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authorFred Sundvik <fsundvik@gmail.com>2016-07-07 22:28:28 +0300
committerFred Sundvik <fsundvik@gmail.com>2016-07-29 20:48:04 +0300
commit9af995c59b2655fa347e43b1eab2122e72ef7fe3 (patch)
treef76ccbd3ab8c911ae851bb83d13173c5755c7162 /keyboards/ergodox_ez/keymaps/townk_osx/keymap.c
parent30003d48f9a04676b81bf2980a235106ec7886b0 (diff)
Initial structure for Ergodox as subprojects
Only the EZ default keymaps compiles at the moment though.
Diffstat (limited to 'keyboards/ergodox_ez/keymaps/townk_osx/keymap.c')
-rw-r--r--keyboards/ergodox_ez/keymaps/townk_osx/keymap.c285
1 files changed, 0 insertions, 285 deletions
diff --git a/keyboards/ergodox_ez/keymaps/townk_osx/keymap.c b/keyboards/ergodox_ez/keymaps/townk_osx/keymap.c
deleted file mode 100644
index 07e58a491b..0000000000
--- a/keyboards/ergodox_ez/keymaps/townk_osx/keymap.c
+++ /dev/null
@@ -1,285 +0,0 @@
-#include "ergodox_ez.h"
-#include "debug.h"
-#include "action_layer.h"
-#include "action_util.h"
-#include "led.h"
-#include "keymap.h"
-#include "timer.h"
-
-/*
-
-# Why this Layout
-
-This layout was based on Kinesis layout and other ErgoDox user layouts
-available. It's target to be used on a MacOS but I'm pretty sure it can be
-addapted to Windows and/or Linux easily.
-
-## Function Key
-
-The `fn` key work almost like it would in any other keyboard with the exception
-it has a semi-sticky behavior. What does that mean?
-
-Well, if you press the `fn` and release it, the keyboard will be put on the
-_function layout_ and the next key stroke will be processed as if the `fn` key
-was pressed. Aftwards, the leyout get back to _normal_. If you hold `fn` and
-press any other key, when you release them, the keyboard leyout is back to
-_normal_.
-
-While pressing the `fn` with the left hand and strikeing the other keys on the
-right hand is farly easy, the same cannot being said for the other keys on the
-left side. So, instead of trying to do contorcionism with my left hand, I
-decided to do a semi-sticky version of `fn`. This way, I can press the `fn`
-key with my pinky, release it and press the `1` key to issue an `F1` to the
-operating system.
-
-## Key-Pad Key
-
-The `key pad` key is a layout switch key. If pressed, it will put the keyboard
-on the _key pad layout_ and stay there until key is pressed again.
-
-This is used to make the keyboard behave mostly like a **num pad keyboard**.
-
-## Notes
-- Regardless in which layout you are, keys from other layouts are not
- accessible. This means that if you are on the _key pad layout_, the left hand
- will be pretty much unusable.
- Of course that like anything else, there are exceptions to this rule.
- Modifiers should remain accessible throughout the layers.
-- The _shift key_ is, like the _function key_, also configured to have a sticky
- behavior.
-- All sticky keys have a timeout of 3 seconds.
-
-*/
-#define BASE 0
-#define KEYPAD 1
-#define FN 2
-
-#define MACRO_TMUX_ESC 10
-#define MACRO_TMUX_PASTE 11
-#define MACRO_OSX_COPY 12
-#define MACRO_OSX_PASTE 13
-
-#define M_TESC M(MACRO_TMUX_ESC)
-#define M_TPASTE M(MACRO_TMUX_PASTE)
-#define M_OSXCPY M(MACRO_OSX_COPY)
-#define M_OSXPST M(MACRO_OSX_PASTE)
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* Keymap 0: Base Layer
- *
- * ,-----------------------------------------------------. ,-----------------------------------------------------.
- * | `~ | 1 | 2 | 3 | 4 | 5 | ESC | | Pwr | 6 | 7 | 8 | 9 | 0 | - _ |
- * |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
- * | Tab | Q | W | E | R | T | F16 | | F17 | Y | U | I | O | P | = + |
- * |-----------+------+------+------+------+------| Meh | | Meh |------+------+------+------+------+-----------|
- * | \ (Ctrl) | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " (Ctrl)|
- * |-----------+------+------+------+------+------| F18 | | F19 |------+------+------+------+------+-----------|
- * | LShift | Z | X | C | V | B | Hyper| | Hyper| N | M | , | . | / | RShift |
- * `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
- * | FN | KPAD |LCtrl | LAlt | LGui | | RGui | RAlt | RCtrl| KPAD | FN |
- * `-----------------------------------' `-----------------------------------'
- * ,-------------. ,-------------.
