diff options
author | lokher <lokher@gmail.com> | 2022-12-06 17:10:48 +0800 |
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committer | lokher <lokher@gmail.com> | 2022-12-07 15:50:49 +0800 |
commit | a336c2c5005251e4cb0f3a62ccabdb4cfccad915 (patch) | |
tree | 3c948b631a5e3b6f940dabe02fad3c7487e6f350 /keyboards/gl516/j73gl/keymaps/via_rgb_matrix | |
parent | 27fc28fd2ff52e079a5bc58d6aaea4c752420615 (diff) |
Merge upstream master to 2022 Q4 breaking change
Diffstat (limited to 'keyboards/gl516/j73gl/keymaps/via_rgb_matrix')
-rw-r--r-- | keyboards/gl516/j73gl/keymaps/via_rgb_matrix/config.h | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/keyboards/gl516/j73gl/keymaps/via_rgb_matrix/config.h b/keyboards/gl516/j73gl/keymaps/via_rgb_matrix/config.h deleted file mode 100644 index b0360ac95d..0000000000 --- a/keyboards/gl516/j73gl/keymaps/via_rgb_matrix/config.h +++ /dev/null @@ -1,91 +0,0 @@ -/* Copyright 2018 Salicylic_acid3 - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#pragma once - -/* Select hand configuration */ - -#define TAPPING_FORCE_HOLD -#define TAPPING_TERM 180 - -#ifdef RGBLED_NUM - #undef RGBLED_NUM -#endif - -#define RGB_MATRIX_LED_COUNT 73 - -#ifdef RGB_MATRIX_ENABLE - #define RGB_MATRIX_KEYPRESSES // reacts to keypresses -// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) -// #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects - #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended - #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) - #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) - #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 -// #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set - #define RGB_MATRIX_DEFAULT_HUE 0 // Sets the default hue value, if none has been set - #define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set - #define RGB_MATRIX_DEFAULT_VAL 50 // Sets the default brightness value, if none has been set - #define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set -// #define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature) -// #define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right. - // If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR - - #define ENABLE_RGB_MATRIX_ALPHAS_MODS - #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT - #define ENABLE_RGB_MATRIX_BREATHING - #define ENABLE_RGB_MATRIX_BAND_SAT - #define ENABLE_RGB_MATRIX_BAND_VAL - #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT - #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL - #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT - #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL - #define ENABLE_RGB_MATRIX_CYCLE_ALL - #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN - #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN - #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL - #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL - #define ENABLE_RGB_MATRIX_DUAL_BEACON - #define ENABLE_RGB_MATRIX_RAINBOW_BEACON - #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define ENABLE_RGB_MATRIX_RAINDROPS - #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - #define ENABLE_RGB_MATRIX_HUE_BREATHING - #define ENABLE_RGB_MATRIX_HUE_PENDULUM - #define ENABLE_RGB_MATRIX_HUE_WAVE - #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL - #define ENABLE_RGB_MATRIX_PIXEL_FLOW - #define ENABLE_RGB_MATRIX_PIXEL_RAIN - #define ENABLE_RGB_MATRIX_TYPING_HEATMAP - #define ENABLE_RGB_MATRIX_DIGITAL_RAIN - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define ENABLE_RGB_MATRIX_SPLASH - #define ENABLE_RGB_MATRIX_MULTISPLASH - #define ENABLE_RGB_MATRIX_SOLID_SPLASH - #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH - -#endif |