diff options
author | lokher <lokher@gmail.com> | 2022-12-06 17:10:48 +0800 |
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committer | lokher <lokher@gmail.com> | 2022-12-07 15:50:49 +0800 |
commit | a336c2c5005251e4cb0f3a62ccabdb4cfccad915 (patch) | |
tree | 3c948b631a5e3b6f940dabe02fad3c7487e6f350 /keyboards/idobao/montex/v2/config.h | |
parent | 27fc28fd2ff52e079a5bc58d6aaea4c752420615 (diff) |
Merge upstream master to 2022 Q4 breaking change
Diffstat (limited to 'keyboards/idobao/montex/v2/config.h')
-rwxr-xr-x | keyboards/idobao/montex/v2/config.h | 92 |
1 files changed, 0 insertions, 92 deletions
diff --git a/keyboards/idobao/montex/v2/config.h b/keyboards/idobao/montex/v2/config.h deleted file mode 100755 index eaed5dde7a..0000000000 --- a/keyboards/idobao/montex/v2/config.h +++ /dev/null @@ -1,92 +0,0 @@ -// Copyright 2022 IBNobody (@IBNobody) -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include "config_common.h" - -/* LED Matrix & Animations */ -#define RGB_DI_PIN B1 - -#if defined(RGB_DI_PIN) && defined(RGB_MATRIX_ENABLE) - #ifndef ID27_DISABLE_UNDERGLOW - #define RGB_MATRIX_LED_COUNT 31 // The number of LEDs connected - #else - #define RGB_MATRIX_LED_COUNT 27 // -4 disabled underglow LEDs - #endif - - // #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // don't use, too few key to make it look good - #define RGB_MATRIX_KEYPRESSES - - #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended - #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value - - // RGB Matrix Animation modes. Explicitly enabled - // For full list of effects, see: - // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects - /* *** Items disabled are visually unappealing in a 5x6 key matrix *** */ - #define ENABLE_RGB_MATRIX_SOLID_COLOR - #define ENABLE_RGB_MATRIX_ALPHAS_MODS - #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT - #define ENABLE_RGB_MATRIX_BREATHING - // #define ENABLE_RGB_MATRIX_BAND_SAT - // #define ENABLE_RGB_MATRIX_BAND_VAL - // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT - // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL - // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT - // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL - #define ENABLE_RGB_MATRIX_CYCLE_ALL - #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN - // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN - // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL - #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL - // #define ENABLE_RGB_MATRIX_DUAL_BEACON - #define ENABLE_RGB_MATRIX_RAINBOW_BEACON - // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define ENABLE_RGB_MATRIX_RAINDROPS - #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - #define ENABLE_RGB_MATRIX_HUE_BREATHING - #define ENABLE_RGB_MATRIX_HUE_PENDULUM - #define ENABLE_RGB_MATRIX_HUE_WAVE - #define ENABLE_RGB_MATRIX_PIXEL_RAIN - #define ENABLE_RGB_MATRIX_PIXEL_FLOW - // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL - - /* enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined */ - // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP - // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN - - /* enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined */ - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - // define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define ENABLE_RGB_MATRIX_SPLASH - // #define ENABLE_RGB_MATRIX_MULTISPLASH - #define ENABLE_RGB_MATRIX_SOLID_SPLASH - // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif // RGB_MATRIX_ENABLE - -/* ----------------------- - * Feature disable options - * These options are also useful to firmware size reduction. - * ----------------------- */ - -/* disable debug print */ -// #define NO_DEBUG - -/* disable print */ -// #define NO_PRINT - -/* disable action features */ -// #define NO_ACTION_LAYER -// #define NO_ACTION_TAPPING -// #define NO_ACTION_ONESHOT |