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authorlokher <lokher@gmail.com>2022-12-06 17:04:10 +0800
committerlokher <lokher@gmail.com>2022-12-06 17:04:10 +0800
commit27fc28fd2ff52e079a5bc58d6aaea4c752420615 (patch)
tree7ac943fb1ba4f430a7220efd18f66f6a77205c30 /keyboards/doio/kb16/rev1
parente736133392fe6427cfb995da0787337189828272 (diff)
parent2709b6ed616f8012ff4cfd3ee69a822a8d188351 (diff)
Merge upstream master
Diffstat (limited to 'keyboards/doio/kb16/rev1')
-rw-r--r--keyboards/doio/kb16/rev1/config.h85
-rw-r--r--keyboards/doio/kb16/rev1/info.json42
-rw-r--r--keyboards/doio/kb16/rev1/keymaps/bongocat/config.h45
-rw-r--r--keyboards/doio/kb16/rev1/keymaps/bongocat/keymap.c148
-rw-r--r--keyboards/doio/kb16/rev1/keymaps/bongocat/rules.mk17
-rw-r--r--keyboards/doio/kb16/rev1/keymaps/default/keymap.c140
-rw-r--r--keyboards/doio/kb16/rev1/keymaps/default/rules.mk2
-rw-r--r--keyboards/doio/kb16/rev1/keymaps/pugmajere/keymap.c135
-rw-r--r--keyboards/doio/kb16/rev1/keymaps/pugmajere/readme.md10
-rw-r--r--keyboards/doio/kb16/rev1/keymaps/pugmajere/rules.mk2
-rw-r--r--keyboards/doio/kb16/rev1/keymaps/via/keymap.c140
-rw-r--r--keyboards/doio/kb16/rev1/keymaps/via/rules.mk4
-rw-r--r--keyboards/doio/kb16/rev1/readme.md30
-rw-r--r--keyboards/doio/kb16/rev1/rules.mk36
14 files changed, 836 insertions, 0 deletions
diff --git a/keyboards/doio/kb16/rev1/config.h b/keyboards/doio/kb16/rev1/config.h
new file mode 100644
index 0000000000..b9dbd1d46b
--- /dev/null
+++ b/keyboards/doio/kb16/rev1/config.h
@@ -0,0 +1,85 @@
+/* Copyright 2022 DOIO
+ * Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 5
+
+/* key matrix pins */
+#define MATRIX_ROW_PINS { D5, D4, D3, D2 }
+#define MATRIX_COL_PINS { F5, F4, F1, F0, B7 }
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Forcing to use NKRO instead 6KRO */
+#define FORCE_NKRO
+
+/* Use the custom font */
+#define OLED_FONT_H "./lib/glcdfont.c"
+
+/* Encoder pins */
+#define ENCODERS_PAD_A { F7, C7, D7 }
+#define ENCODERS_PAD_B { E6, C6, D6 }
+
+#ifdef RGB_MATRIX_ENABLE
+ /* RGB Matrix config */
+ #define RGB_DI_PIN F6
+ #define RGB_MATRIX_LED_COUNT 16
+ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
+ #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
+ #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_UP_DOWN
+ #define RGB_MATRIX_KEYPRESSES
+
+ /* RGB Matrix effect */
+ #define ENABLE_RGB_MATRIX_ALPHAS_MODS
+ #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+ #define ENABLE_RGB_MATRIX_BREATHING
+ #define ENABLE_RGB_MATRIX_BAND_SAT
+ #define ENABLE_RGB_MATRIX_BAND_VAL
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+ #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+ #define ENABLE_RGB_MATRIX_CYCLE_ALL
+ #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+ #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+ #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+ #define ENABLE_RGB_MATRIX_DUAL_BEACON
+ #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+ #define ENABLE_RGB_MATRIX_RAINDROPS
+ #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+ #define ENABLE_RGB_MATRIX_HUE_BREATHING
+ #define ENABLE_RGB_MATRIX_HUE_PENDULUM
+ #define ENABLE_RGB_MATRIX_HUE_WAVE
+ #define ENABLE_RGB_MATRIX_PIXEL_RAIN
+ #define ENABLE_RGB_MATRIX_PIXEL_FLOW
+ #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+ #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+ #define ENABLE_RGB_MATRIX_MULTISPLASH
+ #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#endif