- * | M(0) | M(1) | | M(2) | M(3) |
- * ,------|------|------| |------+------+------.
- * | | | Home | | PgUp | | |
- * |Backsp| Del |------| |------| Enter| Space|
- * | | | End | | PgDn | | |
- * `--------------------' `--------------------'
- *
- * M(0) = Ctrk+A Esc
- * (this is used to issue the Esc key to the Tmux application)
- * M(1) = Ctrk+A P
- * (this is used to issue the Paste key to the Tmux application)
- * M(2) = Cmd+C
- * M(3) = Cmd+V
- */
-[BASE]=KEYMAP(//left half
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MEH_T(KC_F16),
- CTL_T(KC_BSLS), KC_A, KC_S, KC_D, KC_F, KC_G,
- KC_FN2, KC_Z, KC_X, KC_C, KC_V, KC_B, ALL_T(KC_F18),
- KC_FN1, TG(KEYPAD), KC_LCTRL, KC_LALT, KC_LGUI,
- M_TESC, M_TPASTE,
- KC_HOME,
- KC_BSPC, KC_DELT, KC_END,
- //right half
- KC_POWER, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- MEH_T(KC_F17), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL,
- KC_H, KC_J, KC_K, KC_L, KC_SCLN, CTL_T(KC_QUOT),
- ALL_T(KC_F19), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_FN2,
- KC_RGUI, KC_RALT, CTL_T(KC_LBRC), KC_FN3, KC_FN1,
- M_OSXCPY, M_OSXPST,
- KC_PGUP,
- KC_PGDN, KC_ENT, KC_SPC),
-
-/* Keymap 1: KeyPad Layer
- *
- * ,-----------------------------------------------------. ,-----------------------------------------------------.
- * | | | LClk | RClk | MClk | | | | BTab | Clear| / | * | ^ | ( | |
- * |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
- * | M.Accel 2 | |ScrlUp| U |ScrlDn| | | | Tab | 7 | 8 | 9 | + | ) | |
- * |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
- * | M.Accel 1 | | L | D | R | |------| |------| 4 | 5 | 6 | - | | |
- * |-----------+------+------+------+------+------| | |Return|------+------+------+------+------+-----------|
- * | M.Accel 0 | |ScrlL | |ScrlR | | | | | 1 | 2 | 3 | = | | |
- * `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
- * | | XXXX | | | | | 0 | . | , | XXXX | |
- * `-----------------------------------' `-----------------------------------'
- * ,-------------. ,-------------.
- * | | | | | |
- * ,------|------|------| |------+------+------.
- * | | | | | | XXXX | |
- * | | |------| |------| XXXX | |
- * | | | | | | XXXX | |
- * `--------------------' `--------------------'
- */
-[KEYPAD]=KEYMAP(//left half
- KC_NO, KC_NO, KC_MS_BTN1, KC_MS_BTN2, KC_MS_BTN3, KC_NO, KC_NO,
- KC_MS_ACCEL2, KC_NO, KC_MS_WH_UP, KC_MS_U, KC_MS_WH_DOWN, KC_NO, KC_NO,
- KC_MS_ACCEL1, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO,
- KC_MS_ACCEL0, KC_NO, KC_MS_WH_LEFT, KC_NO, KC_MS_WH_RIGHT, KC_NO, KC_NO,
- KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO,
- KC_NO,
- KC_NO, KC_NO, KC_NO,
- //right half
- LSFT(KC_TAB), KC_CLEAR, KC_KP_SLASH, KC_KP_ASTERISK, KC_CIRCUMFLEX, KC_LPRN, KC_NO,
- KC_TAB, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, KC_RPRN, KC_NO,
- KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_MINUS, KC_NO, KC_NO,
- KC_KP_ENTER, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_EQUAL, KC_NO, KC_NO,
- KC_KP_0, KC_KP_DOT, KC_KP_COMMA, KC_TRNS, KC_NO,
- KC_NO, KC_NO,
- KC_NO,
- KC_NO, KC_TRNS, KC_NO),
-
-/* Keymap 2: Functions Layer
- *
- * ,-----------------------------------------------------. ,-----------------------------------------------------.
- * | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | Vol. Up |
- * |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
- * | | Stop | Rw | Rec | FF | | XXXX | | XXXX | | | | | | Vol. Down |
- * |-----------+------+------+------+------+------| XXXX | | XXXX |------+------+------+------+------+-----------|
- * | CapsLock | Eject| Prev | Play | Next | |------| |------| Left | Down | Up | Right| | Mute |
- * |-----------+------+------+------+------+------| XXXX | | XXXX |------+------+------+------+------+-----------|
- * | L Shift | | | | | | XXXX | | XXXX | | | | | | R Shift |
- * `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
- * | XXXXX | | XXXX | XXXX | XXXX | | XXXX | XXXX | XXXX | | XXXXX |
- * `-----------------------------------' `-----------------------------------'
- * ,-------------. ,-------------.
