC, ALTAPP, KC_PGDN, KC_PSCR, KC_RALT, KC_RCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_INS, KC_GRV, KC_LBRC, KC_RBRC, ALTAPP, SPCFN, ENTNS, KC_BSPC, KC_END, _______, KC_ENT, DELNS, BSPCFN, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/*
Numbers/Symbols layer
(Multiple characters: single-tap for first, double-tap for second)
- ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
+ ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | | |
|--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
| F12 | F1 | F2 | F3 | F4 | F5 | | | | | | | | F6 | F7 | F8 | F9 | F10 | F12 |
@@ -183,7 +183,7 @@ Numbers/Symbols layer
/*
Function layer
- ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
+ ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | | |
|--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
| F12 | F1 | F2 | F3 | F4 | F5 | | | | | | | | F6 | F7 | F8 | F9 | F10 | F12 |
@@ -218,7 +218,7 @@ Function layer
/*
Numpad layer
(Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
- ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
+ ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | | |
|--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
| | NumLk | | | | | | | | | | | Tab | NumLk | KP / | KP * | KP - | | |
@@ -244,7 +244,7 @@ Numpad layer
/*
Gaming
(Toggle gaming layer with limited dual-role keys and layer access; NKRO turned on by default; Ent/NS + Delete/Numbers2 to access Adjust layer)
- ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
+ ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
| | | | | | | F6 | F7 | F8 | | | | | | | | | | |
|--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
| | | | | | | 6 | 7 | 8 | | | | | | | | | | |
@@ -260,17 +260,17 @@ Gaming
*/
[_GAMING] = LAYOUT( \
_______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, KC_6, KC_7, KC_8, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, KC_J, KC_L, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_LCTL, _______, _______, _______, _______, _______, KC_H, KC_N, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- KC_LSFT, _______, _______, _______, _______, _______, KC_ESC, KC_LALT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
- _______, _______, _______, _______, KC_LALT, KC_SPC, KC_ENT, KC_BSPC, _______, _______, ENTNS, _______, _______, _______, _______, _______, _______, _______
+ _______, _______, _______, _______, _______, _______, KC_6, KC_7, KC_8, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, KC_J, KC_L, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_LCTL, _______, _______, _______, _______, _______, KC_H, KC_N, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_LSFT, _______, _______, _______, _______, _______, KC_ESC, KC_LALT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
+ _______, _______, _______, _______, KC_LALT, KC_SPC, KC_ENT, KC_BSPC, _______, _______, ENTNS, _______, _______, _______, _______, _______, _______, _______
),
/*
Adjust layer
(Press and hold Adjust key on the function row or Enter/Number + Delete/Number2 to access; Numpad and NKRO are on toggle)
- ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
+ ,--------------------------------------------------------------------------------. ,--------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | | |
|--------+--------+--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
| | Colemak| Qwerty | | Gaming | | | | | | | | | Numpad | | | | | RESET |
@@ -304,7 +304,7 @@ Adjust layer
};
-uint32_t layer_state_set_user(uint32_t state) {
+layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _NUMBERS, _NUMBERS2, _ADJUST);
}
diff --git a/keyboards/keebio/iris/keymaps/nstickney/keymap.c b/keyboards/keebio/iris/keymaps/nstickney/keymap.c
index 16b2d0de33..b689238340 100644
--- a/keyboards/keebio/iris/keymaps/nstickney/keymap.c
+++ b/keyboards/keebio/iris/keymaps/nstickney/keymap.c
@@ -18,13 +18,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[SYMB] = LAYOUT(
// ┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐ ┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
- UC(0x00EF),UC(0x00A1),UC(0x00B2),UC(0x00B3),UC(0x00A4),UC(0x20AC), UC(0x00BC),UC(0x00BD),UC(0x00BE),UC(0x2018),UC(0x2019),_______,