diff --git a/keyboards/doio/kb16/rev1/info.json b/keyboards/doio/kb16/rev1/info.json
new file mode 100644
index 0000000000..9bb19482e3
--- /dev/null
+++ b/keyboards/doio/kb16/rev1/info.json
@@ -0,0 +1,42 @@
+{
+ "keyboard_name": "KB16-01",
+ "manufacturer": "DOIO",
+ "url": "",
+ "maintainer": "HorrorTroll",
+ "usb": {
+ "vid": "0xD010",
+ "pid": "0x1601",
+ "device_version": "0.0.1"
+ },
+ "layouts": {
+ "LAYOUT": {
+ "layout": [
+ {"label":"1!", "x":0, "y":0},
+ {"label":"2@", "x":1, "y":0},
+ {"label":"3#", "x":2, "y":0},
+ {"label":"4$", "x":3, "y":0},
+
+ {"label":"Encoder 1", "x":4.75, "y":0},
+
+ {"label":"5%", "x":0, "y":1},
+ {"label":"6^", "x":1, "y":1},
+ {"label":"7&", "x":2, "y":1},
+ {"label":"8*", "x":3, "y":1},
+
+ {"label":"Encoder 2", "x":6, "y":0},
+
+ {"label":"9(", "x":0, "y":2},
+ {"label":"0)", "x":1, "y":2},
+ {"label":"\u2191", "x":2, "y":2},
+ {"label":"Enter", "x":3, "y":2},
+
+ {"label":"Encoder 3", "x":5.375, "y":2.5},
+
+ {"label":"Fn", "x":0, "y":3},
+ {"label":"\u2190", "x":1, "y":3},
+ {"label":"\u2193", "x":2, "y":3},
+ {"label":"\u2192", "x":3, "y":3}
+ ]
+ }
+ }
+}
diff --git a/keyboards/doio/kb16/rev1/keymaps/bongocat/config.h b/keyboards/doio/kb16/rev1/keymaps/bongocat/config.h
new file mode 100644
index 0000000000..bb22eebb1b
--- /dev/null
+++ b/keyboards/doio/kb16/rev1/keymaps/bongocat/config.h
@@ -0,0 +1,45 @@
+/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+/* Additional thing to reduce compiled size */
+#define NO_ACTION_ONESHOT
+#define LAYER_STATE_8BIT
+
+#ifdef RGB_MATRIX_ENABLE
+ /* RGB Matrix config */
+ #undef RGB_MATRIX_KEYPRESSES
+
+ /* RGB Matrix effect */
+ #undef ENABLE_RGB_MATRIX_ALPHAS_MODS
+ #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+ #undef ENABLE_RGB_MATRIX_BREATHING
+ #undef ENABLE_RGB_MATRIX_BAND_SAT
+ #undef ENABLE_RGB_MATRIX_BAND_VAL
+ #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+ #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+ #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+ #undef ENABLE_RGB_MATRIX_DUAL_BEACON
+ #undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+ #undef ENABLE_RGB_MATRIX_RAINDROPS
+ #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+ #undef ENABLE_RGB_MATRIX_HUE_PENDULUM
+ #undef ENABLE_RGB_MATRIX_HUE_WAVE
+ #undef ENABLE_RGB_MATRIX_PIXEL_RAIN
+ #undef ENABLE_RGB_MATRIX_PIXEL_FLOW
+ #undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+#endif
diff --git a/keyboards/doio/kb16/rev1/keymaps/bongocat/keymap.c b/keyboards/doio/kb16/rev1/keymaps/bongocat/keymap.c
new file mode 100644
index 0000000000..bda4731a99
--- /dev/null
+++ b/keyboards/doio/kb16/rev1/keymaps/bongocat/keymap.c
@@ -0,0 +1,148 @@
+/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+// OLED animation
+#include "./lib/bongocat/bongocat.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+enum layer_names {
+ _BASE,
+ _FN,
+ _FN1,
+ _FN2
+};
+
+// enum layer_keycodes { };
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ 1 │ 2 │ 3 │ 4 │ │Ply│ │TO1│
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ 5 │ 6 │ 7 │ 8 │
+ ├───┼───┼───┼───┤
+ │ 9 │ 0 │ ↑ │Ent│ ┌───┐
+ ├───┼───┼───┼───┤ │Mut│
+ │Fn2│ ← │ ↓ │ → │ └───┘
+ └───┴───┴───┴───┘
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ ! │ @ │ # │ $ │ │ │ │ │
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ % │ ^ │ & │ * │
+ ├───┼───┼───┼───┤
+ │ ( │ ) │ │ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │ │ │ │ └───┘
+ └───┴───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 */
+ [_BASE] = LAYOUT(
+ KC_1, KC_2, KC_3, KC_4, KC_MPLY,
+ KC_5, KC_6, KC_7, KC_8, TO(_FN),
+ KC_9, KC_0, KC_UP, KC_ENT, KC_MUTE,
+ MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+
+/*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ │ │ │ │ │ │ │ │
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ │ │ │ │
+ ├───┼───┼───┼───┤
+ │ │ │ │ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │ │ │ │ └───┘
+ └───┴───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 */
+ [_FN] = LAYOUT(
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, TO(_FN1),
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______
+ ),
+
+/*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ │ │ │ │ │ │ │ │
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ │ │ │ │
+ ├───┼───┼───┼───┤
+ │ │ │ │ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │ │ │ │ └───┘
+ └───┴───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 */
+ [_FN1] = LAYOUT(
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, TO(_FN2),
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______
+ ),
+
+/*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │Spi│Spd│ │ │ │ │ │TO0│
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │Sai│Sad│ │ │
+ ├───┼───┼───┼───┤
+ │Tog│Mod│Hui│ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │Vai│Hud│Vad│ └───┘
+ └───┴───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 */
+ [_FN2] = LAYOUT(
+ RGB_SPI, RGB_SPD, _______, QK_BOOT, _______,
+ RGB_SAI, RGB_SAD, _______, _______, TO(_BASE),
+ RGB_TOG, RGB_MOD, RGB_HUI, _______, _______,
+ _______, RGB_VAI, RGB_HUD, RGB_VAD
+ ),
+};
+
+#ifdef OLED_ENABLE
+ bool oled_task_user(void) {
+ led_t led_usb_state = host_keyboard_led_state();
+
+ render_bongocat();
+ oled_set_cursor(14, 0); // sets cursor to (column, row) using charactar spacing (4 rows on 128x32 screen, anything more will overflow back to the top)
+ oled_write_P(PSTR("WPM:"), false);
+ oled_write(get_u8_str(get_current_wpm(), '0'), false); // writes wpm on top right corner of string
+ oled_set_cursor(17, 2);
+ oled_write_P(led_usb_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
+ oled_set_cursor(17, 3);
+ oled_write_P(led_usb_state.scroll_lock ? PSTR("SCRL") : PSTR(" "), false);
+
+ return true;
+ }
+#endif
+
+#ifdef ENCODER_MAP_ENABLE
+const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
+ [_BASE] = { ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
+ [_FN] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
+ [_FN1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
+ [_FN2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
+};
+#endif
diff --git a/keyboards/doio/kb16/rev1/keymaps/bongocat/rules.mk b/keyboards/doio/kb16/rev1/keymaps/bongocat/rules.mk
new file mode 100644
index 0000000000..78d071eab3
--- /dev/null
+++ b/keyboards/doio/kb16/rev1/keymaps/bongocat/rules.mk
@@ -0,0 +1,17 @@
+SRC += ./lib/bongocat/bongocat.c
+
+# Build Options
+# change yes to no to disable
+#
+MOUSEKEY_ENABLE = no # Mouse keys
+
+VIA_ENABLE = yes
+
+# Additional thing to reduce compiled size
+GRAVE_ESC_ENABLE = no
+
+# OLED enabled
+WPM_ENABLE = yes
+
+# Encoder enabled
+ENCODER_MAP_ENABLE = yes
diff --git a/keyboards/doio/kb16/rev1/keymaps/default/keymap.c b/keyboards/doio/kb16/rev1/keymaps/default/keymap.c
new file mode 100644
index 0000000000..6ab8294efe
--- /dev/null
+++ b/keyboards/doio/kb16/rev1/keymaps/default/keymap.c
@@ -0,0 +1,140 @@
