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authorlokher <lokher@gmail.com>2022-09-13 11:24:05 +0800
committerlokher <lokher@gmail.com>2022-09-13 11:24:05 +0800
commit9581289745736ce068a1040f44cec37a2ca8830d (patch)
tree24f644715a5fd6cc4d804d9604fb094307808b1b /keyboards/helix/rev2/keymaps/froggy_106/config.h
parentfe13cedf8c09fa34d5cec4e4c624738095176625 (diff)
Remove non-Keychron keyboards
Diffstat (limited to 'keyboards/helix/rev2/keymaps/froggy_106/config.h')
-rw-r--r--keyboards/helix/rev2/keymaps/froggy_106/config.h47
1 files changed, 0 insertions, 47 deletions
diff --git a/keyboards/helix/rev2/keymaps/froggy_106/config.h b/keyboards/helix/rev2/keymaps/froggy_106/config.h
deleted file mode 100644
index 9affa1d296..0000000000
--- a/keyboards/helix/rev2/keymaps/froggy_106/config.h
+++ /dev/null
@@ -1,47 +0,0 @@
-/*
-This is the c configuration file for the keymap
-
-Copyright 2012 Jun Wako <wakojun@gmail.com>
-Copyright 2015 Jack Humbert
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-#undef TAPPING_TERM
-#define TAPPING_TERM 200
-#define ONESHOT_TAP_TOGGLE 5 /* Tapping this number of times holds the key until tapped this number of times again. */
-#define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */
-
-// the froggy keymap does not use the right hand side, so sync_timer is not needed
-#define DISABLE_SYNC_TIMER
-// For the same reason, the following are also not needed
-#undef SPLIT_LAYER_STATE_ENABLE
-#undef SPLIT_LED_STATE_ENABLE
-
-// If you need more program area, try select and reduce rgblight modes to use.
-
-// Selection of RGBLIGHT MODE to use.
-#if defined(LED_ANIMATIONS)
- #define RGBLIGHT_EFFECT_BREATHING
- #define RGBLIGHT_EFFECT_RAINBOW_MOOD
- #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- #define RGBLIGHT_EFFECT_SNAKE
- #define RGBLIGHT_EFFECT_KNIGHT
- #define RGBLIGHT_EFFECT_CHRISTMAS
- #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- //#define RGBLIGHT_EFFECT_RGB_TEST
- //#define RGBLIGHT_EFFECT_ALTERNATING
-#endif