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authorRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
committerRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
commit55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch)
treece5bfbd1b0ee59dbffdc2044bcf90c89614392ed /keyboards/ergodox/keymaps/dave
parentd1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff)
parent04df74f6360464661bcc1e6794e9fd3549084390 (diff)
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits) Update ez.c removes planck/rev3 temporarily Move hand_swap_config to ez.c, removes error for infinity Update Makefile ergodox: Update algernon's keymap to v1.9 Added VS Code dir to .gitignore Support the Pegasus Hoof controller. [Jack & Erez] Simplifies and documents TO add readme use wait_ms instead of _delay_ms add messenger init keymap Add example keymap Adding whiskey_tango_foxtrot_capslock ergodox keymap Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table CIE 1931 dim curve Apply the dim curve to the RGB output Update the Cluecard readme files Tune snake and knight intervals for Cluecard Tunable RGB light intervals ...
Diffstat (limited to 'keyboards/ergodox/keymaps/dave')
-rw-r--r--keyboards/ergodox/keymaps/dave/keymap.c199
-rw-r--r--keyboards/ergodox/keymaps/dave/readme.md38
2 files changed, 237 insertions, 0 deletions
diff --git a/keyboards/ergodox/keymaps/dave/keymap.c b/keyboards/ergodox/keymaps/dave/keymap.c
new file mode 100644
index 0000000000..23c4e04906
--- /dev/null
+++ b/keyboards/ergodox/keymaps/dave/keymap.c
@@ -0,0 +1,199 @@
+#include "ergodox.h"
+#include "debug.h"
+#include "action_layer.h"
+
+#define BASE 0 // default layer
+#define PROG 1 // programming
+#define NAVI 2 // navigation
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Keymap 0: Basic layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | | 6 | 7 | 8 | 9 | 0 | - | BkSpce |
+ * |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
+ * | Tab | Q | W | E | R | T | Y | | G | Y | U | I | O | P | Enter |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | LCtrl | A | S | D | F | G |------| |------| H | J | K | L | ; | Enter |
+ * |--------+------+------+------+------+------| H | | B |------+------+------+------+------+--------|
+ * | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * |`/Ctrl| \ | | | LAlt | | RAlt | [ | ] | |'/Ctrl|
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | PrtS | PrtS | | CtAl | CtAl |
+ * ,------+------+------| |------+------+------.
+ * | | | L1 | | L1 | | |
+ * | Spce | ~L2 +------| |------+ ~L1 | Spce |
+ * | | | LGui | | RGui | | |
+ * `--------------------' `--------------------'
+ */
+// If it accepts an argument (i.e, is a function), it doesn't need KC_.
+// Otherwise, it needs KC_*
+[BASE] = KEYMAP( // layer 0 : default
+ // left hand
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y,
+ KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_H,
+ CTL_T(KC_GRV),KC_NUBS,KC_NO, KC_NO, KC_LALT,
+ KC_PSCREEN, KC_PSCREEN,
+ TO(PROG),
+ KC_SPC, MO(NAVI), KC_LGUI,
+ // right hand
+ KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC,
+ KC_G, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENTER,
+ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENTER,
+ KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
+ KC_RALT,KC_LBRC,KC_RBRC,KC_NO, CTL_T(KC_QUOT),
+ MT(0x5, KC_NO), MT(0x5, KC_NO),
+ TO(PROG),
+ KC_RGUI, MO(PROG), KC_SPC
+ ),
+
+/* Keymap 1: Symbol Layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | | | | | | | | | | | | K/ | K* | K- | = |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | ! | @ | ( | ) | | | | | | | K7 | K8 | K9 | K+ | # |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | # | $ | { | } | ` |------| |------| | K4 | K5 | K6 | K+ | ' |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | % | ^ | [ | ] | ~ | | | | | K1 | K2 | K3 | K= | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | | | | K0 | K0 | K. | K= | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | L2 | | L2 | | |
+ * | | |------| |------| | |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+// PROGRAMMING
+[PROG] = KEYMAP(
+ // left hand
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS,
+ KC_TRNS, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV,
+ KC_TRNS, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ TO(NAVI),
+ KC_TRNS, KC_TRNS, KC_TRNS,
+ // right hand
+ KC_TRNS, KC_TRNS, KC_NO, KC_PSLS, KC_PAST, KC_PMNS, KC_EQUAL,
+ KC_TRNS, KC_TRNS, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_NUHS,
+ KC_TRNS, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_QUOT,
+ KC_TRNS, KC_TRNS, KC_P1, KC_P2, KC_P3, KC_PENT, KC_TRNS,
+ KC_P0, KC_P0, KC_PDOT, KC_PENT, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ TO(NAVI),
+ KC_TRNS, KC_TRNS, KC_TRNS
+),
+
+/* Keymap 2: Navigation and system keys
