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authorDrashna Jaelre <drashna@live.com>2019-03-19 12:57:40 -0700
committerMechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-03-19 12:57:40 -0700
commit0072fdd799ffe61bf64f12c23335da3adeb083e5 (patch)
tree7f30d26e4542c5ff3f6da38a75c329f5d0235938 /keyboards/dichotomy/keymaps
parent29bfd634e16e196c86b0a5f63e179af1f9a52902 (diff)
Cleanup Default Keymaps (#5442)
* Cleanup Default Keymaps to conform to QMK Firmware standards * Minor fixes * Revert some changes
Diffstat (limited to 'keyboards/dichotomy/keymaps')
-rwxr-xr-xkeyboards/dichotomy/keymaps/default/keymap.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/keyboards/dichotomy/keymaps/default/keymap.c b/keyboards/dichotomy/keymaps/default/keymap.c
index 3f03417574..b8c7ef4274 100755
--- a/keyboards/dichotomy/keymaps/default/keymap.c
+++ b/keyboards/dichotomy/keymaps/default/keymap.c
@@ -1,7 +1,7 @@
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
-#include "dichotomy.h"
+#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.