diff options
author | Drashna Jaelre <drashna@live.com> | 2019-10-16 13:11:22 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-10-16 13:11:22 -0700 |
commit | e3a21348c3879c11072c7c42d3b4d04b022f4fe2 (patch) | |
tree | b4b007bce3d0b9167dfe651a537df330dbf7bead /keyboards/keebio/iris/keymaps/drashna | |
parent | 7662ee71f0d1df7cee03a563f52dba21854fd0be (diff) |
[Keymap] Drashna's Hardware Features Experimentations (#6920)
* Change RGBLight pin for Planck Light
Move it to A0, so that the SPI? pins are available for BT hackery
* Add QMK DFU bootloader info
* Add Solenoid
* Disable annoying white LED on bottom
* Enable Solenoid on Corne
* Remove bounds for animations
* Increase debounce for Ergodox EZ to reduce repeat key issues
* Set swap hands key to be a hold-tap key
This way, it's not ANNOYING and doesn't swap the hands inteniontally
* Move MT Alt in Corne keymap
* Re-Add fine tuned control of secrets
* Squash mods to single row
* Add LRA settings to haptic feedback settings for Rev6
* Fix issue with non-Planck EZ keymaps
* Add 40 Percent Nano with Analog Joystick
* Add Collide39 keymap
* Fix OLED printing to be more flavorful
* Fix up Iris GamePad and come cleanup
* Expand OLED char map further
* Add modded characters to keylogger
* Here be dragons
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Fix up rules for community layouts
* Some more OLED tweaks
* Add mod mask check function
* Change QMK DFU Audio pin to be correct
* Use manual STM config instead of CTPC for Collide 39
Diffstat (limited to 'keyboards/keebio/iris/keymaps/drashna')
-rw-r--r-- | keyboards/keebio/iris/keymaps/drashna/keymap.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/keebio/iris/keymaps/drashna/keymap.c b/keyboards/keebio/iris/keymaps/drashna/keymap.c index 28783dd8af..de19f7ca08 100644 --- a/keyboards/keebio/iris/keymaps/drashna/keymap.c +++ b/keyboards/keebio/iris/keymaps/drashna/keymap.c @@ -77,11 +77,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { ), [_GAMEPAD] = LAYOUT_wrapper( - KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_P, _______, _______, _______, _______, _______, _______, + KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_4, _______, _______, _______, _______, _______, _______, KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, _______, _______, _______, _______, _______, _______, KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, _______, _______, _______, _______, _______, _______, KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_H, TG_GAME, _______, _______, _______, _______, _______, _______, _______, - LOWER, KC_V, KC_SPC, _______, _______, _______ + KC_GRV, KC_V, KC_SPC, _______, _______, _______ ), |