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authorlokher <lokher@gmail.com>2022-12-06 17:04:10 +0800
committerlokher <lokher@gmail.com>2022-12-06 17:04:10 +0800
commit27fc28fd2ff52e079a5bc58d6aaea4c752420615 (patch)
tree7ac943fb1ba4f430a7220efd18f66f6a77205c30 /keyboards/idobao/id42
parente736133392fe6427cfb995da0787337189828272 (diff)
parent2709b6ed616f8012ff4cfd3ee69a822a8d188351 (diff)
Merge upstream master
Diffstat (limited to 'keyboards/idobao/id42')
-rwxr-xr-xkeyboards/idobao/id42/config.h75
-rwxr-xr-xkeyboards/idobao/id42/id42.c45
-rw-r--r--keyboards/idobao/id42/keymaps/default/keymap.c114
-rw-r--r--keyboards/idobao/id42/keymaps/idobao/keymap.c119
-rw-r--r--keyboards/idobao/id42/keymaps/via/keymap.c82
5 files changed, 435 insertions, 0 deletions
diff --git a/keyboards/idobao/id42/config.h b/keyboards/idobao/id42/config.h
new file mode 100755
index 0000000000..bef9120005
--- /dev/null
+++ b/keyboards/idobao/id42/config.h
@@ -0,0 +1,75 @@
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "config_common.h"
+
+/* Other settings */
+
+/* NKRO by default is required to be turned on. This forces it on
+ during keyboard startup regardless of EEPROM setting. */
+#define FORCE_NKRO
+
+/* Change the USB polling rate [default = 1000Hz (1ms)] and
+ * use larger value of keys per scan for elite games */
+#define USB_POLLING_INTERVAL_MS 2 // 500Hz
+
+/* LED Matrix & Animations */
+#ifdef RGB_MATRIX_ENABLE
+
+ #define RGB_DI_PIN B3
+ #define RGB_MATRIX_LED_COUNT 42
+
+ #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255
+
+ #define RGBLIGHT_HUE_STEP 8
+ #define RGBLIGHT_SAT_STEP 8
+ #define RGBLIGHT_VAL_STEP 8
+
+ #define RGB_MATRIX_KEYPRESSES // enable key press effects
+
+ #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color
+ #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
+ #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
+ #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
+ #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
+ #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
+ #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
+ #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
+ #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
+ #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
+ #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
+ #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
+ #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
+ #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
+ #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
+ #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
+ #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
+ #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
+ #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
+ #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
+ #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
+ #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
+ #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
+
+ /* #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES) */
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
+ #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
+ #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
+ #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
+ /* #endif // RGB_MATRIX_KEYPRESSES | RGB_MATRIX_KEYRELEASES */
+#endif // RGB_MATRIX_ENABLE
diff --git a/keyboards/idobao/id42/id42.c b/keyboards/idobao/id42/id42.c
new file mode 100755
index 0000000000..15cc0b41b0
--- /dev/null
+++ b/keyboards/idobao/id42/id42.c
@@ -0,0 +1,45 @@
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "id42.h"
+
+#define __ NO_LED
+
+#ifdef RGB_MATRIX_ENABLE
+
+/*
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │41 │40 │39 │38 │37 │36 │35 │34 │33 │32 │31 │30 │
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ 29 │28 │27 │26 │25 │24 │23 │22 │21 │20 │ 19 │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ 18 │17 │16 │15 │14 │13 │12 │11 │ 10 │ 9 │ 8 │
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │ 7 │ 6 │ 5 │ 4 │ 3 │ │ 2 │ 1 │ 0 │
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+led_config_t g_led_config = { {
