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authoralex-ong <the.onga@gmail.com>2019-01-26 16:59:02 +1100
committeralex-ong <the.onga@gmail.com>2019-01-26 16:59:02 +1100
commit3949ab322dcce75f470ddfbe701c8763add69e63 (patch)
tree2318811ba65243b6e3b7165dce08b0dc20f3ed19 /keyboards/handwired/xeal60/keymaps/default/keymap.c
parent39ca330f103bf85fd29b0fb595469221c9c3680c (diff)
Remove accidental xeal60 commit
Diffstat (limited to 'keyboards/handwired/xeal60/keymaps/default/keymap.c')
-rw-r--r--keyboards/handwired/xeal60/keymaps/default/keymap.c129
1 files changed, 0 insertions, 129 deletions
diff --git a/keyboards/handwired/xeal60/keymaps/default/keymap.c b/keyboards/handwired/xeal60/keymaps/default/keymap.c
deleted file mode 100644
index d770d0c6a8..0000000000
--- a/keyboards/handwired/xeal60/keymaps/default/keymap.c
+++ /dev/null
@@ -1,129 +0,0 @@
-#include QMK_KEYBOARD_H
-
-extern keymap_config_t keymap_config;
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-#define _QWERTY 0
-#define _NUMPAD 1
-#define _RAISE 4
-
-enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- NUMPAD,
- RAISE
-};
-
-// Fillers to make layering more clear
-#define _______ KC_TRNS
-#define XXXXXXX KC_NO
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/*
- * ,-----------------------------------------------------------.
- * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
- * |-----------------------------------------------------------|
- * |FN | A| S| D| F| G| H| J| K| L| ;| '|Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | NUM | Space | Space |Alt |FN |Menu |Ctrl |
- * `-----------------------------------------------------------'
- */
- /* Layer 0: Qwerty */
- [_QWERTY] = LAYOUT_split60( \
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
- RAISE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
- KC_LCTL, KC_LGUI, KC_LALT, NUMPAD, KC_SPC, KC_SPC, KC_RALT, RAISE, KC_MENU, KC_RCTL \
- ),
-
-/*
- * ,-----------------------------------------------------------.
- * | | | | | | | | | /| *| -| | | |
- * |-----------------------------------------------------------|
- * | | | | | | | | 7| 8| 9| +| | | |
- * |-----------------------------------------------------------|
- * | | | | | | | | 4| 5| 6|Bspc| |Return |
- * |-----------------------------------------------------------|
- * | | | | | | | | 1| 2| 3| .| |
- * |-----------------------------------------------------------|
- * | | | | QWE | | 0 | . | | | |
- * `-----------------------------------------------------------'
- */
-
- /* Layer 1: Numpad */
- [_NUMPAD] = LAYOUT_split60( \
- _______, _______, _______, _______, _______, _______, _______, _______, KC_PSLS, KC_PAST, KC_MINUS, _______, _______, KC_BSPC, \
- _______, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_PLUS, _______, _______, KC_BSLS, \
- _______, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, KC_BSPC, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_DOT, _______, \
- _______, _______, _______, QWERTY, KC_SPC, KC_0, KC_DOT, RAISE, _______, _______ \
- ),
-
-/*
- * ,-----------------------------------------------------------.
- * | | | | | | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | ^ | | | | |pUp| ^ |pDn| | | | |
- * |-----------------------------------------------------------|
- * | | < | v | > | | |Hom| < | v | > | | | |
- * |-----------------------------------------------------------|
- * | | | | | | |End| | | | | |
- * |-----------------------------------------------------------|
- * | | | | | | | | | | |
- * `-----------------------------------------------------------'
- */
-
- /* Layer 2: RAISE */
- [_RAISE] = LAYOUT_split60( \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
- )
-
-};
-
-#ifdef AUDIO_ENABLE
-float tone_qwerty[][2] = SONG(QWERTY_SOUND);
-float tone_numpad[][2] = SONG(DVORAK_SOUND);
-#endif
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_qwerty);
- #endif
- default_layer_set(1UL<<_QWERTY);
- }
- return false;
- break;
- case NUMPAD:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_numpad);
- #endif
- default_layer_set(1UL<<_NUMPAD);
- }
- return false;
- break;
- case RAISE:
- if (record->event.pressed) {
- layer_on(_RAISE);
- } else {
- layer_off(_RAISE);
- }
- return false;
- break;
- }
- return true;
-}