+ UC(0x00EF),UC(0x00A1),UC(0x00B2),UC(0x00B3),UC(0x00A4),UC(0x20AC), UC(0x00BC),UC(0x00BD),UC(0x00BE),UC(0x2018),UC(0x2019),_______,
// ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤ ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
- _______, UC(0x00E4),UC(0x00E5),UC(0x00E9),UC(0x00AE),UC(0x00FE), UC(0x00FC),UC(0x00FA),UC(0x00ED),UC(0x00F3),UC(0x00F6),_______,
+ _______, UC(0x00E4),UC(0x00E5),UC(0x00E9),UC(0x00AE),UC(0x00FE), UC(0x00FC),UC(0x00FA),UC(0x00ED),UC(0x00F3),UC(0x00F6),_______,
// ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤ ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
_______, UC(0x00E1),UC(0x00DF),UC(0x00F0),UC(0x00EC),UC(0x00ED), UC(0x00EE),UC(0x00E0),UC(0x00E2),UC(0x00F8),UC(0x00B6),UC(0x00B4),
// ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐ ┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
- _______, UC(0x00E6),UC(0x00E8),UC(0x00A9),UC(0x00EA),UC(0x00EB),_______, _______, UC(0x00F1),UC(0x00FD),UC(0x00E7),UC(0x00F4),UC(0x00BF),_______,
+ _______, UC(0x00E6),UC(0x00E8),UC(0x00A9),UC(0x00EA),UC(0x00EB),_______, _______, UC(0x00F1),UC(0x00FD),UC(0x00E7),UC(0x00F4),UC(0x00BF),_______,
// └──────────┴──────────┴──────────┴────┬─────┴────┬─────┴────┬─────┴────┬─────┘ └────┬─────┴────┬─────┴────┬─────┴────┬─────┴──────────┴──────────┴──────────┘
UC(0x00BF),_______, UC(0x00AC), UC(0x00B1),_______, UC(0x00D7)
// └──────────┴──────────┴──────────┘ └──────────┴──────────┴──────────┘
@@ -32,13 +32,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[SYSH] = LAYOUT(
// ┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐ ┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
- UC(0x00CF),UC(0x00B9),UC(0x2200),UC(0x2201),UC(0x00A3),UC(0x00A5), UC(0x00B5),UC(0x00AB),UC(0x00BB),UC(0x201C),UC(0x201D),_______,
+ UC(0x00CF),UC(0x00B9),UC(0x2200),UC(0x2201),UC(0x00A3),UC(0x00A5), UC(0x00B5),UC(0x00AB),UC(0x00BB),UC(0x201C),UC(0x201D),_______,
// ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤ ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
- _______, UC(0x00C4),UC(0x00C5),UC(0x00C9),UC(0x2122),UC(0x00DE), UC(0x00DC),UC(0x00DA),UC(0x00CD),UC(0x00D3),UC(0x00D6),_______,
+ _______, UC(0x00C4),UC(0x00C5),UC(0x00C9),UC(0x2122),UC(0x00DE), UC(0x00DC),UC(0x00DA),UC(0x00CD),UC(0x00D3),UC(0x00D6),_______,
// ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤ ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
_______, UC(0x00C1),UC(0x00A7),UC(0x00D0),UC(0x00CC),UC(0x00CD), UC(0x00CE),UC(0x00C1),UC(0x00C2),UC(0x00D8),UC(0x00B0),UC(0x00A8),
// ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐ ┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
- _______, UC(0x00C6),UC(0x00C8),UC(0x00A2),UC(0x00CA),UC(0x00CB),_______, _______, UC(0x00D1),UC(0x00DD),UC(0x00C7),UC(0x00D4),UC(0x203D),_______,
+ _______, UC(0x00C6),UC(0x00C8),UC(0x00A2),UC(0x00CA),UC(0x00CB),_______, _______, UC(0x00D1),UC(0x00DD),UC(0x00C7),UC(0x00D4),UC(0x203D),_______,
// └──────────┴──────────┴──────────┴────┬─────┴────┬─────┴────┬─────┴────┬─────┘ └────┬─────┴────┬─────┴────┬─────┴────┬─────┴──────────┴──────────┴──────────┘
UC(0x203D),_______, UC(0x00A6), UC(0x00AA),_______, UC(0x00F7)
// └──────────┴──────────┴──────────┘ └──────────┴──────────┴──────────┘
@@ -46,13 +46,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[NUMP] = LAYOUT(
// ┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐ ┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
- _______, _______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______,
+ _______, _______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______,
// ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤ ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
- _______, _______, KC_P4, KC_P5, KC_P6, KC_PAST, _______, KC_P4, KC_P5, KC_P6, KC_PAST, _______,
+ _______, _______, KC_P4, KC_P5, KC_P6, KC_PAST, _______, KC_P4, KC_P5, KC_P6, KC_PAST, _______,
// ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤ ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
- _______, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______,
+ _______, _______, KC_P1, KC_P2,