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author | lokher <lokher@gmail.com> | 2022-12-06 17:04:10 +0800 |
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committer | lokher <lokher@gmail.com> | 2022-12-06 17:04:10 +0800 |
commit | 27fc28fd2ff52e079a5bc58d6aaea4c752420615 (patch) | |
tree | 7ac943fb1ba4f430a7220efd18f66f6a77205c30 /keyboards/evyd13/plain60/keymaps/audio | |
parent | e736133392fe6427cfb995da0787337189828272 (diff) | |
parent | 2709b6ed616f8012ff4cfd3ee69a822a8d188351 (diff) |
Merge upstream master
Diffstat (limited to 'keyboards/evyd13/plain60/keymaps/audio')
-rw-r--r-- | keyboards/evyd13/plain60/keymaps/audio/keymap.c | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/keyboards/evyd13/plain60/keymaps/audio/keymap.c b/keyboards/evyd13/plain60/keymaps/audio/keymap.c new file mode 100644 index 0000000000..8383caeb07 --- /dev/null +++ b/keyboards/evyd13/plain60/keymaps/audio/keymap.c @@ -0,0 +1,27 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum _layers { + _MA, + _FN +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +[_MA] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, \ + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, LT(_FN, KC_UP), \ + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, LT(_FN, KC_APP), KC_RCTL), + +[_FN] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + AU_TOGG, MU_TOGG, MU_NEXT, CK_TOGG, _______, _______, _______, _______) +}; |