diff options
author | alex-ong <the.onga@gmail.com> | 2018-08-12 17:23:58 +1000 |
---|---|---|
committer | alex-ong <the.onga@gmail.com> | 2018-08-12 17:23:58 +1000 |
commit | 2758158a4bb15b0f5ec30de92760133248afe1f8 (patch) | |
tree | ab6cbaa941139c8c397284465f15e5537d0ba533 /keyboards/handwired/xeal60/keymaps/drashna | |
parent | 619b5d1e6d40c37eb77036158b8f2b99d673e2ba (diff) |
Added xeal60 via clone of lets split
Diffstat (limited to 'keyboards/handwired/xeal60/keymaps/drashna')
-rw-r--r-- | keyboards/handwired/xeal60/keymaps/drashna/config.h | 80 | ||||
-rw-r--r-- | keyboards/handwired/xeal60/keymaps/drashna/keymap.c | 98 | ||||
-rw-r--r-- | keyboards/handwired/xeal60/keymaps/drashna/rules.mk | 25 |
3 files changed, 203 insertions, 0 deletions
diff --git a/keyboards/handwired/xeal60/keymaps/drashna/config.h b/keyboards/handwired/xeal60/keymaps/drashna/config.h new file mode 100644 index 0000000000..5bc5598ee0 --- /dev/null +++ b/keyboards/handwired/xeal60/keymaps/drashna/config.h @@ -0,0 +1,80 @@ +/* +Copyright 2017 Danny Nguyen <danny@hexwire.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#ifdef RGBLIGHT_ENABLE +#undef RGBLED_NUM +#define RGBLIGHT_ANIMATIONS +#define RGBLED_NUM 16 +#define RGBLIGHT_HUE_STEP 8 +#define RGBLIGHT_SAT_STEP 8 +#define RGBLIGHT_VAL_STEP 8 +#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2 +#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2 +#define RGBLIGHT_EFFECT_BREATHE_CENTER 1 +#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 300 +#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1 +#endif // RGBLIGHT_ENABLE + + +#undef LOCKING_SUPPORT_ENABLE +#undef LOCKING_RESYNC_ENABLE + +#ifndef NO_DEBUG +#define NO_DEBUG +#endif // !NO_DEBUG +#ifndef NO_PRINT +#define NO_PRINT +#endif // !NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + +#undef PRODUCT +#define PRODUCT Drashnas Viterbi Macro Pad + +#define USE_I2C + +#ifdef AUDIO_ENABLE +#define C6_AUDIO +#define NO_MUSIC_MODE +#endif + +#define LAYOUT_ortho_5x7( \ + L00, L01, L02, L03, L04, L05, L06, \ + L10, L11, L12, L13, L14, L15, L16, \ + L20, L21, L22, L23, L24, L25, L26, \ + L30, L31, L32, L33, L34, L35, L36, \ + L40, L41, L42, L43, L44, L45, L46 \ + ) \ + LAYOUT( \ + L00, L01, L02, L03, L04, L05, L06, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \ + L10, L11, L12, L13, L14, L15, L16, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \ + L20, L21, L22, L23, L24, L25, L26, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \ + L30, L31, L32, L33, L34, L35, L36, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \ + L40, L41, L42, L43, L44, L45, L46, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO \ + ) + +#define QMK_ESC_OUTPUT F5 // usually COL +#define QMK_ESC_INPUT D4 // usually ROW +#define QMK_LED B0 +#define QMK_SPEAKER C6 diff --git a/keyboards/handwired/xeal60/keymaps/drashna/keymap.c b/keyboards/handwired/xeal60/keymaps/drashna/keymap.c new file mode 100644 index 0000000000..68ca593db8 --- /dev/null +++ b/keyboards/handwired/xeal60/keymaps/drashna/keymap.c @@ -0,0 +1,98 @@ +#include QMK_KEYBOARD_H +#include "drashna.h" + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +#define LMACRO TG(_MACROS) +#define DIABLO TG(_DIABLO) +#define GAMEPAD TG(_GAMEPAD) +#define MEDIA TT(_MEDIA) + + +//enum more_custom_keycodes { +// KC_P00 = NEW_SAFE_RANGE +//}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [_NUMLOCK] = LAYOUT_ortho_5x7( + LMACRO, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, + MEDIA, KC_CALC, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PAST, + KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, + KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS, + KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_COLN, KC_PENT + ), + + [_DIABLO] = LAYOUT_ortho_5x7( + KC_ESC, DIABLO, KC_V, KC_D, XXXXXXX, XXXXXXX, KC_L, + KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_J, + KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_F, + KC_LCTL, KC_D3_3, KC_D3_3, KC_D3_3, KC_D3_3, KC_Z, KC_DIABLO_CLEAR, + KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE) + ), + + [_GAMEPAD] = LAYOUT_ortho_5x7( // Game pad layout designed primarily for Overwatch + LMACRO, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, + MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, + KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, + KC_Y, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, + KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V + ), + + [_MACROS] = LAYOUT_ortho_5x7( + LMACRO, KC_OVERWATCH,GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + KC_C9, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + KC_SYMM, KC_TORB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + KC_GLHF, KC_GOODGAME, KC_GGEZ, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + KC_SALT, KC_MORESALT, KC_SALTHARD, KC_JUSTGAME, KC_AIM, XXXXXXX, KC_PENT + ), + + + [_MEDIA] = LAYOUT_ortho_5x7( + KC_MAKE, KC_RESET,MU_TOG, AU_ON, AU_OFF, CK_TOGG, RGB_SAD, + MEDIA, EPRM, KC_RGB_T,RGB_M_P, RGB_M_B, RGB_M_R, RGB_SAI, + RGB_TOG, RGB_MOD, RGB_RMOD,RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_HUD, + KC_MPLY, KC_MPRV, KC_MNXT, RGB_M_X, RGB_M_G, RGB_M_P, RGB_HUI, + KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI + ) + + +}; + + + +bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { + + //switch (keycode) { + //case KC_P00: + // if (!record->event.pressed) { + // tap(KC_KP_0); + // tap(KC_KP_0); + // } + // return false; + // break; + //} + return true; +} + + + +void matrix_init_keymap(void) { + DDRD &= ~(1<<5); + PORTD &= ~(1<<5); + + DDRB &= ~(1<<0); + PORTB &= ~(1<<0); +} + + diff --git a/keyboards/handwired/xeal60/keymaps/drashna/rules.mk b/keyboards/handwired/xeal60/keymaps/drashna/rules.mk new file mode 100644 index 0000000000..ec3befc0b7 --- /dev/null +++ b/keyboards/handwired/xeal60/keymaps/drashna/rules.mk @@ -0,0 +1,25 @@ +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = no # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +TAP_DANCE_ENABLE = no +RGBLIGHT_ENABLE = yes +AUDIO_ENABLE = yes +NKRO_ENABLE = yes + +NO_SECRETS = yes +MACROS_ENABLED = yes +INDICATOR_LIGHTS = no +RGBLIGHT_TWINKLE = no + +LAYOUTS = ortho_5x7 + +# SRC := $(filter-out serial.c matrix.c i2c.c split_util.c,$(SRC)) +# SRC := $(filter-out serial.c,$(SRC)) +# SRC := $(filter-out matrix.c,$(SRC)) +# SRC := $(filter-out i2c.c,$(SRC)) +# SRC := $(filter-out split_util.c,$(SRC)) +# SRC += quantum/matrix.c + +BOOTLOADER = qmk-dfu |