+ // Key Matrix to LED Index
+ // WS2812 LED strings are addressed from 0 (1st) to RGB_MATRIX_LED_COUNT-1 (last)
+ { 41, 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30 },
+ { 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, __, 19 },
+ { 18, 17, 16, 15, 14, 13, 12, 11, 10, __, 9, 8 },
+ { 7, 6, 5, 4, __, __, 3, __, __, 2, 1, 0 }
+}, {
+ // LED Index to Physical Position
+ // **NB**: Reversed order
+ // Generated from: https://xelus.netlify.app/guides/KLE_to_RGB_parser
+ {224,64 }, {204,64 }, {183,64 }, {135,64 }, { 84,64 }, { 48,64 }, { 25,64 }, { 3,64 },
+ {224,43 }, {204,43 }, {181,43 }, {158,43 }, {137,43 }, {117,43 }, { 97,43 }, { 76,43 }, { 56,43 }, { 36,43 }, { 8,43 },
+ {216,21 }, {188,21 }, {168,21 }, {148,21 }, {127,21 }, {107,21 }, { 87,21 }, { 66,21 }, { 46,21 }, { 25,21 }, { 3,21 },
+ {224,0 }, {204,0 }, {183,0 }, {163,0 }, {143,0 }, {122,0 }, {102,0 }, { 81,0 }, { 61,0 }, { 41,0 }, { 20,0 }, { 0,0 }
+}, {
+ // LED Index to Flag
+ // **NB**: Reversed order
+ 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 1, 1, 1, 1, 1, 1, 1, 4,
+ 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4,
+ 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4
+} };
+
+#endif // RGB_MATRIX_ENABLE
diff --git a/keyboards/idobao/id42/keymaps/default/keymap.c b/keyboards/idobao/id42/keymaps/default/keymap.c
new file mode 100644
index 0000000000..efef7d7183
--- /dev/null
+++ b/keyboards/idobao/id42/keymaps/default/keymap.c
@@ -0,0 +1,114 @@
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+enum custom_keycodes {
+ FN_MO13 = SAFE_RANGE,
+ FN_MO23,
+};
+
+// more Layer Tap stuff
+#define SPC_FN1 LT(1, KC_SPC)
+#define SPC_FN2 LT(2, KC_SPC)
+#define SPC_FN3 LT(3, KC_SPC)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Layer 1
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │Esc│ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │BSp│
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ Tab│ A │ S │ D │ F │ G │ H │ J │ K │ L │ Entr │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ Sft │ Z │ X │ C │ V │ B │ N │ M │ Sft │ ↑ │Del│
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │Ctrl│Win│ Alt│Space/Fn2│ Fn1/Fn3 │ │ ← │ ↓ │ → │
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+ [0] = LAYOUT(
+ QK_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_RSFT, KC_UP, KC_DEL,
+ KC_LCTL, KC_LGUI, KC_LALT, SPC_FN2, FN_MO13, KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+
+ /* Layer 2
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │ ~ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ ▿ │
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ ▿ │ │ │ │ │-_ │=+ │[{ │]} │\| │ ▿ │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ ▿ │ │ │;: │'" │,< │.> │/? │ ▿ │PUp│Ins│
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │ ▿ │ ▿ │ ▿ │ Fn3 │ ▿ │ │Hom│Pdn│End│
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+ [1] = LAYOUT(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______,
+ _______, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_COMM, KC_DOT, KC_SLSH, _______, KC_PGUP, KC_INS,
+ _______, _______, _______, MO(3), _______, KC_HOME, KC_PGDN, KC_END
+ ),
+
+ /* Layer 3
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │Esc│F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│ ▿ │
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ ▿ │ │ │ │ │F11│F12│Psc│SLk│Pau│ ▿ │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ ▿ │ │ │ │ │ │ │ │Menu │Vl+│Mut│
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │ ▿ │ ▿ │ ▿ │ ▿ │ ▿ │ │Sto│Vl-│Ply│
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+ [2] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS, _______,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_APP, KC_VOLU, KC_MUTE,
+ KC_RCTL, KC_RGUI, KC_RALT, _______, _______, KC_MSTP, KC_VOLD, KC_MPLY
+ ),
+
+ /* Layer 4
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │ ▿ │ │ │ │Rst│ │ │ │ │ │ │ ▿ │
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ ▿ │Tog│Mod│Hu-│Hu+│St-│St+│ │ │ │ ▿ │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ ▿ │mod│ │ │ │ │NRO│ │ │Br+│ │
