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authorlokher <lokher@gmail.com>2022-12-06 17:04:10 +0800
committerlokher <lokher@gmail.com>2022-12-06 17:04:10 +0800
commit27fc28fd2ff52e079a5bc58d6aaea4c752420615 (patch)
tree7ac943fb1ba4f430a7220efd18f66f6a77205c30 /keyboards/keebio/iris/keymaps/drashna/keymap.c
parente736133392fe6427cfb995da0787337189828272 (diff)
parent2709b6ed616f8012ff4cfd3ee69a822a8d188351 (diff)
Merge upstream master
Diffstat (limited to 'keyboards/keebio/iris/keymaps/drashna/keymap.c')
-rw-r--r--keyboards/keebio/iris/keymaps/drashna/keymap.c112
1 files changed, 112 insertions, 0 deletions
diff --git a/keyboards/keebio/iris/keymaps/drashna/keymap.c b/keyboards/keebio/iris/keymaps/drashna/keymap.c
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index 0000000000..02d0011f5c
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+++ b/keyboards/keebio/iris/keymaps/drashna/keymap.c
@@ -0,0 +1,112 @@
+/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "drashna.h"
+
+/*
+ * The `LAYOUT_iris_base` macro is a template to allow the use of identical
+ * modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
+ * that there is no need to set them up for each layout, and modify all of
+ * them if I want to change them. This helps to keep consistency and ease
+ * of use. K## is a placeholder to pass through the individual keycodes
+ */
+
+// clang-format off
+#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
+#define LAYOUT_iris_base( \
+ K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
+ K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
+ ) \
+ LAYOUT_wrapper( \
+ KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, \
+ LALT_T(KC_TAB), K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSLS, \
+ KC_C1R3, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \
+ OS_LSFT, CTL_T(K21), K22, K23, K24, K25, OS_LALT, OS_RGUI, K26, K27, K28, K29, RCTL_T(K2A), OS_RSFT, \
+ KC_GRV, KC_SPC, LT(_LOWER,KC_BSPC), LT(_RAISE,KC_DEL), KC_ENT, RAISE \
+ )
+#define LAYOUT_base_wrapper(...) LAYOUT_iris_base(__VA_ARGS__)
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_DEFAULT_LAYER_1] = LAYOUT_base_wrapper(
+ _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
+ _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
+ _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
+ ),
+
+ [_DEFAULT_LAYER_2] = LAYOUT_base_wrapper(
+ ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
+ ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
+ ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
+ ),
+ [_DEFAULT_LAYER_3] = LAYOUT_base_wrapper(
+ _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
+ _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
+ _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
+ ),
+
+ [_DEFAULT_LAYER_4] = LAYOUT_base_wrapper(
+ _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
+ _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
+ _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
+ ),
+
+ [_GAMEPAD] = LAYOUT_wrapper(
+ KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_4, _______, _______, _______, _______, _______, _______,
+ KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, _______, _______, _______, _______, _______, _______,
+ KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, _______, _______, _______, _______, _______, _______,
+ KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_H, TG_GAME, _______, _______, _______, _______, _______, _______, _______,
+ KC_GRV, KC_V, KC_SPC, _______, _______, _______
+ ),
+
+
+ [_LOWER] = LAYOUT_wrapper(
+ KC_F12, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, KC_F11,
+ KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, _______,
+ _______, ___________________BLANK___________________, _________________LOWER_R2__________________, KC_PIPE,
+ _______, ___________________BLANK___________________, _______, _______, _________________LOWER_R3__________________, _______,
+ _______, _______, _______, _______, _______, _______
+ ),
+
+ [_RAISE] = LAYOUT_wrapper(
+ KC_F12, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, KC_F11,
+ KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, _______,
+ _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
+ _______, _________________RAISE_L3__________________, _______, _______, _________________RAISE_R3__________________, _______,
+ _______, _______, _______, _______, _______, _______
+ ),
+
+ [_ADJUST] = LAYOUT_wrapper(
+ QK_MAKE, _______, _______, _______, _______, _______, _________________ADJUST_R1_________________, QK_BOOT,
+ VRSN, _________________ADJUST_L1_________________, KC_NUKE, _______, _______, _______, _______, EE_CLR,
+ _______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, TG_MODS,
+ _______, _________________ADJUST_L3_________________, TG_GAME, _______, _________________ADJUST_R3_________________, KC_MPLY,
+ _______, _______, _______, _______, _______, _______
+ )
+
+};
+// clang-format on
+
+void keyboard_post_init_keymap(void) {
+#if BACKLIGHT_ENABLE
+ backlight_enable();
+ backlight_level(5);
+# ifdef BACKLIGHT_BREATHING
+ breathing_enable();
+# endif
+#endif
+}