diff options
author | Drashna Jaelre <drashna@live.com> | 2019-08-21 17:19:07 -0700 |
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committer | GitHub <noreply@github.com> | 2019-08-21 17:19:07 -0700 |
commit | 94efa18c28c8c0e08526c9665a8f0d6a4e7d3e96 (patch) | |
tree | f45a54ddfa7a8ec4539c78bbadeb1d3960727f2e /keyboards/ergodox_ez/config.h | |
parent | 1c5b0cbbeb049b1ce3fb2da6a81fbf83dd9a3ea7 (diff) |
[Keyboard] Updates to ZSA boards (#6513)
* Update Layer functions to use layer_state_t in ZSA Boards
* Update Music Mask for ZSA boards
Fixes an issue with the board getting stuck on Adjust layer when activating music mode
* Add Support for SMART LED Toggle to Planck EZ
* Add support for SMART LED toggle in Ergodox EZ
* Ifdef swiss cheeze for Oryx Configurator
* Documentation and updates
* Add Oryx Keymap
* Add option to configure the layers for the Layer Indicator
* Update keymap with better examples
* Make sure eeprom is initialized before reading from it
* Force flush of LED matrix when suspending board
This fixes an issue where the LEDs don't fully clear sometimes when the host system goes to sleep
* Enable RGB Sleeping by default
* Add clarification about planck ez led layer config
Diffstat (limited to 'keyboards/ergodox_ez/config.h')
-rw-r--r-- | keyboards/ergodox_ez/config.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/keyboards/ergodox_ez/config.h b/keyboards/ergodox_ez/config.h index 45ca06a5d2..c35fe73941 100644 --- a/keyboards/ergodox_ez/config.h +++ b/keyboards/ergodox_ez/config.h @@ -85,6 +85,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGBW 1 +#define RGBLIGHT_SLEEP + /* * The debounce filtering reports a key/switch change directly, * without any extra delay. After that the debounce logic will filter @@ -112,6 +114,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGB_MATRIX_LED_PROCESS_LIMIT 5 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 +#define RGB_DISABLE_WHEN_USB_SUSPENDED true + // #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF /* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */ /* #define RGBLIGHT_COLOR_LAYER_2 0xFF, 0x00, 0x00 */ |