diff options
author | Drashna Jaelre <drashna@live.com> | 2021-11-15 10:41:04 -0800 |
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committer | GitHub <noreply@github.com> | 2021-11-15 10:41:04 -0800 |
commit | 160b0558f55f1357e1a48175c949e98d32630e6b (patch) | |
tree | 459e163bfda5c90a615dada0d282891795cb7d42 /keyboards/crkbd/readme.md | |
parent | c9fd69871165eb889be5421df518d8e35b2be027 (diff) |
Require explicit enabling of RGB Matrix modes (#15018)
Diffstat (limited to 'keyboards/crkbd/readme.md')
-rw-r--r-- | keyboards/crkbd/readme.md | 76 |
1 files changed, 48 insertions, 28 deletions
diff --git a/keyboards/crkbd/readme.md b/keyboards/crkbd/readme.md index f3bf152d20..64b51f54f0 100644 --- a/keyboards/crkbd/readme.md +++ b/keyboards/crkbd/readme.md @@ -56,34 +56,54 @@ And in your `config.h` file, add the following: /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ -// # define DISABLE_RGB_MATRIX_ALPHAS_MODS -// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// # define DISABLE_RGB_MATRIX_BREATHING -// # define DISABLE_RGB_MATRIX_CYCLE_ALL -// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// # define DISABLE_RGB_MATRIX_DUAL_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// # define DISABLE_RGB_MATRIX_RAINDROPS -// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// # define DISABLE_RGB_MATRIX_SPLASH -// # define DISABLE_RGB_MATRIX_MULTISPLASH -// # define DISABLE_RGB_MATRIX_SOLID_SPLASH -// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif ``` |