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author | peepeetee <43021794+peepeetee@users.noreply.github.com> | 2021-08-21 22:53:49 -0500 |
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committer | GitHub <noreply@github.com> | 2021-08-22 13:53:49 +1000 |
commit | 78ccd9c201199444bc06161b05ee8d7ba9c31613 (patch) | |
tree | 726d9e55d8cde510fe72bc1fb9bb2a7dabdbecc2 /keyboards/cospad/keymaps/default/keymap.c | |
parent | c70abc8d047319830e369ae4e14cd43bae3bd3b8 (diff) |
Organize KPrepublic, K.T.E.C, xiudi boards into directories (#12159)
* reset; redoing my steps; and recommit
* include xd002/.noci
Diffstat (limited to 'keyboards/cospad/keymaps/default/keymap.c')
-rw-r--r-- | keyboards/cospad/keymaps/default/keymap.c | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/keyboards/cospad/keymaps/default/keymap.c b/keyboards/cospad/keymaps/default/keymap.c deleted file mode 100644 index 06b06d41f9..0000000000 --- a/keyboards/cospad/keymaps/default/keymap.c +++ /dev/null @@ -1,57 +0,0 @@ -#include QMK_KEYBOARD_H - -// Defines names for use in layer keycodes and the keymap -enum layer_names { - _BL, - _FL -}; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: (Base Layer) Default Layer - * ,-------------------. - * |Esc |TAB | FN | BS | - * |----|----|----|----| - * | NL | / | * | - | - * |----|----|----|----| - * | 7 | 8 | 9 | | - * |----|----|----| + | - * | 4 | 5 | 6 | | - * |----|----|----|----| - * | 1 | 2 | 3 | | - * |----|----|----| En | - * | 0 | . | | - * `-------------------' - */ - [_BL] = LAYOUT_numpad_6x4( - KC_ESC, KC_TAB, MO(_FL), KC_BSPC, - KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, - KC_P7, KC_P8, KC_P9, - KC_P4, KC_P5, KC_P6, KC_PPLS, - KC_P1, KC_P2, KC_P3, - KC_P0, KC_PDOT, KC_PENT - ), - - /* Keymap _FL: Function Layer - * ,-------------------. - * |RGBT| | | | - * |----|----|----|----| - * |RGBM|RGBP|BTOG| | - * |----|----|----|----| - * |HUD |HUI |BON | | - * |----|----|----| | - * |SAD |SAI |BOFF| | - * |----|----|----|----| - * |VAD |VAS |BSTP| | - * |----|----|----| | - * | |RST | | - * `-------------------' - */ - [_FL] = LAYOUT_numpad_6x4( - RGB_TOG, _______, _______, _______, - RGB_MOD, RGB_M_P, BL_TOGG, _______, - RGB_HUD, RGB_HUI, BL_ON, - RGB_SAD, RGB_SAI, BL_OFF, _______, - RGB_VAD, RGB_VAI, BL_STEP, - _______, RESET, _______ - ) -}; |