+/* Copyright 2022 DOIO
+ * Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+// OLED animation
+#include "./lib/layer_status/layer_status.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+enum layer_names {
+ _BASE,
+ _FN,
+ _FN1,
+ _FN2
+};
+
+// enum layer_keycodes { };
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ 1 │ 2 │ 3 │ 4 │ │Ply│ │TO1│
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ 5 │ 6 │ 7 │ 8 │
+ ├───┼───┼───┼───┤
+ │ 9 │ 0 │ ↑ │Ent│ ┌───┐
+ ├───┼───┼───┼───┤ │Mut│
+ │Fn2│ ← │ ↓ │ → │ └───┘
+ └───┴───┴───┴───┘
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ ! │ @ │ # │ $ │ │ │ │ │
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ % │ ^ │ & │ * │
+ ├───┼───┼───┼───┤
+ │ ( │ ) │ │ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │ │ │ │ └───┘
+ └───┴───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 */
+ [_BASE] = LAYOUT(
+ KC_1, KC_2, KC_3, KC_4, KC_MPLY,
+ KC_5, KC_6, KC_7, KC_8, TO(_FN),
+ KC_9, KC_0, KC_UP, KC_ENT, KC_MUTE,
+ MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+
+/*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ │ │ │ │ │ │ │ │
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ │ │ │ │
+ ├───┼───┼───┼───┤
+ │ │ │ │ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │ │ │ │ └───┘
+ └───┴───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 */
+ [_FN] = LAYOUT(
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, TO(_FN1),
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______
+ ),
+
+/*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ │ │ │ │ │ │ │ │
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ │ │ │ │
+ ├───┼───┼───┼───┤
+ │ │ │ │ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │ │ │ │ └───┘
+ └───┴───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 */
+ [_FN1] = LAYOUT(
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, TO(_FN2),
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______
+ ),
+
+/*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │Spi│Spd│ │ │ │ │ │TO0│
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │Sai│Sad│ │ │
+ ├───┼───┼───┼───┤
+ │Tog│Mod│Hui│ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │Vai│Hud│Vad│ └───┘
+ └───┴───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 */
+ [_FN2] = LAYOUT(
+ RGB_SPI, RGB_SPD, _______, QK_BOOT, _______,
+ RGB_SAI, RGB_SAD, _______, _______, TO(_BASE),
+ RGB_TOG, RGB_MOD, RGB_HUI, _______, _______,
+ _______, RGB_VAI, RGB_HUD, RGB_VAD
+ ),
+};
+
+#ifdef OLED_ENABLE
+ bool oled_task_user(void) {
+ render_layer_status();
+
+ return true;
+ }
+#endif
+
+#ifdef ENCODER_MAP_ENABLE
+const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
+ [_BASE] = { ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
+ [_FN] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
+ [_FN1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
+ [_FN2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
+};
+#endif
diff --git a/keyboards/doio/kb16/rev1/keymaps/default/rules.mk b/keyboards/doio/kb16/rev1/keymaps/default/rules.mk
new file mode 100644
index 0000000000..00003ba11b
--- /dev/null
+++ b/keyboards/doio/kb16/rev1/keymaps/default/rules.mk
@@ -0,0 +1,2 @@
+# Encoder enabled
+ENCODER_MAP_ENABLE = yes
diff --git a/keyboards/doio/kb16/rev1/keymaps/pugmajere/keymap.c b/keyboards/doio/kb16/rev1/keymaps/pugmajere/keymap.c
new file mode 100644
index 0000000000..6206e6860c
--- /dev/null
+++ b/keyboards/doio/kb16/rev1/keymaps/pugmajere/keymap.c
@@ -0,0 +1,135 @@
