diff options
author | HorrorTroll <sonicvipduc@gmail.com> | 2022-08-18 07:23:34 +0700 |
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committer | GitHub <noreply@github.com> | 2022-08-18 01:23:34 +0100 |
commit | 227e552f5cb1b1320752a9626a81dd4d128d7c7b (patch) | |
tree | 38cbd08e90752a8c1b598a9b1bb0f78f862d4cb3 /keyboards/feker/ik75/config.h | |
parent | a645301c827705b04c8f19182153a1962c5c7bcb (diff) |
Add support keyboard Feker IK75 (#17611)
Diffstat (limited to 'keyboards/feker/ik75/config.h')
-rw-r--r-- | keyboards/feker/ik75/config.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/keyboards/feker/ik75/config.h b/keyboards/feker/ik75/config.h new file mode 100644 index 0000000000..541fb86b73 --- /dev/null +++ b/keyboards/feker/ik75/config.h @@ -0,0 +1,108 @@ +/* Copyright 2022 Feker + * Copyright 2022 HorrorTroll <https://github.com/HorrorTroll> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "config_common.h" + +/* key matrix size */ +#define MATRIX_ROWS 6 +#define MATRIX_COLS 16 + +/* key matrix pins */ +#define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 } +#define MATRIX_COL_PINS { E6, B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, E2 } + +#define BOOTMAGIC_LITE_ROW 0 +#define BOOTMAGIC_LITE_COLUMN 0 + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION ROW2COL + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCE 5 + +#ifdef ENCODER_ENABLE + /* Encoder pins */ + #define ENCODERS_PAD_A { C6 } + #define ENCODERS_PAD_B { C7 } + + /* Encoder config */ + #define ENCODER_RESOLUTION 2 +#endif + +#ifdef RGB_MATRIX_ENABLE + #define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) + #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 + #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS + #define RGB_MATRIX_KEYPRESSES + #define RGB_MATRIX_FRAMEBUFFER_EFFECTS + + /* RGB Matrix config */ + #define DRIVER_ADDR_1 0b1011111 + #define DRIVER_ADDR_2 0b1010000 + #define DRIVER_COUNT 2 + #define DRIVER_1_LED_TOTAL 63 + #define DRIVER_2_LED_TOTAL 64 + + /* RGB Matrix effect */ + #define ENABLE_RGB_MATRIX_ALPHAS_MODS + #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN + #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_BREATHING + #define ENABLE_RGB_MATRIX_BAND_SAT + #define ENABLE_RGB_MATRIX_BAND_VAL + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL + #define ENABLE_RGB_MATRIX_CYCLE_ALL + #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN + #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL + #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL + #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL + #define ENABLE_RGB_MATRIX_DUAL_BEACON + #define ENABLE_RGB_MATRIX_RAINBOW_BEACON + #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS + #define ENABLE_RGB_MATRIX_RAINDROPS + #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + #define ENABLE_RGB_MATRIX_HUE_BREATHING + #define ENABLE_RGB_MATRIX_HUE_PENDULUM + #define ENABLE_RGB_MATRIX_HUE_WAVE + #define ENABLE_RGB_MATRIX_PIXEL_RAIN + #define ENABLE_RGB_MATRIX_PIXEL_FLOW + #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL + + #define ENABLE_RGB_MATRIX_TYPING_HEATMAP + #define ENABLE_RGB_MATRIX_DIGITAL_RAIN + + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + #define ENABLE_RGB_MATRIX_SPLASH + #define ENABLE_RGB_MATRIX_MULTISPLASH + #define ENABLE_RGB_MATRIX_SOLID_SPLASH + #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif |