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author | peepeetee <43021794+peepeetee@users.noreply.github.com> | 2022-02-12 11:54:48 +0800 |
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committer | GitHub <noreply@github.com> | 2022-02-11 19:54:48 -0800 |
commit | 17c0ca6fa4f7b6f65b4442c2f5bc32fee914b376 (patch) | |
tree | aecec74184b82d75dd19e4566cf04a3423c6e3c6 /keyboards/gboards/georgi/sten.h | |
parent | 52d6f07a829baf38e16b61f1804bf5dd555ab45d (diff) |
[Keyboard] move g heavy industry boards into /gboards (#16040)
Co-authored-by: zvecr <git@zvecr.com>
Diffstat (limited to 'keyboards/gboards/georgi/sten.h')
-rw-r--r-- | keyboards/gboards/georgi/sten.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/keyboards/gboards/georgi/sten.h b/keyboards/gboards/georgi/sten.h new file mode 100644 index 0000000000..320c49514c --- /dev/null +++ b/keyboards/gboards/georgi/sten.h @@ -0,0 +1,84 @@ +// 2019, g Heavy Industries +// Blessed mother of Christ, please keep this readable +// and protect us from segfaults. For thine is the clock, +// the slave and the master. Until we return from main. +// +// Amen. + +#include QMK_KEYBOARD_H +#include "mousekey.h" +#include "keymap.h" +#include "keymap_steno.h" +#include "wait.h" + +extern size_t keymapsCount; // Total keymaps +extern uint32_t cChord; // Current Chord +extern uint32_t stenoLayers[]; // Chords that simulate QMK layers +extern size_t stenoLayerCount; // Number of simulated layers + +// Function defs +void processChord(bool useFakeSteno); +uint32_t processQwerty(bool lookup); +uint32_t processFakeSteno(bool lookup); +void saveState(uint32_t cChord); +void restoreState(void); + +// Macros for use in keymap.c +void SEND(uint8_t kc); +void REPEAT(void); +void SET_STICKY(uint32_t); +void SWITCH_LAYER(int); +void CLICK_MOUSE(uint8_t); + +// Keymap helper +#define P(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;} +#define PC(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;} \ + for(int i = 0; i < stenoLayerCount; i++) { \ + uint32_t refChord = stenoLayers[i] | chord; \ + if (cChord == (refChord)) { if (!lookup) {act;} return refChord;}; \ +} + +// Shift to internal representation +// i.e) S(teno)R(ight)F +#define STN(n) (1L<<n) +enum ORDER { + SFN = 0, SPWR, SST1, SST2, SST3, SST4, SNUML, SNUMR, + SLSU, SLSD, SLT, SLK, SLP, SLW, SLH, SLR, SLA, SLO, + SRE, SRU, SRF, SRR, SRP, SRB, SRL, SRG, SRT, SRS, SRD, SRZ, SRES1, SRES2 +}; + +// Break it all out +#define FN STN(SFN) +#define PWR STN(SPWR) +#define ST1 STN(SST1) +#define ST2 STN(SST2) +#define ST3 STN(SST3) +#define ST4 STN(SST4) +#define LNO STN(SNUML) // STN1-6 +#define RNO STN(SNUMR) // STN7-C +#define RES1 STN(SRES1) // Use reserved for sticky state +#define RES2 STN(SRES2) + +#define LSU STN(SLSU) +#define LSD STN(SLSD) +#define LFT STN(SLT) // (L)e(F)t (T), preprocessor conflict +#define LK STN(SLK) +#define LP STN(SLP) +#define LW STN(SLW) +#define LH STN(SLH) +#define LR STN(SLR) +#define LA STN(SLA) +#define LO STN(SLO) + +#define RE STN(SRE) +#define RU STN(SRU) +#define RF STN(SRF) +#define RR STN(SRR) +#define RP STN(SRP) +#define RB STN(SRB) +#define RL STN(SRL) +#define RG STN(SRG) +#define RT STN(SRT) +#define RS STN(SRS) +#define RD STN(SRD) +#define RZ STN(SRZ) |