+/* Copyright 2022 DOIO
+ * Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ * Copyright 2022 Ryan Anderson <ryan@michonline.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+// OLED animation
+#include "lib/layer_status/layer_status.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+enum layer_names {
+ _BASE = 0,
+ _FN,
+ _FN1,
+ _FN2,
+};
+
+// enum layer_keycodes { };
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │C-D│C-E│M-D│M-E│ │Ply│ │TO1│
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ 5 │ 6 │ 7 │ 8 │
+ ├───┼───┼───┼───┤
+ │ 9 │ 0 │ ↑ │Ent│ ┌───┐
+ ├───┼───┼───┼───┤ │Mut│
+ │Fn2│ ← │ ↓ │ → │ └───┘
+ └───┴───┴───┴───┘
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ ! │ @ │ # │ $ │ │ │ │ │
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ % │ ^ │ & │ * │
+ ├───┼───┼───┼───┤
+ │ ( │ ) │ │ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │ │ │ │ └───┘
+ └───┴───┴───┴───┘
+ */
+ /* Row: 0 1 2 3 4 5 6 */
+ [_BASE] = LAYOUT(C(KC_D), C(KC_E), LCMD(KC_D), LCMD(KC_E), KC_MPLY,
+ KC_5, KC_6, LCTL(LCMD(KC_H)), KC_8, TO(_FN),
+ KC_9, KC_0, KC_UP, KC_ENT, KC_MUTE,
+ MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT),
+
+ /*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ │ │ │ │ │ │ │ │
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ │ │ │ │
+ ├───┼───┼───┼───┤
+ │ │ │ │ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │ │ │ │ └───┘
+ └───┴───┴───┴───┘
+ */
+ /* Row: 0 1 2 3 4 5 6 */
+ [_FN] = LAYOUT(_______, _______, _______, _______, _______,
+ _______, _______, _______, _______, TO(_FN1),
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______),
+
+ /*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ │ │ │ │ │ │ │ │
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ │ │ │ │
+ ├───┼───┼───┼───┤
+ │ │ │ │ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │ │ │ │ └───┘
+ └───┴───┴───┴───┘
+ */
+ /* Row: 0 1 2 3 4 5 6 */
+ [_FN1] = LAYOUT(_______, _______, _______, _______, _______,
+ _______, _______, _______, _______, TO(_FN2),
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______),
+
+ /*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │Spi│Spd│ │ │ │ │ │TO0│
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │Sai│Sad│ │ │
+ ├───┼───┼───┼───┤
+ │Tog│Mod│Hui│ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │Vai│Hud│Vad│ └───┘
+ └───┴───┴───┴───┘
+ */
+ /* Row: 0 1 2 3 4 5 6 */
+ [_FN2] = LAYOUT(RGB_SPI, RGB_SPD, _______, QK_BOOT, _______,
+ RGB_SAI, RGB_SAD, _______, _______, TO(_BASE),
+ RGB_TOG, RGB_MOD, RGB_HUI, _______, _______,
+ _______, RGB_VAI, RGB_HUD, RGB_VAD),
+};
+// clang-format on
+
+#ifdef OLED_ENABLE
+bool oled_task_user(void) {
+ render_layer_status();
+
+ return true;
+}
+#endif
+
+#ifdef ENCODER_MAP_ENABLE
+const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
+ [_BASE] = {ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
+ [_FN] = {ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
+ [_FN2] = {ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
+ [_BASE] = {ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
+};
+#endif
diff --git a/keyboards/doio/kb16/rev1/keymaps/pugmajere/readme.md b/keyboards/doio/kb16/rev1/keymaps/pugmajere/readme.md
new file mode 100644
index 0000000000..f88901c623
--- /dev/null
+++ b/keyboards/doio/kb16/rev1/keymaps/pugmajere/readme.md
@@ -0,0 +1,10 @@
+# pugmajere's Google Meet optimized version of the default keymap
+
+A lightly modified version of the default keymap.