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | Home | Up | End | Ins | PgUp | | | | | | Ins | | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | Left | Down | Rght | Del | PgDn |------| |------| | Back | Del | Fwrd | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | Lclk | MsUp | Rclk | | | | | | | Prev | Play | Next | | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | MsLt | MsDn | MsRt | | |VolDn | Mute |VolUp | | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | L0 | | L0 | | |
+ * | | |------| |------| | |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+// NAVIGATION
+[NAVI] = KEYMAP(
+ KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
+ KC_TRNS, KC_HOME, KC_UP, KC_END, KC_INS, KC_PGUP, KC_TRNS,
+ KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_DELT, KC_PGDN,
+ KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ TO(BASE),
+ KC_TRNS, KC_TRNS, KC_TRNS,
+ // right hand
+ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_WBAK, KC_DELT, KC_WFWD, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS,
+ KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ TO(BASE),
+ KC_TRNS, KC_TRNS, KC_TRNS
+),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+ //[1] = ACTION_LAYER_TAP_TOGGLE(PROG), // FN1 - Momentary Layer 1 (Symbols)
+ //[2] = ACTION_LAYER_TAP_TOGGLE(NAVI) // FN2 - Momentary Layer 2 (Navigation)
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ // MACRODOWN only works in this function
+ switch(id) {
+ case 0:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ break;
+ }
+ return MACRO_NONE;
+};
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_user(void) {
+
+};
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+ /* leds is a static array holding the current brightness of each of the
+ * three keyboard LEDs. It's 4 long simply to avoid the ugliness of +1s and
+ * -1s in the code below, and because wasting a byte really doesn't matter
+ * that much (no, it *doesn't*, stop whinging!). Note that because it's
+ * static it'll maintain state across invocations of this routine.
+ */
+ static uint8_t leds[4];
+ uint8_t led;
+ uint8_t layer = biton32(layer_state);
+
+ ergodox_board_led_off();
+
+ /* Loop over each LED/layer */
+ for (led = 1; led <= 3; ++led) {
+ /* If the current layer matches the current LED, increment its
+ * brightness by 1 up to a maximum of 255. If the current layer doesn't
+ * match, decrement its brightness by 1 down to a minimum of zero.
+ */
+ leds[led] += (layer == led) ?
+ (leds[led] < 255 ? 1 : 0):
+ (leds[led] > 0 ? -1 : 0);
+ /* Set LED state according to the new brightness */
+ if (leds[led]) {
+ ergodox_right_led_on(led);
+ ergodox_right_led_set(led, leds[led]);
+ }
+ else {
+ ergodox_right_led_off(led);
+ }
+ }
+
+
+};
diff --git a/keyboards/ergodox/keymaps/dave/readme.md b/keyboards/ergodox/keymaps/dave/readme.md
new file mode 100644
index 0000000000..aa0f9bd192
--- /dev/null
+++ b/keyboards/ergodox/keymaps/dave/readme.md
@@ -0,0 +1,38 @@
+This keymap is my preferred layout (after a certain amount of experimentation).
+The rationale behind the design is as follows:
+
+I grew up typing from a very early age and thus never learned the "correct" way
+to touch type (essentially, I'm self-taught). As a, result my fingers don't
+tend to stay on the "home keys" and occasionally my right hand wants to type
+keys that are on the left of the keyboard, and vice versa.
+
+Hence, despite liking the idea of split keyboards in principle, I've never been
+able to get on with them because the split simply doesn't work with my style of
+typing. The Ergodox solves this neatly by virtue of having a few extra keys in
+the "middle" of the keyboard which I can utilise for deliberate redundancy.
+Thus in this keymap there are two "6" keys (one on the left, one on the right)
+and likewise Y, H, G, and B are all duplicated to enable one-handed patterns
+that I use frequently (e.g. "byobu" with the right hand, "yes" with the left,
+etc.).
+
+I occasionally use the numeric pad for data entry, thus this is duplicated
+under the natural home position of the right hand in layer 1 (activated by
+holding one of the right thumb buttons), while the cursor keys are duplicated
+under the classic WASD gaming layout of the left hand in layer 2 (activated by
+holding one of the left thumb buttons). Various other useful keys also appear
+in these layers (brackets and symbols for coding in layer 1, navigation and
+F-keys in layer 2, etc.).
+
+Finally, modifier keys like Ctrl, Shift, and Alt, along with Backspace and
+Enter are all in traditional locations in an effort to reuse existing muscle
+memory as much as possible (keys like =, #, and ' are in layer 1). The layout
+maps are in the comments of keymap_dave.c so I won't bother duplicating them
+here.
+
+Oh, and the LEDs are rather pimped ... because I could!
+
+Anyway, although I'm sure this keymap won't be to many people's taste you might
+find some interesting ideas in here for your own layouts. Do tweet me
+(@waveform80) if you have any questions / suggestions / bugs.
+
+Dave.