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authorRyan <fauxpark@gmail.com>2022-11-27 03:14:45 +1100
committerGitHub <noreply@github.com>2022-11-27 03:14:45 +1100
commit1e95f7be8f214c544bf99f415916a4a5f07a1e9b (patch)
tree99e7148ab4c464f40da8f0ee01e079843a26cf14 /keyboards/handwired/battleship_gamepad/battleship_gamepad.c
parenta5a20cc792540c0de61f064bd8dafcdc5815d4cc (diff)
Joystick feature improvements (#19052)
Diffstat (limited to 'keyboards/handwired/battleship_gamepad/battleship_gamepad.c')
-rw-r--r--keyboards/handwired/battleship_gamepad/battleship_gamepad.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/keyboards/handwired/battleship_gamepad/battleship_gamepad.c b/keyboards/handwired/battleship_gamepad/battleship_gamepad.c
index 2c9de15a9f..faec437f36 100644
--- a/keyboards/handwired/battleship_gamepad/battleship_gamepad.c
+++ b/keyboards/handwired/battleship_gamepad/battleship_gamepad.c
@@ -17,7 +17,7 @@
#include "battleship_gamepad.h"
/* joystick config */
-joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {
+joystick_config_t joystick_axes[JOYSTICK_AXIS_COUNT] = {
[0] = JOYSTICK_AXIS_IN(F5, 1023, 512, 0),
[1] = JOYSTICK_AXIS_IN(F4, 0, 512, 1023)
};