+
+The top row is converted to keys used for muting audio and video in
+Google Meet, in both Linux and MacOS. (Yes, they annoyingly have
+different conventions.)
+
+The ASCII-art depiction uses "C-E" to mean "ctrl-e", and "M-E" to mean
+CMD(GUI) and "e", roughly following Emacs naming conventions.
diff --git a/keyboards/doio/kb16/rev1/keymaps/pugmajere/rules.mk b/keyboards/doio/kb16/rev1/keymaps/pugmajere/rules.mk
new file mode 100644
index 0000000000..00003ba11b
--- /dev/null
+++ b/keyboards/doio/kb16/rev1/keymaps/pugmajere/rules.mk
@@ -0,0 +1,2 @@
+# Encoder enabled
+ENCODER_MAP_ENABLE = yes
diff --git a/keyboards/doio/kb16/rev1/keymaps/via/keymap.c b/keyboards/doio/kb16/rev1/keymaps/via/keymap.c
new file mode 100644
index 0000000000..61c582fa1c
--- /dev/null
+++ b/keyboards/doio/kb16/rev1/keymaps/via/keymap.c
@@ -0,0 +1,140 @@
+/* Copyright 2022 DOIO
+ * Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+// OLED animation
+#include "lib/layer_status/layer_status.h"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+enum layer_names {
+ _BASE,
+ _FN,
+ _FN1,
+ _FN2
+};
+
+// enum layer_keycodes { };
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ 1 │ 2 │ 3 │ 4 │ │Ply│ │TO1│
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ 5 │ 6 │ 7 │ 8 │
+ ├───┼───┼───┼───┤
+ │ 9 │ 0 │ ↑ │Ent│ ┌───┐
+ ├───┼───┼───┼───┤ │Mut│
+ │Fn2│ ← │ ↓ │ → │ └───┘
+ └───┴───┴───┴───┘
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ ! │ @ │ # │ $ │ │ │ │ │
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ % │ ^ │ & │ * │
+ ├───┼───┼───┼───┤
+ │ ( │ ) │ │ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │ │ │ │ └───┘
+ └───┴───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 */
+ [_BASE] = LAYOUT(
+ KC_1, KC_2, KC_3, KC_4, KC_MPLY,
+ KC_5, KC_6, KC_7, KC_8, TO(_FN),
+ KC_9, KC_0, KC_UP, KC_ENT, KC_MUTE,
+ MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+
+/*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ │ │ │ │ │ │ │ │
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ │ │ │ │
+ ├───┼───┼───┼───┤
+ │ │ │ │ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │ │ │ │ └───┘
+ └───┴───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 */
+ [_FN] = LAYOUT(
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, TO(_FN1),
+ _______, _______, _______, _______, _______,
+ _______, _______, _______, _______
+ ),
+
+/*
+ ┌───┬───┬───┬───┐ ┌───┐ ┌───┐
+ │ │ │ │ │ │ │ │ │
+ ├───┼───┼───┼───┤ └───┘ └───┘
+ │ │ │ │ │
+ ├───┼───┼───┼───┤
+ │ │ │ │ │ ┌───┐
+ ├───┼───┼───┼───┤ │ │
+ │ │ │ │ │ └───┘
+ └───┴───┴───┴───┘
+*/
+ /* Row: 0 1 2 3 4 */