diff options
author | Drashna Jaelre <drashna@live.com> | 2019-06-06 12:09:56 -0700 |
---|---|---|
committer | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2019-06-06 12:09:56 -0700 |
commit | faaaa134fd436be400aa2c7841b38907899d49a6 (patch) | |
tree | 9deaea82d250f349b314ec89d369f068ddd75489 /keyboards/fortitude60/matrix.c | |
parent | fe6b8edd581c334a92a97c15faced95a12d5e882 (diff) |
Replace DEBOUNCING_DELAY (deprecated) with DEBOUNCE (#5997)
Diffstat (limited to 'keyboards/fortitude60/matrix.c')
-rw-r--r-- | keyboards/fortitude60/matrix.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/keyboards/fortitude60/matrix.c b/keyboards/fortitude60/matrix.c index 565f417d85..9037d53a64 100644 --- a/keyboards/fortitude60/matrix.c +++ b/keyboards/fortitude60/matrix.c @@ -38,11 +38,11 @@ extern backlight_config_t backlight_config; #include "serial.h" -#ifndef DEBOUNCING_DELAY -# define DEBOUNCING_DELAY 5 +#ifndef DEBOUNCE +# define DEBOUNCE 5 #endif -#if (DEBOUNCING_DELAY > 0) +#if (DEBOUNCE > 0) static uint16_t debouncing_time; static bool debouncing = false; #endif @@ -144,7 +144,7 @@ uint8_t _matrix_scan(void) #if (DIODE_DIRECTION == COL2ROW) // Set row, read cols for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) { -# if (DEBOUNCING_DELAY > 0) +# if (DEBOUNCE > 0) bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row); if (matrix_changed) { @@ -161,7 +161,7 @@ uint8_t _matrix_scan(void) #elif (DIODE_DIRECTION == ROW2COL) // Set col, read rows for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) { -# if (DEBOUNCING_DELAY > 0) +# if (DEBOUNCE > 0) bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col); if (matrix_changed) { debouncing = true; @@ -174,8 +174,8 @@ uint8_t _matrix_scan(void) } #endif -# if (DEBOUNCING_DELAY > 0) - if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) { +# if (DEBOUNCE > 0) + if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) { for (uint8_t i = 0; i < ROWS_PER_HAND; i++) { matrix[i+offset] = matrix_debouncing[i+offset]; } |