- * | | | | | |
- * ,------|------|------| |------+------+------.
- * | | | | | | | |
- * | | |------| |------| | |
- * | | | | | | | |
- * `--------------------' `--------------------'
- *
- * XXX = These keys are transparent keys that, when pressed, they issue the key from the previous layer.
- */
-[FN]=KEYMAP(//left half
- KC_NO, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
- KC_NO, KC_MEDIA_STOP, KC_MEDIA_REWIND, KC_MEDIA_SELECT, KC_MEDIA_FAST_FORWARD, KC_NO, KC_TRNS,
- KC_CAPS, KC_MEDIA_EJECT, KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_NO,
- KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
- KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_NO, KC_NO,
- KC_NO,
- KC_NO, KC_NO, KC_NO,
- //right half
- KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_VOLU,
- KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_VOLD,
- KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_NO, KC_MUTE,
- KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS,
- KC_NO, KC_NO,
- KC_NO,
- KC_NO, KC_NO, KC_NO)};
-
-const uint16_t PROGMEM fn_actions[] = {
- [1] = ACTION_LAYER_ONESHOT(FN),
- [2] = ACTION_MODS_ONESHOT(MOD_LSFT), // Sticky shift light. Tap for the next keypress to be shifted. Hold for regular shift.
- [3] = ACTION_LAYER_TAP_KEY(KEYPAD, KC_RBRC),
-};
-
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
- // MACRODOWN only works in this function
- switch(id) {
- case MACRO_TMUX_ESC:
- if (record->event.pressed) {
- return MACRO(D(LCTRL), T(A), U(LCTRL), D(ESC), END);
- }
- return MACRO(U(ESC), END);
- case MACRO_TMUX_PASTE:
- if (record->event.pressed) {
- return MACRO(D(LCTRL), T(A), U(LCTRL), D(P), END);
- }
- return MACRO(U(P), END);
- case MACRO_OSX_COPY:
- if (record->event.pressed) {
- return MACRO(D(LGUI), D(C), END);
- }
- return MACRO(U(C), U(LGUI), END);
- case MACRO_OSX_PASTE:
- if (record->event.pressed) {
- return MACRO(D(LGUI), D(V), END);
- }
- return MACRO(U(V), U(LGUI), END);
- }
- return MACRO_NONE;
-};
-
-// Runs just one time when the keyboard initializes.
-void matrix_init_user(void) {
-};
-
-uint8_t current_layer = BASE;
-
-// Runs constantly in the background, in a loop.
-void matrix_scan_user(void) {
- uint8_t layer = biton32(layer_state);
-
- ergodox_led_all_off();
- ergodox_led_all_set(LED_BRIGHTNESS_LO);
-
- switch (layer) {
- case BASE:
- current_layer = BASE;
- break;
- case KEYPAD:
- current_layer = KEYPAD;
- break;
- default:
- // none
- break;
- }
-
- // layer leds
- if (current_layer == KEYPAD) {
- ergodox_right_led_3_on();
- }
-
- // capslock
- if (host_keyboard_leds() & (3<<USB_LED_CAPS_LOCK)) {
- ergodox_right_led_1_on();
- }
-
- // Temporary leds
-
- // The function layer takes over other layers and we need to reflect that on the leds.
- // If the current layer is the BASE, we simply turn on the FN led, but if the current
- // layer is the KEYPAD, than we must turn it off before turning on the FN led.
- if (layer == FN && !has_oneshot_layer_timed_out()) {
- ergodox_right_led_3_off();
- ergodox_right_led_2_on();
- }
-
- // if the shifted is pressed I show the case led in a brighter color. This is nice to
- // differenciate the shift from the capslock.
- // Notice that I make sure that we're not using the shift on a chord shortcut (pressing
- // shift togather with other modifiers).
- if((keyboard_report->mods & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) && // is shift pressed and there is no other
- !(keyboard_report->mods & (~MOD_BIT(KC_LSFT) & ~MOD_BIT(KC_RSFT)))) || // modifier being pressed as well
- (get_oneshot_mods() & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) && !has_oneshot_mods_timed_out())) { // or the one shot shift didn't timed out
- ergodox_right_led_1_set(LED_BRIGHTNESS_HI);
- ergodox_right_led_1_on();
- }
-};