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │ ▿ │ ▿ │ ▿ │ ▿ │ ▿ │ │Sp-│Br-│Sp+│
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+ [3] = LAYOUT(
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
+ _______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, XXXXXXX, XXXXXXX, _______,
+ _______, RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, RGB_VAI, XXXXXXX,
+ _______, _______, _______, _______, _______, RGB_SPD, RGB_VAD, RGB_SPI
+ ),
+};
+
+bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case FN_MO13:
+ if (record->event.pressed) {
+ layer_on(1);
+ update_tri_layer(1, 2, 3);
+ } else {
+ layer_off(1);
+ update_tri_layer(1, 2, 3);
+ }
+ return false;
+ break;
+ case FN_MO23:
+ if (record->event.pressed) {
+ layer_on(2);
+ update_tri_layer(1, 2, 3);
+ } else {
+ layer_off(2);
+ update_tri_layer(1, 2, 3);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
diff --git a/keyboards/idobao/id42/keymaps/idobao/keymap.c b/keyboards/idobao/id42/keymaps/idobao/keymap.c
new file mode 100644
index 0000000000..e4dd411df2
--- /dev/null
+++ b/keyboards/idobao/id42/keymaps/idobao/keymap.c
@@ -0,0 +1,119 @@
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+/* ------------------------------------------------------------------
+ * This is the IDOBAO factory default keymap ;)
+ * ------------------------------------------------------------------ */
+
+#include QMK_KEYBOARD_H
+#include "version.h"
+
+enum {
+ KB_VRSN = USER09 // debug, type version
+};
+
+#define SPC_FN1 LT(1, KC_SPC)
+#define SPC_FN2 LT(2, KC_SPC)
+#define SPC_FN3 LT(3, KC_SPC)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Layer 0
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │Esc│ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │BSp│
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ Tab│ A │ S │ D │ F │ G │ H │ J │ K │ L │ Entr │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ Sft │ Z │ X │ C │ V │ B │ N │ M │ Sft │ ↑ │Del│
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │Ctrl│Win│ Alt│Space/Fn2│ Fn1/Fn3 │ │ ← │ ↓ │ → │
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+ [0] = LAYOUT(
+ QK_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_RSFT, KC_UP, KC_DEL,
+ KC_LCTL, KC_LGUI, KC_LALT, SPC_FN2, FN_MO13, KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+
+ /* Layer 1
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │ ~ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ ▿ │
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ ▿ │ │ │ │ │-_ │=+ │[{ │]} │\| │ ▿ │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ ▿ │ │ │;: │'" │,< │.> │/? │ ▿ │PUp│Ins│
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │ ▿ │ ▿ │ ▿ │ Fn3 │ ▿ │ │Hom│Pdn│End│
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+ [1] = LAYOUT(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______,
+ _______, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_COMM, KC_DOT, KC_SLSH, _______, KC_PGUP, KC_INS,
+ _______, _______, _______, MO(3), _______, KC_HOME, KC_PGDN, KC_END
+ ),
+
+ /* Layer 2
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │Esc│F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│ ▿ │
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ ▿ │ │ │ │ │F11│F12│Psc│SLk│Pau│ ▿ │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ ▿ │ │ │ │ │ │ │ │Menu │Vl+│Mut│
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │ ▿ │ ▿ │ ▿ │ ▿ │ ▿ │ │Sto│Vl-│Ply│
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+ [2] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS, _______,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_APP, KC_VOLU, KC_MUTE,
+ KC_RCTL, KC_RGUI, KC_RALT, _______, _______, KC_MSTP, KC_VOLD, KC_MPLY
+ ),
+
+ /* Layer 3
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │ ▿ │ │ │ │Rst│ │ │ │ │ │ │ ▿ │
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ ▿ │Tog│Mod│Hu-│Hu+│St-│St+│ │ │ │ ▿ │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ ▿ │mod│ │ │Ver│ │NRO│ │ │Br+│ │
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │ ▿ │ ▿ │ ▿ │ ▿ │ ▿ │ │Sp-│Br-│Sp+│
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+ [3] = LAYOUT(
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
