diff options
author | Josh Johnson <josh@joshajohnson.com> | 2021-01-14 17:46:07 +1100 |
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committer | GitHub <noreply@github.com> | 2021-01-13 22:46:07 -0800 |
commit | 5dfb6459df31ce1ca7dcbe57587733995a33de66 (patch) | |
tree | dc58645801993f7ed02bb828d6c03261c7971213 /keyboards/hub20/keymaps/macro/keymap.c | |
parent | d97d4794e050f2b7397e1ff586d91cdfb3c7d02b (diff) |
[Keyboard] Add Hub20 keyboard (#11497)
* add Hub20 support
* Keymap formatting cleanup
Co-authored-by: Ryan <fauxpark@gmail.com>
* Delete bootloader_defs.h as no longer required
* Correct make / flashing example
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/hub20/keymaps/macro/keymap.c')
-rw-r--r-- | keyboards/hub20/keymaps/macro/keymap.c | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/keyboards/hub20/keymaps/macro/keymap.c b/keyboards/hub20/keymaps/macro/keymap.c new file mode 100644 index 0000000000..7007a2f0ba --- /dev/null +++ b/keyboards/hub20/keymaps/macro/keymap.c @@ -0,0 +1,120 @@ +/* Copyright 2020 joshajohnson + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +// Function key we are 'wrapping' usual key presses in +#define KC_WRAP KC_F23 + +// Keyboard Layers +enum keyboard_layers{ + _BASE = 0, + _CTRL +}; + +// Tap Dance stuff +void td_ctrl (qk_tap_dance_state_t *state, void *user_data); + +enum tap_dance { + CTRL = 0, + BASE = 1 +}; + +qk_tap_dance_action_t tap_dance_actions[] = { + // Tap once for standard key, twice to toggle layers + [CTRL] = ACTION_TAP_DANCE_FN(td_ctrl), + [BASE] = ACTION_TAP_DANCE_LAYER_MOVE(_______, _BASE) +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT_all( + KC_W, KC_Z, + KC_A, KC_B, KC_C, TD(CTRL), + KC_E, KC_F, KC_G, KC_H, + KC_I, KC_J, KC_K, KC_L, + KC_M, KC_N, KC_O, KC_P, + KC_Q, KC_R, KC_S, KC_T +), + [_CTRL] = LAYOUT_all( + RESET, _______, + RGB_TOG, RGB_RMOD, RGB_MOD, TD(BASE), + _______, RGB_VAD, RGB_VAI, _______, + _______, RGB_HUD, RGB_HUI, _______, + _______, RGB_SAD, RGB_SAI, _______, + _______, _______, _______, _______ +) +}; + +// Keyboard is setup to 'wrap' the pressed key with an unused Fxx key, +// allowing for easy differentiation from a real keyboard. +void encoder_update_user(uint8_t index, bool clockwise) { + if (index == 0) { /* Left Encoder */ + if (clockwise) { + register_code(KC_WRAP); + tap_code(KC_U); + unregister_code(KC_WRAP); + } else { + register_code(KC_WRAP); + tap_code(KC_V); + unregister_code(KC_WRAP); + } + } else if (index == 1) { /* Right Encoder */ + if (clockwise) { + register_code(KC_WRAP); + tap_code(KC_X); + unregister_code(KC_WRAP); + } else { + register_code(KC_WRAP); + tap_code(KC_Y); + unregister_code(KC_WRAP); + } + } +} + +// Below stolen from TaranVH (https://github.com/TaranVH/2nd-keyboard/blob/master/HASU_USB/F24/keymap.c) +// Shoutout to drashna on the QMK discord for basically writing this for me.... :P +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + static uint8_t f23_tracker; + switch (keycode) { + // Wrap sent keys in KC_WRAP + case KC_A ... KC_F22: + case KC_EXECUTE ... KC_EXSEL: + if (record->event.pressed) { + register_code(KC_WRAP); + f23_tracker++; + register_code(keycode); + } else { + unregister_code(keycode); + f23_tracker--; + if (!f23_tracker) { + unregister_code(KC_WRAP); + } + } + return false; + break; + } + return true; +} + +// Below works around TD() not running key press through process_record_user +void td_ctrl (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + register_code(KC_WRAP); + tap_code(KC_D); + unregister_code(KC_WRAP); + } else if (state->count == 2) { + layer_move(_CTRL); + } +} |