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author | Zach White <skullydazed@gmail.com> | 2020-12-28 20:06:07 -0800 |
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committer | GitHub <noreply@github.com> | 2020-12-28 20:06:07 -0800 |
commit | 55843480fffddebf15b3557fb11dca6206ab7b7b (patch) | |
tree | 400ceea815afa397ccebaaa642ed0e0c1aaebc5f /keyboards/handwired/2x5keypad/keymaps/default_tapdance/keymap.c | |
parent | 5fde2d730c854eb6516771f1c5dcd22626f85efb (diff) |
Fix compile issues from the error page (#11314)
* fix abacus so it works with configurator
* create the keymap path if it doesn't exist
* bpiphany/unloved_bastard: remove the nested macros, move default keymap to json
* readd the unloved_bastard default keymap
* fix clueboard/card
* fixup handwired/2x5keypad
* fixup hub16
* matrix/noah: remove the broken matrix print code to fix compilation
* reinstate matrix_print with the right include
* Revert "create the keymap path if it doesn't exist"
This reverts commit af732776a539e8c6e2edf2e54f4d7f5ffa65b3a2.
Diffstat (limited to 'keyboards/handwired/2x5keypad/keymaps/default_tapdance/keymap.c')
-rw-r--r-- | keyboards/handwired/2x5keypad/keymaps/default_tapdance/keymap.c | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/keyboards/handwired/2x5keypad/keymaps/default_tapdance/keymap.c b/keyboards/handwired/2x5keypad/keymaps/default_tapdance/keymap.c new file mode 100644 index 0000000000..23614a9b78 --- /dev/null +++ b/keyboards/handwired/2x5keypad/keymaps/default_tapdance/keymap.c @@ -0,0 +1,164 @@ +#include QMK_KEYBOARD_H + +#define WIN_TAB LGUI(KC_TAB) +#define WIN_LOCK LGUI(KC_L) + +enum layers { + NORMAL_LAYER = 0, + MEDIA_LAYER, + TBD_LAYER2, + FRENCH_LAYER +}; + + +/* Enum for the tap dancing keys */ +enum tap_codes { + A_Q, E_Q, E_U, E_E, + A_Y, I_I, O_C, U_U +}; + +#define FR_A_GRAVE "00E0" +#define FR_A_HAT "00E2" + +#define FR_C_CIRCUM "00E7" + +#define FR_E_AIGU "00E9" +#define FR_E_GRAVE "00E8" +#define FR_E_HAT "00EA" +#define FR_E_UMLAUT "00EB" + +#define FR_I_HAT "00EE" +#define FR_I_UMLAUT "00EF" + +#define FR_O_HAT "00F4" + +#define FR_U_GRAVE "00F9" +#define FR_U_HAT "00FB" +#define FR_U_UMLAUT "00FC" + +#define FR_Y_UMLAUT "00FF" + +#define FR_L_QUOTE "00AB" +#define FR_R_QUOTE "00BB" + +void send_french_unicode_char(uint8_t count, char *once, char *twice) +{ + if (count <= 1) + send_unicode_hex_string(once); + else + send_unicode_hex_string(twice); +} + +void dance_a_q(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_A_GRAVE, FR_L_QUOTE); +} + +void dance_e_q(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_E_AIGU, FR_R_QUOTE); +} + +void dance_e_u(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_E_GRAVE, FR_U_GRAVE); +} + +void dance_e_e(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_E_HAT, FR_E_UMLAUT); +} + +void dance_a_y(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_A_HAT, FR_Y_UMLAUT); +} + +void dance_i_i(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_I_HAT, FR_I_UMLAUT); +} + +void dance_o_c(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_O_HAT, FR_C_CIRCUM); +} + +void dance_u_u(qk_tap_dance_state_t *state, void *user_data) +{ + send_french_unicode_char(state->count, FR_U_HAT, FR_U_UMLAUT); +} + +/* Define the tap dance actions for the french characters */ +qk_tap_dance_action_t tap_dance_actions[] = { + [A_Q] = ACTION_TAP_DANCE_FN(dance_a_q), + [E_Q] = ACTION_TAP_DANCE_FN(dance_e_q), + [E_U] = ACTION_TAP_DANCE_FN(dance_e_u), + [E_E] = ACTION_TAP_DANCE_FN(dance_e_e), + + [A_Y] = ACTION_TAP_DANCE_FN(dance_a_y), + [I_I] = ACTION_TAP_DANCE_FN(dance_i_i), + [O_C] = ACTION_TAP_DANCE_FN(dance_o_c), + [U_U] = ACTION_TAP_DANCE_FN(dance_u_u) +}; + + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [NORMAL_LAYER] = LAYOUT(TO(1), WIN_TAB, KC_HOME, KC_UP, KC_END, + WIN_LOCK, KC_MUTE, KC_LEFT, KC_DOWN, KC_RGHT), + + [MEDIA_LAYER] = LAYOUT(TO(2), KC_CALC, KC_MPRV, KC_MNXT, KC_VOLU, + KC_TRNS, KC_TRNS, KC_MSTP, KC_MPLY, KC_VOLD), + + [TBD_LAYER2] = LAYOUT(TO(3), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), + + [FRENCH_LAYER] = LAYOUT(TO(0), TD(A_Q), TD(E_Q), TD(E_U), TD(E_E), + KC_TRNS, TD(A_Y), TD(I_I), TD(O_C), TD(U_U)) +}; + + +/* DISABLED +void matrix_init_user(void) { +} + +void matrix_scan_user(void) { +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} +*/ + + +void matrix_init_user(void) +{ + set_unicode_input_mode(UC_WINC); /* See https://jayliu50.github.io/qmk-cheatsheet/ */ +} + + +layer_state_t layer_state_set_user(layer_state_t state) +{ + turn_off_leds(); + + switch (get_highest_layer(state)) + { + case NORMAL_LAYER: + break; + + case MEDIA_LAYER: + turn_on_led(RED_LED); + break; + + case TBD_LAYER2: + turn_on_led(BLUE_LED); + break; + + case FRENCH_LAYER: + turn_on_led(GREEN_LED); + break; + } + return state; +} |