+ _______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, XXXXXXX, XXXXXXX, _______,
+ _______, RGB_RMOD, XXXXXXX, XXXXXXX, KB_VRSN, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, RGB_VAI, XXXXXXX,
+ _______, _______, _______, _______, _______, RGB_SPD, RGB_VAD, RGB_SPI
+ ),
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+
+ #ifdef RGB_MATRIX_ENABLE
+
+ case QK_BOOT:
+ if (record->event.pressed) {
+ rgb_matrix_set_color_all(RGB_MATRIX_MAXIMUM_BRIGHTNESS, 0, 0); // All red
+ rgb_matrix_driver.flush();
+ }
+ return true;
+
+ #endif // RGB_MATRIX_ENABLE
+
+ // print firmware version
+ case KB_VRSN:
+ if (!get_mods()) {
+ if (!record->event.pressed) {
+ SEND_STRING(QMK_KEYBOARD ":" QMK_KEYMAP " (v" QMK_VERSION ")");
+ }
+ }
+ return false;
+
+ default:
+ return true; /* Process all other keycodes normally */
+ }
+}
diff --git a/keyboards/idobao/id42/keymaps/via/keymap.c b/keyboards/idobao/id42/keymaps/via/keymap.c
new file mode 100644
index 0000000000..6f0e8534b5
--- /dev/null
+++ b/keyboards/idobao/id42/keymaps/via/keymap.c
@@ -0,0 +1,82 @@
+// Copyright 2022 Vino Rodrigues (@vinorodrigues)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#define SPC_FN1 LT(1, KC_SPC)
+#define SPC_FN2 LT(2, KC_SPC)
+#define SPC_FN3 LT(3, KC_SPC)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /*
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │Esc│ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │BSp│
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ Tab│ A │ S │ D │ F │ G │ H │ J │ K │ L │ Entr │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ Sft │ Z │ X │ C │ V │ B │ N │ M │ Sft │ ↑ │Del│
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │Ctrl│Win│ Alt│Space/Fn2│ Fn1/Fn3 │ │ ← │ ↓ │ → │
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+ [0] = LAYOUT(
+ QK_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_RSFT, KC_UP, KC_DEL,
+ KC_LCTL, KC_LGUI, KC_LALT, SPC_FN2, FN_MO13, KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+
+ /*
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │ ~ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ ▿ │
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ ▿ │ │ │ │ │-_ │=+ │[{ │]} │\| │ ▿ │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ ▿ │ │ │;: │'" │,< │.> │/? │ ▿ │PUp│Ins│
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │ ▿ │ ▿ │ ▿ │ Fn3 │ ▿ │ │Hom│Pdn│End│
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+ [1] = LAYOUT(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______,
+ _______, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_COMM, KC_DOT, KC_SLSH, _______, KC_PGUP, KC_INS,
+ _______, _______, _______, MO(3), _______, KC_HOME, KC_PGDN, KC_END
+ ),
+
+ /*
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │Esc│F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│ ▿ │
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ ▿ │ │ │ │ │F11│F12│Psc│SLk│Pau│ ▿ │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ ▿ │ │ │ │ │ │ │ │Menu │Vl+│Mut│
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │ ▿ │ ▿ │ ▿ │ ▿ │ ▿ │ │Sto│Vl-│Ply│
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+ [2] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS, _______,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_APP, KC_VOLU, KC_MUTE,
+ KC_RCTL, KC_RGUI, KC_RALT, _______, _______, KC_MSTP, KC_VOLD, KC_MPLY
+ ),
+
+ /*
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │ ▿ │ │ │ │Rst│ │ │ │ │ │ │ ▿ │
+ * ├───┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤
+ * │ ▿ │Tog│Mod│Hu-│Hu+│St-│St+│ │ │ │ ▿ │
+ * ├────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴──┬┴──┬───┤
+ * │ ▿ │mod│ │ │ │ │NRO│ │ │Br+│ │
+ * ├────┬┴──┬┴───┼───┴───┴─┬─┴───┴───┼─┬───┼───┼───┤
+ * │ ▿ │ ▿ │ ▿ │ ▿ │ ▿ │ │Sp-│Br-│Sp+│
+ * └────┴───┴────┴─────────┴─────────┘ └───┴───┴───┘
+ */
+ [3] = LAYOUT(
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
+ _______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, XXXXXXX, XXXXXXX, _______,
+ _______, RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NK_TOGG, XXXXXXX, XXXXXXX, RGB_VAI, XXXXXXX,
+ _______, _______, _______, _______, _______, RGB_SPD, RGB_VAD, RGB_SPI
+ ),
+};